Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
As far as my knowledge goes(maybe i'm wrong tho).. Raids even on Mythic difficulty aren't being made for literally ~TOP3-5 guilds where every player has like 5~6 fully geared characters just for the sake of a need to stack shit in order to have a chance to kill the boss. Just saying this one doesn't have any particulary interesting or *woahNEW* mechanics.
Thankfully i'm not anymore, not unless ML is back. I don't rly want to make another ~X amount of tries just because "weak links" in the guild got lucky on gear and carries/core players didn't.
Last edited by Pu3Ho; 2019-04-24 at 04:40 PM.
Just your average Warlock player || Old logs because BFA blows
Can someone briefly explain why Spriests are good in this fight? Whats the thing they are bringing to this fight?
1) that's an assumption - I'm pretty confident that a guild with a much worse setup could kill it if they demonstrated very good ability to deal with the fight
2) when was the last time that a boss was killed by more than 100 guilds (~) before it was nerfed? There have been bosses that were only killed by 3-5 guilds before they had to be nefed... the only difference is that this is a 2 boss raid.. but just could be seen as continuation of BoD.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Snarky: Adjective - Any language that contains quips or comments containing sarcastic or satirical witticisms intended as blunt irony. Usually delivered in a manner that is somewhat abrupt and out of context and intended to stun and amuse.
Snarky: Adjective - Any language that contains quips or comments containing sarcastic or satirical witticisms intended as blunt irony. Usually delivered in a manner that is somewhat abrupt and out of context and intended to stun and amuse.
The Restless Cabal Mythic
Killed Apr 24, 2019 16:50:00 GMT
Recorded Raid Item Level: 416.55
Role Character Item Level Artifact
DPS (Havoc) Leonà 419.31
DPS (Balance) Connordruid 416.31
DPS (Frost) Rinoa 418.69
Healing (Holy) Skaris 417.13 (alt of Wasserwasser)
Tank (Protection) Zzahs 417.75 (alt of Shazzmonk)
Healing (Discipline) Luml 415.56 (alt of Løml)
Healing (Discipline) Chamoli 411.81 (alt of Champls)
DPS (Shadow) Lyairà 416.81
DPS (Shadow) Sinnzblack 416.75 (alt of Sinnzrogue)
Healing (Discipline) Rycn 414.88 (alt of Rycns)
DPS (Shadow) Bastup 415.56 (alt of Bastud)
DPS (Shadow) ßladè 415.56 (alt of ßlâde)
DPS (Shadow) Hankstàr 414.44 (alt of Hanksham)
DPS (Elemental) Vespí 416.50
DPS (Elemental) Clickztauren 416.94
DPS (Elemental) Niyomooie 417.69 (alt of Padlordxd)
DPS (Destruction) Ulffliction 417.25
DPS (Affliction) Twicewl 418.56 (alt of Twicedruid)
DPS (Destruction) Splatlack 417.38
Tank (Protection) Denerocw 416.19 (alt of Deneroc)
Score: 7500.00
good god methods twitch chat is toxic.
Literally one melee on the kill, and he's there to buff the ranged anyway.
I remember how some ranged players cried bloody murder when melee was favored 60/40% max during Nighthold. Now the pendulum has swung so far back that we get two raids where having as few melees as humanly possible is not just the best course of action, but might be downright required to some degree with current tuning. And I'm not even getting in the class stacking amongst ranged DPS; poor Hunters and Mages.