Videos
Abilities
Trait - Leap of Faith
Cooldown: 80 seconds
Faith instantly pulls an allied Hero to Anduin's location, granting them Unstoppable while they travel.
Q - Flash Heal
Mana Cost: 30
Cooldown: 4 seconds
Cast for 0.75 seconds to heal an allied Hero for 260.
W - Divine Star
Mana Cost: 45
Cooldown: 9 seconds
Send light that deals 140 damage to enemies and then returns to Anduin, healing allied Heroes for 130 in a wider path. Healing increases by 25% per enemy Hero hit.
E - Chastise
Mana Cost: 40
Cooldown: 10 seconds
Shove a swell of light forward, dealing 145 damage to the first enemy Hero hit and Rooting them for 1.25 seconds.
R1 - Holy Word: Salvation
Mana Cost: 70
Cooldown: 80 seconds
After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 25% of their max Health and are Protected.
R2 - Lightbomb
Mana Cost: 70
Cooldown: 60 seconds
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 damage to enemies and Stunning them for 1.25 seconds.
The target gains a Shield that absorbs 140 damage per enemy Hero hit. Lasts for 5 seconds.
Talents
Level 1
- [Q] Renew - Basic Attacks against Heroes empower the next Flash Heal to also heal for 115 over 5 seconds.
- (Passive) Pursued by Grace - Damaging and enemy Hero heals the lowest Health allied Hero near Anduin for 28.
- (Passive) Bold Strategy - Anduin gains his other level 1 Talents, but Flash Heal's cooldown is increased by 1 second.
Level 4
- [W] Moral Compass - Divine Star fires Basic Attacks at 2 Heroes close to its apex for 70% damage.
- [E] Holy Reach - After hitting an enemy with Chastise, Anduin's next Basic Attack has 50% more range, 50% more damage, and heals allied Heroes near Anduin for 90.
- (Passive) Inner Fire - Increases Attack Speed by 20% and Basic Attack range by 15%.
Level 7
- [Q] Blinding Heal - Casting Flash Heal on an ally heals Anduin for 80.
- [W] Power Word: Shield - If Divine Star hits an enemy Hero, gain a Shield that absorbs 165 damage for 4 seconds.
- (Passive) Blessed Recovery - If Anduin loses more than 8% of his maximum Health at once, recover 15% Health over 3 seconds. This effect has a 10 second cooldown.
Level 13
- [W] Speed of the Pious - While Divine Star is traveling, gain 30% Movement Speed.
- [Trait] Enchant Boots - Lion's Speed - Gain 5% Movement Speed. This bonus is tripled while Leap of Faith's cooldown is available.
- (Passive) Push Forward! - Damaging an enemy Hero grants 3% Movement Speed for 6 seconds, up to 15%.
Level 16
- [Q] Evenhanded Blessings - If Flash Heal is cast on a different target from its last, refund 40% of its cooldown.
- [W] Holy Nova - After Anduin catches Divine Star, it explodes, healing nearby allied Heroes for 100 and damaging enemies for 100.
- [Active] Inner Focus - Activate to reset the cooldown of Flash Heal and its next cast heals for 40% more. Damaging enemy Heroes with Divine Star reduces this cooldown by 10 seconds. Cooldown: 20 seconds.
- [Active] Lightwell - Summon a Lightwell that periodically heals a nearby allied Hero for 75. The well only fades after healing 10 times or when recast. This cooldown is reduced by 1 second each time Anduin heals an allied Hero. Cooldown: 70 seconds.
Level 20
- [R1] Light of Stormwind - Holy Word: Salvation healing is increased to up to 30% of maximum Health and upon ending, allied Heroes gain 40% Movement Speed for 3 seconds.
- [Trait] Glyph of Faith - Leap of Faith gains a 2nd charge.
- (Passive) Varian's Legacy - Basic Attacks burn enemies for 87 damage over 3 seconds and Anduin heals for 50% of the damage dealt.
- [Active] Desperate Prayer - Activate to desperately heal an allied Hero for 540, but kneel for 2 seconds, unable to act. Using Desperate Prayer places Flash Heal on a 10 second cooldown. Cooldown: 40 seconds.