Originally Posted by
Sondrelk
While i don't disagree that racial weapons are a cool idea, the have and have-nots of the racial weapons are in fact, quite severe.
Firstly, each spec would, for it to be fair, be able to get a weapon they could use. Me playing a MM hunter for instance would hav to get at least 1 ranged weapon and 1 polearm for Survival spec.
I also play Human, which, while certainly overrepresented is not one of the few lucky ones with a plethora of cool unused weapon models to draw upon. The only weapon i can think of, off the top of my head is Shalamayne, which regardless of the fact that us getting it would be a lore nightmare, is also a sword, and therefore no use to a large chunk of the human classes.
All in all, while it is easy to just consider the cool weapons like the Blood elf guard glaive and shield, or the DI dwarf drill mace/staff. You still have to consider the amount of effort having to be put in to create the minimum amount of weapons needed for the rewards to be fair.
And this is kinda the point i was making with not wanting Blizz to rush it, i would rather they sit on the knowledge that Mage tower was a success while considering appropriate content with appropriate rewards that do not feel like an intern made them over the weekend.
Edit: While i do not want to give the impression i think the idea of rewarding race-themed weapons is dumb, i do want you to consider the sheer amount of weapons needed to satisfy every race/class combo in the game.