Why do you think an insult in broken/childlike English makes you seem like you know more about the topic than anyone else is beyond me. I can tell you from firsthand experience any claim that you had more abilities at level 10 in vanilla than you do live is a lie. I have a 30 warlock, hunter, and paladin in the Classic Beta now. I have every class at 120 on live. Multiples of some. So are you a liar or are you mathematically challenged? Because one of those two things is true.
Snarky: Adjective - Any language that contains quips or comments containing sarcastic or satirical witticisms intended as blunt irony. Usually delivered in a manner that is somewhat abrupt and out of context and intended to stun and amuse.
Which is exactly what DKP does. The reliable players who show up get DKP and the shit players who fail mechanics lose DKP for standing in fire. So you gear up your best players and pass off whatever they don't want to the least bad of your carries.
Ironic.
Snarky: Adjective - Any language that contains quips or comments containing sarcastic or satirical witticisms intended as blunt irony. Usually delivered in a manner that is somewhat abrupt and out of context and intended to stun and amuse.
This is the greatest myth anyone has ever perpetrated on the WoW community. Having picked up Classic again I'm realizing that we never had 30+ abilities. We had maybe 5-10 core rotational abiliies, and then a bunch of replacement options (do you want +fire damage? Or do you want +shadow damage?), cooldowns (hellooooo 1 hour LoH), and downranks (spamming a downranked heal was more efficient after all).
FFXIV - Maduin (Dynamis DC)
Because their favorite "streamer" said so, and therefore it must be true.
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Thinks feelings are facts.
Claims to not be a child.
Lulz.
BUT MOMMY I WANT THE GREEN ONE THAT I USED TO HAVE WAAAAAH
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Uh huh. And if you were using half of those 30 abilities, which were useless, then that explains why you can't seem to beat LFR.
Snarky: Adjective - Any language that contains quips or comments containing sarcastic or satirical witticisms intended as blunt irony. Usually delivered in a manner that is somewhat abrupt and out of context and intended to stun and amuse.
Yep, the difference between BFA and Classic is:
In BFA you have your full gear "set" week 2 and hope for TFs to drop to improve it for the next 22 weeks.
In Classic you see your first usable drop week 2, and it goes to one of the 5 other people playing your class. At week 5 you get your first item. At week 24 you have 4 of the 11 items you wanted.
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The way I set up my UI and gadgets I have 48 keybinds. Now some are mounts, potions, different hunter pets (5), cast-at-mouse traps vs cast-at-feet-traps, etc. The top 24 keybinds are all abilities that are used at least on some fights. The top 12 keybinds are all abilities that are used every fight. The top 4 abilities are my core rotation.
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I concede that you are much more experienced at sucking shit and therefore can identity the taste quickly.
Snarky: Adjective - Any language that contains quips or comments containing sarcastic or satirical witticisms intended as blunt irony. Usually delivered in a manner that is somewhat abrupt and out of context and intended to stun and amuse.
Check out the MOP-era screenshots for classes like Hunters or Warlocks or Druids.
You can easily count out 30+ abilities alongside other stuff like pet skills, macros, shapeshift forms and whatnot.
As a hunter main back then i used those abilities on a daily basis, either PVP or PVE (and often in both).
It was hella fun being able to adapt to any situation and provide utility to your team no matter what is happening.
Classic-style class design with a lot of "replacement spells" has nothing to do with MOP-era class design where most classes actually had decent depth for an MMOrpg.
BFA has oversimplified the classes and reduced their arsenal to the point that you only have the barebones.
They have removed a ton of abilities and further split the remaining abilities between specs and talents.
I have played the classes in their "full" form during MOP-era and seeing them be barely 1/3rd of that in BFA is not fun nor interesting.
Last edited by Aleksej89; 2019-06-04 at 08:13 PM.
because it seem u count abilities u don't have access to as 'abilities', also it was way early post i did, i said clearly to not count that
in Wildstar u can have only 5 (or 6? i forgot since last i played) abilities up at same time, i don't even know how much abilities u 'learn' with time, but u can only have 5 during a fight, u 'cheat' that by using buff abilities before any pull, then replace them with active buttons and pull
It is still only 5 abilities total active during fight, even if i had access to 2 passive buffs prior, if for any reason u lose them in fight (like mob has dispel, and i met mobs that have consume magic abilities) u can't rebuff again
so yes while technically my paladin have more spells in legion than in wrath, practically my retardin had more buttons to press in wrath than in legion, and notice i said legion because i liked legion exp a lot
BFA exposed it even more, as someone who love rpg games since childhood i don't remember a single time ever i dreamed of playing RPG waiting to lvl to lose abilities, which blizz is doing since WoD
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u too generous...
seriously count it, the rate is average next 1000 week, assume raid reset once a week, if it was 22 weeks only it would been far better
and while ppl like to say it isn't a target, the second someone in bg beat u thanks to his TF proc that seems to really love to drop to ignored alts u'll hate the game
(BTW i'm seriously thinking of sub to wow again, my wow doze is very low, i know i hate many aspects of BFA but even bad wow is still great game )
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power