They might get more rogues and dhs in now for more interrupts, they are not that far behind the flavor of the month classes (read: ranged) now.
They might get more rogues and dhs in now for more interrupts, they are not that far behind the flavor of the month classes (read: ranged) now.
Typical Blizzard making melee even more braindead to play... dosent have to do mechanics at all.
It's funny watching tanks melt with 3 healers.
The hunger for the end change is quite interesting, suggests someone presumably Pieces is on the last phase since thats the only point that ability becomes significant.
nighthold was funny when melee complained about ranged failing mechanics, while they do...none.
Also doing heroic dungeons in Legion release, im elemental with 1 healer 2 melee 1 tank, basically 4 manning bosses because im AFK doing every fucking mechanic in the instance and elementals damage while moving = LUL. GG blizz.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
If anyone wants a breakdown of tonight. I also went over the pixel perfect stacking bug that I haven't seen mentioned here yet (surprisingly)
Last edited by niirb; 2019-04-26 at 08:17 PM.