I hate both but if I had to choose i'd say world quests.
I hate both but if I had to choose i'd say world quests.
with WQs we have to get out the city and actually "use" the zones of the expansion...
World quests, the fact they can be done without needing to turn them in is a nice convenience feature.
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patatas or potatoes?
You should have given the option for Both.
I like the nature of World quests, as they change and also more seamless to complete, i just need to arrive in an area and begin, no need to talk to NPC.
I did enjoy the profession related dailies though, and I think those should still exist.
Both are lazy game design. Real passionate devs would create hundreds of quests that you had to advance through go get to an impossibly difficult end
Dailies and wq are mindless
I think that's a contradiction to the "get's me out in the world" argument others are making. You don't go to a quest giver... you don' return to a quest giver.
You simply go to the "spot" kill the "things", loot appears magically in your bags... you go to the next spot or hearth.
I mean the next step is that clicking on a WQ on the map teleports you there.
Or even worse, you send followers to kill them and... oh... wait.
Do you think WQ's are better than the Sons of Hodir dailies? Or the Oracle/Frenzyheart dailies? For me they weremore enaging. Sent me out in the world, engaggggged in a wider variety of activities, and provided a slower, but more rewarding result.
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Never played Wrath huh?
https://www.wowhead.com/faction=1119/the-sons-of-hodir
1000x better than go here and kill things to fill bar... follow by yet another kill things to fill a bar... follow by a, yep you guessed it...
And rewards? Shoulder enchants... a smart way to make something very much worthwhile and rewarding each time you did it, and then rewarding you for keeping up with it. It also gave reason to do more if not all content. Now you just hover over each WQ and check if it's something you care about. If not you pick the closest and fastest ones to do to get the emmissary chest. Not very fun at all actually. Certainly not immersive and engaging.
I like how people here are devaluing Daily Quest because " on the same spot "
While WQ are basically still on the same spot but you do them over 3 days.
WQs but they need to evolve it next expansion.
While they are pretty much the same thing, I do like wq's more ad you don't have to pick them up and turn them in.
What story did dailies have and wq's don't? Most wq's are reapeating a quest you've done as part of the zone's story, same as dailies were
I'd remove the stupid ap farm from them and add a wq's only currency that can be used to buy some stuff: mats, flasks, pets, mounts, that sort of thing, similar to the incursions currency. And remove the paragon chrsts
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Not even close:
Polishing the Helm
You are to enter Hibernal Cavern west of Dun Niffelem and collect 5 units of Viscous Oil from the Viscous Oils there.
You are then to return to Dun Niffelem and apply the oil to Hodir's Helm.
Blowing Hodir's Horn
Blow Hodir's Horn over 5 Niffelem Forefathers and 5 Restless Frostborn corpses at Thunderfall.
Niffelem Forefather freed (5) Restless Frostborn freed (5)
Feeding Arngrim
You are to feed Arngrim 5 Disembodied Jormungar, then return to Arngrim's frozen image in Dun Niffelem.
You must go to the Valley of Ancient Winters and use Arngrim's Tooth on the Roaming Jormungar there. Once they have become disembodied, you must fight them until they are weakened. Arngrim's spirit fed (5) Provided item: Arngrim's Tooth
Hot and Cold
You are to go to Frostfield Lake, kill the Brittle Revenants there and use the Essence of Ice on the Smoldering Scraps at Fjorn's Anvil. You are then to collect 6 of the Frozen Iron scraps and return to Fjorn's Anvil in Dun Niffelem. Frozen Iron Scrap (6)
But if you never played WotLK... you wouldn't know about these and many, many other dailies out there.
I guess I have to ignore your second account as well.
Also WQ rewards is already worthless
Gold nobody cares after 2 exp of ez gold
Resources ROFL
AP ok?
Gear for ALTs unless you are wishing for TF
Rep useless due to Rep begin useless since WoD
Sure Dailies had too some kind of similar rewards but
1 Gold were more valuable back the
2 Rep meant something, Shoulders Enchant Example
3 Some daily gave Currency ( I don't see WQ giving Residuum)
I'm not the person you were talking to earlier #1, #2, you're delusional if you think those can't be "fill the bar" quests
Also, my account is made from vanilla, I've played in every expansion, you're a jackass.
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Exactly. There's no difference between wq and dailies, except dailies you have to go to/return to a hub. but the idiot "HURR DURR PREVIOUS EXPANSIONS WERE BETTER DESPITE COLD HARD FACTS" crowd will just cry all fucking day
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loot objectives on the ground in lieu of just fighting mobs. are you dumb?