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  1. #21
    It's shit to be honest. There's no way you can cast that spell with a melee on you. A decent melee class will keep you silenced and forced to move, so you will rely on insta casts or move casts. If you want to talk about fucked up shit, then talk about paladins having 3 lives.

  2. #22
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    Quote Originally Posted by Evilfish View Post
    It's shit to be honest. There's no way you can cast that spell with a melee on you. A decent melee class will keep you silenced and forced to move, so you will rely on insta casts or move casts. If you want to talk about fucked up shit, then talk about paladins having 3 lives.
    Ever heard of Sheep, RoF, Frost Nova, Dragon's Breath? Greater Pyro only works because mages have the CC capabilities to make a long hardcast work.

  3. #23
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    Mages are well represented in 3s, though they could use a buff for 2s.

  4. #24
    Quote Originally Posted by Beatman View Post
    Ever heard of Sheep, RoF, Frost Nova, Dragon's Breath? Greater Pyro only works because mages have the CC capabilities to make a long hardcast work.
    You're a bit wrong, all skills you stated does not have slow down effect, however, if you face a melee class, you wouldn't be able to cast greater pyro.
    Remember that melee classes have skills that slow down 70% walking speed or 50% at least but fire mage only have a skill (without talent) that slows down 20%

  5. #25
    by the time pyroblast is casted you're already in another arena map
    maybe just los it?
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  6. #26
    Quote Originally Posted by quite an expert in wow View Post
    by the time pyroblast is casted you're already in another arena map
    maybe just los it?
    Basically any Fire Mage uses Shimmer, with well placed Shimmer(s), you can also reach people that are behind a pillar.

  7. #27
    Quote Originally Posted by Kralljin View Post
    Basically any Fire Mage uses Shimmer, with well placed Shimmer(s), you can also reach people that are behind a pillar.
    Wich in turn would place them in a really bad position if they don't have a stack of Shimmer to get away again.

    Everything got counters, if you let a Fire Mage free cast Gpyros he will ofc do a ton of damage. It's a reason the game is balanced around 3v3.
    Quote Originally Posted by atenime45 View Post
    The 10% reward. It's was unspoken rule that you DONT attack other faction so everyone could enjoy the 10% reward. But now no one cares about that anymore

  8. #28
    Quote Originally Posted by Noxina View Post
    Wich in turn would place them in a really bad position if they don't have a stack of Shimmer to get away again.

    Everything got counters, if you let a Fire Mage free cast Gpyros he will ofc do a ton of damage. It's a reason the game is balanced around 3v3.
    Absolutely, but doesn't mean that LoS is necessarily a solution in this case.

  9. #29
    Banned docterfreeze's Avatar
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    High rated mages are using it with success in arenas. If gladiator+ players can't stop it all the time in arena, then these "just xyz it" posts are irrelevant.

    Regardless of its balance, % health abilities need to fuck off back to MOBAs. They are so counter intuitive in an RPG.

  10. #30
    Quote Originally Posted by docterfreeze View Post
    Regardless of its balance, % health abilities need to fuck off back to MOBAs. They are so counter intuitive in an RPG.
    In a game where 80% of all characters at equal gear have nearly equal healthpools, Armor mostly being a Transmog limitation for non Tank specs, Classes that clearly should not have access to self healing do in fact have self healing and top of that your damage being secretly up / down scaled depending on your and your opponents gear - those abilities rank rather low in there regarding the "RPG feeling".

    It's just a fancy way of saying "doesn't crit, doesn't scale with haste" to me.

  11. #31
    Quote Originally Posted by Kralljin View Post
    Absolutely, but doesn't mean that LoS is necessarily a solution in this case.
    LoS is the solution in a lot of cases vs casters. Sure the mage can get of a Gpyro using this technique, but he is better off using his spare Shimmer stack to get off a Poly, combined with a Combustion burst on the kill target, which will resault in a lot more damage done than a 30% HP spell.


    But every scenario got their solution, sometimes eating a Gpyro can be benefitial, if it means you in turn get off a CC chain on a target, for instance.
    Quote Originally Posted by atenime45 View Post
    The 10% reward. It's was unspoken rule that you DONT attack other faction so everyone could enjoy the 10% reward. But now no one cares about that anymore

  12. #32
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    Quote Originally Posted by Kralljin View Post
    In a game where 80% of all characters at equal gear have nearly equal healthpools, Armor mostly being a Transmog limitation for non Tank specs, Classes that clearly should not have access to self healing do in fact have self healing and top of that your damage being secretly up / down scaled depending on your and your opponents gear - those abilities rank rather low in there regarding the "RPG feeling".

    It's just a fancy way of saying "doesn't crit, doesn't scale with haste" to me.
    I don't think that the game rapidly trimming its RPG elements is an excuse to trim even more. It should be something they try to reverse. An ability that always does the same % of damage no matter your level or your gear is anti progression.

  13. #33
    Quote Originally Posted by Kralljin View Post
    Basically any Fire Mage uses Shimmer, with well placed Shimmer(s), you can also reach people that are behind a pillar.
    and they have to start casting again
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  14. #34
    Quote Originally Posted by docterfreeze View Post
    I don't think that the game rapidly trimming its RPG elements is an excuse to trim even more.
    The point is that it's just another thing in a long line of removed RPG aspects.

    Quote Originally Posted by docterfreeze View Post
    An ability that always does the same % of damage no matter your level or your gear is anti progression.
    That's just so damn irrelevant because gearing itself has been hollowed out as a progression system.
    Especially in PvP thanks to scaling.

    Quote Originally Posted by quite an expert in wow View Post
    and they have to start casting again
    Shimmer can be casted while casting other spells, so if you're still LoS once a mage uses Shimmer, the Mage fucked up its Shimmer.
    Last edited by Kralljin; 2019-04-17 at 04:11 PM.

  15. #35
    Quote Originally Posted by Nymrohd View Post
    Why do you need a slow? Hit them with hard cast pyro through a hard CC.
    But after the cc's gone, they'll be able to slow you down again and perform melee attack again.
    I'm not saying fire mage's cc is not enough, pyro is not that easy to cast if 1 v 1, pyro is great when doing group pvp and no one's watching you.

  16. #36
    I'm okay with GPY, what always grinds my gears playing against mage is this absolutely disgusting blink-while-casting talent. Takes a lot of counterplay out of the players hands.

  17. #37
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    Anyone who whines about this spell is a little crybaby. It's balanced, it has a huge cast time and animation for a reason.
    It's the easiest spell in the game to shutdown

  18. #38
    Quote Originally Posted by TriHard View Post
    Anyone who whines about this spell is a little crybaby. It's balanced, it has a huge cast time and animation for a reason.
    It's the easiest spell in the game to shutdown
    No it's not because of the sheeps, DB's, rings of frost, novas and blinks, you need to completely shutdown the mage to stop the spell, you can't judge it in a vacuum. It's terribly easy to cast in bg's and very challenging to shut-down even at the highest level of arenas.

  19. #39
    Quote Originally Posted by Pentai View Post
    No it's not because of the sheeps, DB's, rings of frost, novas and blinks, you need to completely shutdown the mage to stop the spell, you can't judge it in a vacuum. It's terribly easy to cast in bg's and very challenging to shut-down even at the highest level of arenas.
    It isn't very challenging to shut-down in rated arenas. Most time mage is unable to cast greater pyro. There is a reason why people play rmpala with fire. You got kidney on kill target, poly on healer and pala stun on second target so mage can free cast greater pyro.

    This is very situational spell, casted only few times during arena so yes it hurts if it hits someone but we can't say that it's hard to stop mage from casting it

  20. #40
    Quote Originally Posted by Kralljin View Post
    Basically any Fire Mage uses Shimmer, with well placed Shimmer(s), you can also reach people that are behind a pillar.

    Yup when they come to kick you shimmer and they miss and your cast is still going. I kinda screw up though during the blinks sometimes and break LOS. I am not a great fire mage though but shimmer is a great too for greater pyro.

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