Originally Posted by
Alex86el
Well, i'm expecting three things.
a) balance
b) aesthetics
and options in general
A) has the potential to change the gameplay, so we have to be careful.
B) cant change anything gameplay related, so it will be easier.
The easy way, which would please both, the purist zealots and the more open-minded imaginative people,
would be to have different servers "Classic+" where these changes would be applied.
There we could either make new characters or transfer an old one.
That way everyone will be happy.
My balance changes:
Bring druids on par with other classes, but definitelly not stronger.
If you're going to gamble, gamble towards weaker, not stronger.
Allow paladins to tank.
Give them Hand of Reckoning (Taunt)
And make Righteous Fury severely increase the threat of Consecration.
So, protadins could fulfill a niche role in AoE-tanking trash.
Maybe even make Consecration heal, for holy paladins.
Allow Forsaken to have paladins and Dwarves to have shamans.
It's no stretch of the lore honestly.
Many NPCs had those combinations already in Vanilla.
Maybe you should first complete an extremelly difficult questline to unlock the ability to create one.
Maybe add a couple more combinations while we're at it.
Like Dwarf mages and warlocks, Troll druids and warlocks.
Again, not stretching the lore. Remember beta?
Maybe make warrior pvp a bit less black-white/win-lose.
By allowing for charge to be used for 3 seconds after you enter combat.
And give Heroic Strike a purpose, like spreading Sunder Armor to a nearby enemy.
The only thing the rogue REALLY needs is for this sadistic 90% "improved sap" talent to become 100%.
The only thing warlocks need on the other hand is for their Soul Shards not to dissapear while logged off.
Mages could really use a Mage Table.
And shamans that 4x preset-totem-summoning mechanic. You know what i mean.
It is just a chore to have to go totem1..GCD...totem2..GCD..totem3..GCD..totem4 on each pack of mobs.
Priests need to have their priest-specific racials removed.
There is literal priest racism going on, on alliance side, honestly.
Fear Ward can take the place of Lightwell on the holy tree.
Racials definitelly need balancing.
I can tolerate Hardiness and WotF...
As long as other racials get a bit buffed.
for example:
Warstomp is made instant.
Stoneform also removes magic and curse.
Shadowmeld has much stronger stealth.
Berserking has no low-life requirement.
Perception? i honestly dont know what to replace it with. Just leave it as is.
Blood Fury and EA are balanced enough.
My aesthetic additions:
Barber Shop.
If you're against this simple thing... You need help.
Transmog.
Nothing broke my immersion more than watching a dozen players wearing roughly the same gear.
I was just immediately reminded that i was in a computer game.
And hey, if i earned something cool, allow me to wear it forever if i like.
There can be new servers added, that have the transmog feature.
Where players can make new characters, or transfer an old one.
Like how at some point they added RP-PVP in addition to the other types.
Now there can be RP-Transmog-PvE and RP-Transmog-PvP.
All mogs would of course be gained in Classic, and used in Classic Transmog-servers, only.
That cute animation when you open your map.
And that other one, where hunters rest their weapon when they have a target but don't attack.
There could be more like those.
Like when you open your backpack. Or when you apply a scroll buff, or drink a potion.
Or when you fall from high altitude and dont die do a kneeling-landing animation.
Small things that add a lot to the general feel, and nothing on the gameplay.
Some other suggestions i have thought of are:
A more tidy version of the LFG channel. More RPG-centric and immersive.
Like ad-boards placed throughout the city.
Nothing fancy. No dropdown menus, roles, item levels, and invite buttons.
You would write exactly what you would write in an LFG macro, but you wouldnt have to spam it, and it wouldnt be lost within the dozens of other macros.
Anyone wanting to join would HAVE to whisper you, just like with the LFG channel.
Heroic versions of all dungeons and raids.
Or challenge modes.
But not +99887676 mythics.
Or even the addition of Jewelcrafting and Inscription.
I think we all like those.
As for content...
Definitely a diferent unfolding of events.
Not like on the "first" timeline.
For example, instead of us going through the Dark Portal to invade Outland...
Outland could invade Blasted Lands, with an upgraded Kazzak raid boss...
And we will have to beat the raid and destroy the Portal for good.
Another dungeon/raid could be Grim Batol (different take).
And the cleansing of the greatly infested by wretched, Quel'Thalas. Which would be uninhabitable.
Caverns of Time would be a good addition too.
As well as a different take on the expedition to Northrend.
We could visit Kezan, or Undermine, where gnomes and goblins will be at war.
An underground dungeon in Un'goro about elementals...
A different take on Kharazan, like the earlier, Crypts of Kharazan scrapped content.
And of course the scrapped Emerald Dream/Nightmare.
A different take on Hyjal, not related to ragnaros.
Attack on a fel-possessed Timbermau Hold.
A different take on Gilneas, where the Worgen infection completely took over.
Rescue mission on Alcaz Islands, where you rescue Varian. And he returns as King a bit earlier.
and then there's my favorite... BGs.
Conflicts revolving around:
Aerie Peak vs Revantusk Village
Theramore vs Brackenwall Village (Stonemaul)
Bael Modan vs Camp Turajo
Crossroads vs Ashenvale
Southshore vs Tarren Mill