The WC3 Kalimdor races have more in common than some kind of general decision to do good or the even more nebulous notion that someone interprets their own actions to be good and the lens they place upon it. The Alliance and Horde, hell, the Alliance and things like the Iron Horde or the Defias would also be allies if that was what it took to bind a faction and claim it holds together logically speaking. The thing with the WC3 Horde is that they had cultural touching points that were very similar, and at least until WoW, were basically versions of orcs with less lore. They all fit into a single bloc because of these shared traits, traits not shared with the three subsequent races or with some of the allied races. The Zandalari are the height of this in one sense as they just aren't part of the Horde, they're only allies, which is probably the least damaging path now available. A similar dynamic was taken with the blood elves and Forsaken and should have been kept to.
I'm not discussing the Forsaken as an in-story construct, but solely the audience and pitch given to the prospective Forsaken player and the questlines given to him themed after that choice to roll a Forsaken later, which paint an extremely clear and consistent picture in all its interpretations. The audience for that experience is separate from the ones that wanted to roll an orc or a human and the game understood this before whereas it doesn't now.The canon still does not require you completely abandon individuality - it's easy enough to fit any and all of those occurrences in line with a specific characterization beyond what you're referring to. None of the WoW races, even the Forsaken, are as much of a monolith as you imply here. I don't think that's the standard experience at all.
Given that the Forsaken already were fairly in-depth and what's set to replace it are a bunch of weak, contemptible sadsacks who abandon an identity of fifteen years to grovel for the approval of their erstwhile enemy up to this point as represented by a character who has experienced none of their troubles and shares no traits in common with them short of being dead, it's largely been a total failure. Better to dust the whole race than have it go on as this parody of itself, much like how the MU orcs have been a joke since Mists. Neither the Forsaken's prior humanity nor their desire to reconnect are somehow new things, only this pathetic handling of them is.In BfA you're at least given something of the illusion of agency, even if it isn't implemented so well. That being said, I think the idea of the Forsaken not being lock-step with Sylvanas actually gives them much more depth and lateral freedom. I always felt the idea of the Forsaken doing a complete 180 on their previous Humanity was deeply unrealistic.
An incomplete picture of this even then, considering that before she blackmailed the blood elves into doing their duties she had saved them from extinction and lobbied for their entry into the Horde and turned the Forsaken from a confused fringe people into the preeminent power in Lordaeron. But in any case, even if you disregard her change in Edge of Night, even the newest material that exists solely to assassinate her character to promote Anduin says outright in her internal monologue that she took the action she did in Stormheim in order to secure immortality for the Forsaken, wants to return to be with her people where she thinks her place is and where she takes issue is where she thinks they're making decisions they don't understand the consequences of such as choosing to die.Before Cata and "Edge of Night" Sylvanas was all about revenging herself upon Arthas no matter the cost. She cultivated the Forsaken as disposable weapons, suborned a Dreadlord, enslaved people, and even blackmailed her own people (in life) into her service all for a chance at killing Arthas. She doesn't serve her people, she doesn't rule for the good for all, her view of reality presupposes a context where everything exists to serve her or further her power (or existence).
Sylvanas as a cult figure to the Forsaken has always been a give and take thing - whatever her opinion of them at any one point, she plays the messianic role and through her leadership, expands their power and influence and panders to their conception of themselves, one that turns positive in Cataclysm. In exchange, they follow her loyally, which is why she's the representation of their state. As for arguing that it makes sense for Sylvanas to send two guys to kill Thrall after Saurfang killed a battalion of guys, I don't think we're gonna get anywhere there because that position is laughable, both from a matter of motive - why disturb the guy minding his own business with no context of what's going on instead of killing Saurfang, and execution. If she can also end Saurfang's rebellion, given that Thrall was completely detached from all information, by killing him in his sleep before he ever reached Thrall.
The permanence of the invisibility is moot, what matters is that they are skilled operatives in this field and have used invisibility for protracted periods of time included for the undetermined time during and after Saurfang's arrival at Thrall's farm. All they need to do is wait for Saurfang to sleep to kill him. They don't tire or need sleep, hence the advantage.
@Powerogue
Are we really doing this shit again? Baine isn't a Forsaken and doesn't know shit about shit. Lilian likewise until her rewrite in BFA. Sylvanas raises mindless undead all the time and Derek was always meant to fulfill a purpose and die. We kill farmers and abuse their berserk state as fodder as part of the WPL questing experience and no one's whining then, nor when the whole of the Forsaken state is built upon Sylvanas brainwashing guys to die for them. The inviolability of free will applies only to those intended to join the Forsaken, hence why Forsaken raised before and after this patch, like the dark rangers and Zelling himself have free will enough to turn on Sylvanas, whereas Derek, raised to achieve a set goal and die, is instead manipulated and tortured into performing a certain task.