Originally Posted by
Hctaz
Interesting that they had the entire AQ area planned to be an outside area. I mean, it was actually there for a while I believe as well. They "finalized" (made it possible to fly over to it) in Cataclysm, but I wonder what the area was originally going to entail. Rather interesting.
Do you think there was the intent to make it like other raids with a dungeon that led to a raid instance? Maybe even a playable outside (non-instanced) area like Blackrock Mountain had leading into the dungeons? All the dungeons released at the beginning of Vanilla that had raids tied to them had the raids in the instance. Even Stratholme was like this originally, but the idea was scrapped for the cooler floating Necropolis idea instead of having it float above the back gate of Stratholme. If you glitch out of bounds and fly over there on retail, you'll even see the untextured Necropolis floating up there and you can use that gate that's normally blocked off with the raid portal.
Personally, I really enjoyed the raids being inside of dungeons. Made the whole area a loot spookier imo. I guess they didn't want to put in the effort when they were familiar with players just getting attuned to the instance and teleporting straight into it. But all of this really gets me wondering about their initial plans for AQ... And a lot of stuff that was scrapped in Vanilla like Northrend and Outland and all of that. It was all planned originally with the level cap going to be at 100 instead of 60. You can read about it somewhere I'm sure. They talked about it for a documentary I believe.