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  1. #21
    Quote Originally Posted by Mardux View Post
    This is exactly what it is. People don't understand that you literally cannot do what Ysne did because it requires world quest azerite gear at ilvl 415. They see the numbers and its "omg uh dk are so op" instead of thinking about what it took to make that happen.

    They should either cap sores, or uncap everyone elses aoe.
    Quote Originally Posted by FarHunter
    I totally Agree with Ange. it is not easy at all to do 1m DPS in mythic 18+. You have to pick the right talents, pick the right azerite traits, position the mobs all in one place, drop your festermight stacks before the pull, and do the right DPS rotation while staying alive in this mess with a boss on top of that.

    It is just impressive what they managed to do.
    Naowh beg to differ lol
    https://www.twitch.tv/naowh/clip/Hum...=all&sort=time

    I kid but it’s certainly less than impossible on live as you’ll see in this clip from January with lower gear levels and obtainable, nonideal azerite. Is it practical? Not really, because it's certainly not doable on top live keys (24+) because of mob damage and it's far more trouble than it's worth on lower keys
    Last edited by snookiee; 2019-04-09 at 03:33 PM.

  2. #22
    Quote Originally Posted by snookiee View Post
    Naowh beg to differ lol


    I kid but it’s certainly less than impossible on live as you’ll see in this clip from January with lower gear levels and obtainable, nonideal azerite. Is it practical? Not really, because it's certainly not doable on top live keys (24+) because of mob damage and it's far more trouble than it's worth on lower keys
    what they are trying to say is you need to make pulls for the dk in mind, or else he is just gonna get outdpsed by the tank, also unholy dks that choose this talent setup really do garbage boss dps on tyranical or long fights.

    For example, unholy dks doing this is not news at all, but the fact that it took this long for it to be known to the "public" just shows that most people don't care or don't want to create pulls that match this strategy, most people just do regular small sized pulls and move on, on a scenario like this the dk will pull mediocre dps.

  3. #23
    Quote Originally Posted by snookiee View Post
    Naowh beg to differ lol
    https://www.twitch.tv/naowh/clip/Hum...=all&sort=time

    I kid but it’s certainly less than impossible on live as you’ll see in this clip from January with lower gear levels and obtainable, nonideal azerite. Is it practical? Not really, because it's certainly not doable on top live keys (24+) because of mob damage and it's far more trouble than it's worth on lower keys
    lol that was funny. do do you know Naowh ilvl or the mythic difficulty when he did that? Also no boss were involved

  4. #24
    Quote Originally Posted by FelPlague View Post
    20k burst dps of a high end player
    What...

    20k+ is the sustained of a high end player, not the burst.
    Dragonflight Summary, "Because friendship is magic"

  5. #25
    How is 1million dps a thing when we HAD that in past older content where millions was popping up like candies on recount or details? Ohhh a million, Yo been there.. /end discussion.

  6. #26
    Quote Originally Posted by trapmaster View Post
    How is 1million dps a thing when we HAD that in past older content where millions was popping up like candies on recount or details? Ohhh a million, Yo been there.. /end discussion.
    yes you are right. but not in BFA!

  7. #27
    Quote Originally Posted by snookiee View Post
    Resetting the damage meter/details midfight. A simple Eyebeam from DH's peaks allready for 800-900k in such short fights with ZERO SETUP.

    There are so many clips with legit UH DK peaks in DPS and you did manage to find the one with resetted damage meters.
    -

  8. #28
    Quote Originally Posted by Ange View Post
    Resetting the damage meter/details midfight. A simple Eyebeam from DH's peaks allready for 800-900k in such short fights with ZERO SETUP.

    There are so many clips with legit UH DK peaks in DPS and you did manage to find the one with resetted damage meters.
    good point, I didn't notice Naowh reset the damage meter mid-fight!

  9. #29
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    That is low yes my burst with unholy on a boss is around 50-60k with army, lust pot and everything else popped

  10. #30
    Quote Originally Posted by Deonora View Post
    That is low yes my burst with unholy on a boss is around 50-60k with army, lust pot and everything else popped
    The issue is with fights surpassing the 2:00 min mark, when most specs just use another set of cooldowns, why yours is 8min long for similar/lower burst in the beginning.

    50-60k average peak is what you get from assa rogues (2min CD), marksman (sub 2min CD) or rets (2min CD) and it gets really ugly when people realize that both DK DPS specs just rely on autoattack (player, army, pet) to do any meaningfull damage and that does not scale well in cleave/aoe nor does it goes well with uptime loss to your target (movement, non-patchwerk fights). Target swaps with unholy are horrible, the rampup time for the targetbound debuff/wounds does not only take GCDs but is heavily limited by the slow ressource generation.

    Imagine doing explosive weeks as unholy in M+ and you realize very fast, that even beeing dead last on patchwerk simDPS paints a falsely "positive" picture, because its far worse in actual gameplay.
    Last edited by Ange; 2019-04-13 at 08:33 AM.
    -

  11. #31
    Quote Originally Posted by Ange View Post
    Affiction in LEGION was vastly OVERTUNED with a very easy to execute AoE mechanic. Warlocks had uncapped RESSOURCE GEN with Brimstone and thats a lot of expansion back, since then it was only a tuning issue with Warlocks and it was never a specific playstyle or mechanic.

    How can you write so much clueless informations to a class/spec you clearly dont play or understand?

    => UNHOLY DK DPS PEAK

    The peak burst AOE DPS is the result of the uncapped bursting sores (TALENT) and a rapid stack capping with festermight (max 30 stacks/20s duration) (AZERITE)
    1. you need a very large amount of targets
    2. you need infected claws (TALENT) 1minCD
    3. you need bursting sores (TALENT)
    4. you need unholy frenzy (TALENT) 1.3minCD
    5. you need Death and Decay and all targets inside/close to it to burst all wounds in the short 10 second duration
    6. you need 3x festermight (AZERITE)

    TLDR: you stack as much wound application talents as possible and burst as much wounds as possible in your 10 second Death and Decay window to cap out festermight while getting addition bonus AOE from the uncapped bursting sores. The break even point to your normal ST build and this special build requires full group support and a large amount of mobs (big reaping size).

    You still need proc-luck with your infected claws talent, you need haste proc's or runic regeneration proc's in the right time and you need all mobs with a giant pull to be in range to your death and decay or nothing happens.

    => It is not 1 talent/ability that does this peak, its the very fast festermight stacking (READ: BONUS STRENGTH) and the huge amount of bursting sores (AoE burst for each wound popped)
    => bursting sores (TALENT) alone even for mid-sized pulls is just a mediocre AoE, it needs a huge amount of targets to even get even in DPS to alternative talents
    => both the setup for this huge amount of mobs, the group support to even survive long enough and the positioning of all mobs close/inside the Death and Decay is not something you see in LIVE WoW and not forget, the DK needs to reset festermight stacks before the pull, so basicly has to stop the normal DPS rotation for 1-20 seconds and just do basicly nothing (sub Heal DPS) or else festermight's duration could just end mid-pull and make this whole 1-M-DPS not reachable

    All this Work when you could just press


    BLADE FLURRY

  12. #32
    Quote Originally Posted by FarHunter View Post
    yes you are right. but not in BFA!
    we just need to hit a BILLION 8)

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