I don't tie Night Elves to ruin. In fact they openly reject to inhabit any ruin, despite it'd be fairly easy to rebuild and make perfectly good cities out of them.
Simply put, Kaldorei only look to the past to remember why they are the way they are. They want a city? They build it, they simply don't need anything from their "ancestors" so they don't bother reclaiming it.
It's quite the opposite actually, I'm the one asking for kaldorei to make their own cities the way they want, instead of trying to go back to arcane places they are no longer connected to.
Say Blizzard will build them a new city. Where would it be built.
I’ll have to agree with the choice. At the moment I don’t see any other zone that fits them as well as darkshore.
At this point blizz should just hire a team specifically for updating all zones regardless of what is going on in the expansion
It's the Story of the night elves.
"With the majority of the Highborne dead, the kaldorei turned away from their arcane legacy and began a new culture focusing on attunement with nature and their surroundings, settling in the sacred glades around Mount Hyjal."
Source: Wowpedia
They turned away from their arcane heritage and everything that had to do with it, including Zin-Azshari which was the Capital of the Highborne and is a symbol for the arcane empire that lead to the great sundering in the first place.
Val'sharah makes the most sense, but if they don't want a capital city on the Legion server for mechanical reasons then Darkshore or Ashenvale is probably the next best option. I doubt they'll try to grow a World Tree again, especially without Aspects to bless it, but I can see them building up Bashal'aran or Astranaar quickly considering they literally just rapid-grow their buildings for the most part.
Xal'atath whispers: Your allies consider me a bad influence. Yet all I've ever done is speed you along the path you chose.
Surumar is to the darnassians as New York City is to Americans... I would argue that most of the later dubbed Darnassians are NOT actually from Suramar but that they knew of it. Seeing as the place was described as a great settlement and a gem of the High Born...
Most of them from Suramar? citation needed.
That's not proof of what you said. Wowpedia is summarising the lore - they didn't "leave" their cities. They got destroyed.
I think sometimes you have to read the actual lore account, it would give you the correct perspective to understand such statements in places like wowpedia. That group of kaldorei had to turn away from their arcane legacy during the long vigil - they couldn't use the damn thing.
As a consequence a new culture emerged that was very different from the previous one, but not entirely foreign to them.
They settled in the glades around Mount Hyjal, because it was the only safe place they could find refuge - this is described in War of the Ancients.
If you hang around these forums enough or go read/play the content, you will get corrected on this, and you shouldn't take their statements as full proof either. For example, the article says the kaldorei turned waway from their arcane legacy, yet we know their were many kaldorei who did not like the highborne in Feralas or the Moonguard people or the Azsuna ghosts - so if you didn't know your lore you would wrongly interpret all kaldorei began a new culture.
And if you didn't pay attention to what WC3 meant or cataclysm highborne returning, or even why they did this, you would probably think that they are some how locked to and set in this new culture rejecting everything else - which isn't true either.
Gem of the high born? It was the jewel of the night elf empire. It literally says that. Besides aren't all highborne in that era night elves?
I am being confused by some of the things fans are saying. Is the kaldorei empire, the kaldorei civilziation, the night elf empire etc - is this not night elven ? Does it not belong to the night elves? Is it some other race or group.
Because I get the impression, people either don't think so, or have some hidden lore knowledge I don't know - which is not unlikely. I'm not their biggest fan, but even I know that Suramar, Zin'Azshari, Kaldorei empire, Night elf empire, night elf civilizaton, highborne, - that's all night elf shit.
It's like trying to deny the Illidari are night elves, - I would imagine a shen'dralar or Farondis, or Moonguard person, or even one of those returned Darnassian highborne would be highly offended. But then you're the night elf fan.
Zin'aszharis ruins didn't rise from the sea, and even if it did they shouldn't.
Let them build a new city of their own in darkshore or something.
Formerly known as Arafal
I think Moonglade should be restructured to be their new Capital, but some notable changes.
First, the Tauren are expelled from Moonglade's borders (unless maybe a few NPC's totally renounce the Horde in order to stay?), I think that would actually add to Tauren lore quite a bit, showing them for the first time as a race "caught between a rock and a hard place".
Secondly, I would *COMPLETELY* change all of the underground "Burrows" to instead lead into "the Emerald Dream".
First off, only members of the Alliance would be phased to enter the Emerald Dream. Horde players would instead just go down into the existing, dank caverns. Entering the "Emerald Dream" phase, however, you'd see a massive city made up of nature-made structures, maybe even make the sky kind of a cosmic thing where you can see the sun and the moon and stars, all at the same time. Sort of a "nature on steroids" sort of effect.
And the portal in Duskwood could potentially also lead there?
The land has not risen and therefore I expect the seas to close all around it once whatever is separating them gets looted. probably a bad idea.
The city is not something from their ancestors, you're thinking blood elves perhaps? (most people here do), the kaldorei actually lived there, when it was pristine and incredible.
I'm not sure people get the sense of what happened with the night elves. The impression I got during classic was that during the long vigil they avoided their ruined cities because of the reminders of the past - not the arcane wielding or the greatness - it is silly to think that is what they shied away from - but the pain of the death and destruction, the people, the greatness, the wonder, the life, the achievements and accomplishments that were all lost.. painful.. lost because of their hubris.
but 10,000 years is a long time to grieve and shun, and the long vigil is over too. Not only that, the arcane has been restored and the legion's return and destruction removes the need to withdraw form use. Much has change, if you follow the implications of WC3, the cataclysm, and especially legion, you would find the changes blizzard has shown in line with this, ubt if you want to flesh it out, you can see - night elves of any group are not in long vigil/isolation mode anymore.
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War of the ancients follows 3 suramar heroes. Malfurion & Illidan Stormrage and Tyrande Whisperwind, they start in the city, the forest they meet Cenarius in is on the outskirts - (Val'sharah we now know its name), the army they whip up to march against Zin'Azshari is from people of the city and surrounding area. Lord Ravencrest who is the highest ranking official that leads the rebellion is from that region too. It is that army from the night elven survivors of the city and region that march on Zin'Azshari and win. Along the way they gather more people.. but if you look at the trajectory, Suramar isn't that far from Zin'Azshari - so it is more Suramar country folk and those from Zin'Azshari region that would largely be the force. Not all were from suramar, but the majority were. It is these that get spared and form the bulk of the group that makes it way to Hyjal, along with the few Zin'Azshari palace highborne (the sunstrider group) that the new high priest brings along)/
I'm not making this up, please go read the book again.