Originally Posted by
AeneasBK
Not sure what part of my post referenced going there for XP. By your own argument it's better to get the instance done as soon as the quest for the blue reward becomes available, so lvl 14 for DM and lvl 24 I think for Gnomer (as the examples chosen), because the rewards are pretty strong for, like you say, 10 levels or w/e. Those instances can get tricky towards the end if approached at that level, and it is *there* that the only "difficulty" in low level dungeons occurs. Going into a low level dungeon at the "appropriate" (i.e. over levelled judging from dev standards - 20 for DM wtf?) level is a walk in the park in every case. Basically right up until endgame.
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