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  1. #101
    Quote Originally Posted by Lurker1 View Post
    You are 100% wrong here i would leave because other MMOrpg have something like it already they saw what blizzard did and copyed it and just renamed it something different.My skills level is fine above avg don't have nothing to prove in WoW BFA.
    Honestly that’s fine. If you’re going to leave because Blizzard removes this RNG fiesta called titanforging then you can play casino royale or something. There’s certainly a ton of players that’d be happy with its removal based on the forums and in game conversations. Anywhere you look there’s people complaining about TF, even hyper casual players complain about it. If you leave but 5 return because the open world is no longer a casino I think that’s a fair trade.

  2. #102
    "lessons learned" for the 6th time

  3. #103
    The Undying Slowpoke is a Gamer's Avatar
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    Quote Originally Posted by Hitei View Post
    To what end? So that's it's up more often?
    Pretty much yeah. Next expansion we're gonna have BC, Wrath, Cata, MoP, WoD, and Legion timewalking. Which I'm pretty sure means 50% of the weekly events are going to be Timewalking at that point. Sooner or later Blizz has to either make it permanent or make it a second rotating queue or we'll just never see stuff like Pet Battle Week again.

    Also it's a shame these old dungeons are left collecting dust for all but like one month (maybe and change) out of the year.
    FFXIV - Maduin (Dynamis DC)

  4. #104
    Quote Originally Posted by Slowpoke is a Gamer View Post
    Pretty much yeah. Next expansion we're gonna have BC, Wrath, Cata, MoP, WoD, and Legion timewalking. Which I'm pretty sure means 50% of the weekly events are going to be Timewalking at that point. Sooner or later Blizz has to either make it permanent or make it a second rotating queue or we'll just never see stuff like Pet Battle Week again.

    Also it's a shame these old dungeons are left collecting dust for all but like one month (maybe and change) out of the year.
    Hard to really guess how it will work since there might also be a level squish involved.

  5. #105
    Oh, I have another one... No more ilvl scaling....

    Scaling during leveling to allow you to level wherever is fine... but after you hit max level the scaling should STOP

  6. #106
    @Pua people used to complain about daily quests, now they complain about world quests, i think what would make us do more world quests is really having more rep given on about 3 world quests per zone rewarding a fairly increased amount of reputation instead of slow grind rep and that those world quests would be replaced every 3 hours for a new ones.

    3 world quests replaced every 3 hours:
    1. One of them would have a token rep.
    2. Would help with professions
    3. Would give AP.
    The emissaries would still be weekly.

    With this tiny amount, wouldn't feel such a big sacrifice but removing world quests wouldn't help you with anything and making them irrelevant wouldn't be necessary to do world quests.

    Why would you do world quests if you don't get anything good out of it?
    You do world quest for the simple motive of grinding something, once you have done it all, you don't simply go do world quests just because, i don't and many people i know don't do it too when you finish a rep and only do for a profession world quests or AP and there are wayyy to many world quests.
    Last edited by Shakana; 2019-05-05 at 08:45 PM.

  7. #107
    Quote Originally Posted by Teriz View Post
    All I care about is a new class. I really don't care what it is.
    As long as it’s Tinker though, right?

  8. #108
    Dreadlord Kelthos's Avatar
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    A new class would be nice. Not only because a new class is always fun, but in my humble opinion the expansions that have added a new class have been WoW's best and hopefully such a trend would continue.

  9. #109
    Quote Originally Posted by Directionalk9 View Post
    As long as it’s Tinker though, right?
    it wont be tinker
    Quote Originally Posted by lunchbox2042 View Post
    Ahh, WoW, the game that gives cosplayers a reason to dress up like medieval fantasy hookers.

  10. #110
    Herald of the Titans enigma77's Avatar
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    I'm not interested in another modern style WoW expansion. Hyper casualization and constant devaluation combined with insufferable rng and nonstop questionable design decisions and horrid class design.

    No thanks. The focus should be on Vanilla leading to a reboot.

  11. #111
    Generally speaking, I'd start with Blizzard being honest with their playerbase. Devs constantly say they are aware of the problems, yet they can't adress these issues properly.

    Honestly, there so much to be done I have no high expectations when it comes to a new expansion. They fell into the trap, where they relaunch the same content over and over, thinking players like it. But they don't.

    OP's points are 100% accurate. But they need to learn to listen in the first place. I'd love them to take some time, even at the cost of a content drought, and rethink their ideas deeply.

    Whenever they announce the patch since Legion, it hurts my eyes. The art team makes such a great job, but the content is just a copy-paste; it's just a low effort shit. Obviously, story of BfA is beyond redemption - you can't get out of that bullshit. For some reason I also hate the idea of steady content launching - I have a feeling it's the reason why so much of the content is a copypaste.

    Instead of making the story continuations fron expansion to expansion, I'd start something new - new heroes, new villians, new world order. The material has been exhausted, it's really a time for something absolutely new.

    And get rid of LFR afk-fest...

  12. #112
    Immortal Darththeo's Avatar
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    Honestly, I kind of want them to replace LFR with Solo raid or something like that. They want the story to be told, just make it solo content, reward perhaps an epic or two for completing it. That way you get to tell the story, and Raiders can stop complaining. Make regular raids Normal and Heroic. Have each be 20 man (these varying degrees are just so weird to me and I support multiple difficulties).

    Continue class storylines ... you want classes to have some meaning. Perhaps have them as optional side content, Legion is a great starting point especially if the "faction" war is going way on the back burner after this. Continue the Class Hall/story into other expansions. This may be easier with things like Death Knight and Paladin given their faction hubs, but others could easily work. I do see why I as a Horde Paladin am suddenly taking orders from Liadrin again ... my Paladin is/was the High Lord of the Silver Hand, I don't get it. It is like the Legion class halls never happened in some cases, but we also know they did (given a questline in Drustvar).

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    Sadly, what I love to do is restart WoW from the beginning. Focus on exploration and discovery. Give classes meaning and purpose in the world where each feels like a part of the world, but each unique to themselves.
    Peace is a lie. There is only passion. Through passion I gain strength. Through strength I gain power.
    Through power I gain victory. Through victory my chains are broken. The Force shall set me free.
    –The Sith Code

  13. #113
    Quote Originally Posted by Gungnir View Post
    4 levels?
    Did you just ignore everything in the comment and just switched it out with whatever your mind decided would be a reasonable amount?

    Secondly, you're trying to pass off subjective as objective.
    It's like me saying that your opinion makes you objectively retarded, but it is merely my subjective opinion of your facetious comment.
    You're still completely missing the simple point and therefore not worth any more time

  14. #114
    Pit Lord
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    There are no future expansions only classic

  15. #115
    Quote Originally Posted by Taeldorian View Post
    Honestly that’s fine. If you’re going to leave because Blizzard removes this RNG fiesta called titanforging then you can play casino royale or something. There’s certainly a ton of players that’d be happy with its removal based on the forums and in game conversations. Anywhere you look there’s people complaining about TF, even hyper casual players complain about it. If you leave but 5 return because the open world is no longer a casino I think that’s a fair trade.
    Thats not what people are saying on my server at all.they all love the forges and lfr here.

    - - - Updated - - -

    Quote Originally Posted by ZazuuPriest View Post
    There are no future expansions only classic
    LOL yeah right highly doubt that.

  16. #116
    Pit Lord
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    Quote Originally Posted by Lurker1 View Post

    LOL yeah right highly doubt that.
    Yeah its called a joke, look it up

  17. #117
    Everything op said. And that goes for everyone in my inner circle as well. All really struggling with BfA, all long term players (from day1 vanilla through to the most "recent" starter in wrath).

    I want quality over quantity.
    I want a return to form where they are creative, and exciting.
    I want each addition to be worthy, and high quality. The attitude of "i just want a new class, i dont care what it is" scares the shit out of me. What happened to wanting quality?
    I want content to feel meaningful and exciting again. I dont want endless content thrown at me, motivated by endlessly proccing warforged items.
    I want M+ to be completely reworked to focus on the bosses, and accuracy / skill not speed, not just D3 Rifts, which is all they are currently.
    I want the rewards to match the content, not exceed it.
    I want warforging completely removed. Completely.

    TLDR i would happily sacrifice most world content (WQ and micro holidays or w/e the hell those things are) and even some dungeon / raid content to have QUALITY content.

    Personally, i feel wow has just become an ARPG clone, with loot coming from almost any content in the game, and given the potential to proc FAR above your level. The focus has shifted from epic large scale events to tiny micro events endlessly spamming. Speed is the key, and i personally find that completely at odds with what i loved about WoW back in the early days, until pretty recently.

  18. #118
    The Unstoppable Force DeltrusDisc's Avatar
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    I have a question: Why is it, Blizzard says they want to get rid of Titanforging... so why don't they... just do it?
    "A flower.
    Yes. Upon your return, I will gift you a beautiful flower."

    "Remember. Remember... that we once lived..."

    Quote Originally Posted by mmocd061d7bab8 View Post
    yeh but lava is just very hot water

  19. #119
    Quote Originally Posted by Pua View Post
    1. Squish the character level maximum.
    They tried that with just 5 levels before. Some people did not like it. Besides, the original game had 60 levels.

    Quote Originally Posted by Pua View Post
    2. Redesign classes with individuality.
    While I like to see a return of class with some uniqueness, the problem comes when one or more classes does not an ability. ,Some classes had a harder time to find groups simply because they are not as optimal as other classes for certain dungeons.

    Quote Originally Posted by Pua View Post
    3. Get rid of the random gear procs.
    I am on the fence on this one. But I think part of the problems is player are relying on the proc as an upgrade.

    Quote Originally Posted by Pua View Post
    5. Don’t repeat the Alliance/Horde levelling zones.
    I personally prefer the split and felt the Legion zones were too linear and too similar for the two factions.

    Quote Originally Posted by Pua View Post
    6. Change flying to a player unlock.
    Yeah, I think Blizzard needs to rethink how flying should be unlocked. Personally, I don't think they know either but the pathfinding is pretty much the path they seems to be set on.

    Quote Originally Posted by Pua View Post
    7. Get rid of the mission tabling.
    It is there, so they will reuse it. I would like them to see it changed to be more a mini game like Heartstone. Once a day or something. Something a bit more interesting to just sending people on missions.

    Quote Originally Posted by Pua View Post
    8. Sort out the needless difficulties.
    I generally agree. Four raid difficulties is a bit more. I think three is sufficient.

    Quote Originally Posted by Pua View Post
    9. Develop solo-player content.
    I like to see a bit of that too and hopefully along the line of the artifact quests, playing either as a tank or DPS or as hear in a small group of 3. I do not think it should replace LFR.

    - - - Updated - - -

    Quote Originally Posted by lachlol View Post
    Generally speaking, I'd start with Blizzard being honest with their playerbase. Devs constantly say they are aware of the problems, yet they can't adress these issues properly.
    Ask 10 different players what they want and they will get 11 different replies. Part of issue with they cannot address the issues is because they need to consider the effect on all players, not just a specific group or two.

    Look at the different threads and there are posters complaining about Blizzard not listening or addressing their issue. And that is the problem Blizzard has. The posters wants THEIR issues address for THEM. They do not care about the negative effect it would have other players. Some would even claim it would be a positive effect from their perspective. They do not see the game in the same way as other. Blizzard has to.

  20. #120
    @Sansnom

    That's why I added the rest of my post. There are some serious, obvious issues about the game. These issues have impact on the entire playerbase in long term.

    We don't need to look too far. They add a lot of 'socializing tools'. In the end, those have actually the very opposite effect. LFR is a great example - instead of bringing people together, including those who do not raid, it's just a difficulty for retards, afkers, free loot which can be traded. It doesnot socialize people, but give the individuals reason not to join guilds and try to play at least on normal difficulty.

    Those are issues that have to be addressed. The damage has already been done and I don't believe WoW can ever be hret again, but at least they can try. But it seems like catering some free content feels more important for devs than making this game and this community healthy again.

    Also, as I said, OP is right. He's points are accurate af. And that's why I say that honesty would be a great thing to begin with. And not telling playerbase what they want. Excuses, excuses. If they stop playing around with that attitude, maybe there is a hope.

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