DK: Ghoul form on death.
DH: Still pretty new, so I would say the havoc artifact ability, it had a cool animation for AE.
Druid: I may be the only one, but I liked the last iteration of the balance bar, where your abilities moved it towards lunar/solar.
Hunter: Aspect of the pack, for the trollin'!
Mage: Glyph of arcane blast, made arcane a decent soloer. Long gone, think it was removed in Legion.
Monk: Fistweaving removed from MW. It was partially returned in BFA, but I haven't seen any monks actually doing it so must not be competitive.
Paladin: Divine Intervention, of course
Priest: Shadow is another spec that's seen huge changes. I really liked and still miss the MoP/WoD "shadow orb" mechanic.
Rogue: The old toggle-able Blade Flurry.
Shaman: Lightning bolt castable while moving.
Warlock: Harvest Life, the AE life drain. Awesome animation and useful too!
Warrior: Gladiator Stance. This actually worked for single-target and was fun to play. They never fixed its lack of AE damage and it was summarily removed.