Originally Posted by
SOFTNUT
wow people like you are very much out of the loop... nostalrius had over 800k people signed up and play at one time or another and over 150k active in it's final month. that was a private server where you had to find a link to download the old game on your your own, the experience wasn't from blizzard, had many bugs, coded by amateurs, on crappy hardware in the EU, everything was obviously temporary, and you could almost guarantee some shady stuff was going on behind the scenes. and even with all those problems and more their number was 800k+ total.
i say that to set you up for this shocker. classic wow will have more than 4 million people playing it in the first month. feel free to doubt it all you want, but you are way out of the loop with how big this thing is going to be. it will break that 100k mark you set in viewers alone on twitch from people who are watching a stream while also playing... wow, just wow, i actually can't wait for you to see how big this game is going to be. if im feeling like a dick i'll come back and talk with you a bit more here after the release. lol 100k, great joke!
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but back to the main topic, no, servers in classic weren't shared and it's MUCH better that way. you have a community on your server and you will learn who the other players are on both factions. sharding and phasing are both terrible for an mmo and if you don't like that then you never played vanilla and experienced it, because it was unquestionably better. sharding might be a thing in starting zones or at the launch, but that won't be sharding with mixed servers, it would be sharding with people on your server to make quests easier to complete and lessen the server load. im not a huge fan of this but im not going to cry about it unless it's ever a thing outside of the first few days or the starting zones.