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  1. #1361
    Quote Originally Posted by Dystemper View Post
    Just wait they will be back for 8.1
    Just wait they will be back for 8.1.5
    Just wait they will be back for 8.2...8.2.5 ....8.3

    Look until they fix the core problems with BFA no one will be back in any significant numbers . Odds are, they will come back for a bit, see that he classes and story is shit, go back to classic to play with their friends .

    Classic Grinding had meaning and purpose and was rewarding at least . Nothing in BFA feels rewarding or meaningful. I kill a bunch of Alliance in a W who cares . The only way I can power progress is if I get lucky and a item WF or TF. The raids are meaningless unless you are mythic because the same level gear is out there just for doing a WQ. The story is shit . So what exactly is there to comeback for? Dead guilds? Seeing a bunch of people from phased connected realms that I will never see again? Transmogs?
    Do you understand that the same can be applied to vanilla?

    While I agree that BfA has many flaws and is far from best WoW expansion... I can't deny that vanilla is simply a "trend". It is being hyped hard right now and it will be popular for first couple of months, maybe half a year. But what's next? Clearing same raid for 6 months? Doing same 2 bgs for two years? Killing a bunch of Alliance in world pvp, who cares? The only way to progress in power is hoping for one item to drop once a week from one boss with 10+ more people contesting it.

    As for raids being meaningless. What if I told you, that you do raids not only for gears, but for fun experience with your friends and your guild.

    The story is shit? What exactly offers Classic after month long grindfest without any interesting story or questline whatsoever?

    Clearing same 3 endgame dungeons and one raid with 40 people? Half of them will drop and you will end up looking for people more than actually playing the game. It will cause exactly the same burnout as BfA.

    Yes, Asmongold hypes it because he has 12 hours per day and 50 people to leech from. But for your ordinary Joe it will be far away from top quality experience.

    While I will try vanilla as well, I only hope for it to become strong platform for blizz to take some ideas and implement them to retail.

    PS: Yea, I agree on CRZ, I hate it as well.

  2. #1362
    Bellular just released a pretty good video on this subject:



    He brings up a couple good points that I've echoed in my arguments for/against Classic vs. BfA. Highlights:

    • Modern WoW is competing against far more "attention grabbing" services, therefore it makes sense that the game has mechanics which favor instant gratification
    • Modern WoW's changes are in-line with how gaming trends have evolved since 2004
    • For example, modern WoW and Activision's other big property, Destiny 2, share a lot of the same DNA; one being a MMO, the other a shooter
    • Classic WoW's popularity is antithetical to the modern WoW due to its playerbase essentially already being "bought-in" to the slower pace

    Bellular, in typical Bellular fashion, doesn't really state his opinion on the matter but personally I think it's hard to look at an open-ended assessment like this and not understand that there's enough broad appeal for both versions that they can coexist with one another without cannibalizing their respective playerbases. The only places that any amount of debate seems to occur is on message boards like this where we have two separate echo chambers competing against one another (pro-Classic vs. pro-retail) to prove their view point is the "real" vision for WoW. The reality is that most people likely care very little one way or another and all Classic really does for the game is provide increased value to the retail WoW subscription.
    Last edited by Relapses; 2019-06-06 at 08:44 PM.

  3. #1363
    Quote Originally Posted by Ornith View Post
    Do you understand that the same can be applied to vanilla?

    While I agree that BfA has many flaws and is far from best WoW expansion... I can't deny that vanilla is simply a "trend". It is being hyped hard right now and it will be popular for first couple of months, maybe half a year. But what's next? Clearing same raid for 6 months? Doing same 2 bgs for two years? Killing a bunch of Alliance in world pvp, who cares? The only way to progress in power is hoping for one item to drop once a week from one boss with 10+ more people contesting it.

    As for raids being meaningless. What if I told you, that you do raids not only for gears, but for fun experience with your friends and your guild.

    The story is shit? What exactly offers Classic after month long grindfest without any interesting story or questline whatsoever?

    Clearing same 3 endgame dungeons and one raid with 40 people? Half of them will drop and you will end up looking for people more than actually playing the game. It will cause exactly the same burnout as BfA.

    Yes, Asmongold hypes it because he has 12 hours per day and 50 people to leech from. But for your ordinary Joe it will be far away from top quality experience.

    While I will try vanilla as well, I only hope for it to become strong platform for blizz to take some ideas and implement them to retail.

    PS: Yea, I agree on CRZ, I hate it as well.
    huh weird! I'm an "ordinary joe" yet it offers me a top quality experience.

  4. #1364
    Immortal Nnyco's Avatar
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    Quote Originally Posted by Mirain1 View Post
    huh weird! I'm an "ordinary joe" yet it offers me a top quality experience.
    Your definition of top quality experience is weird odd then.
    Originally Posted by Blizzard Entertainment
    Crabs have been removed from the game... because if I see another one I’m just going to totally lose it. *sobbing* I’m sorry, I just can’t right now... I just... OK just give me a minute, I’ll be OK..

  5. #1365
    "They" have been saying "They'll be back" since...well, since I left back after WoD.

  6. #1366
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    Quote Originally Posted by Forogil View Post
    FIFA does not, as they understand how make a competitive product (and take bribes).

    The Faroe islands (and Andorra) compete in the FIFA World Cup under the same conditions as France or Brazil (well, in the qualifying rounds at least).
    And if 10+ players is too much FIFA also hosts Beach Football with 5 players on each side (and with other changes as well).

    And FIFA doesn't prevent anyone else from playing either of these games - at their own level
    (you still didn't understand what it means, what is their level = their stage of progress (wich should ≈ content) in expansion, I see that you think that you can hide behind E-sports alike system while you continue misunderstand even it, and which even in originally conceived state is still not applicable to this game; good luck on goof off for you then, I see no reason to validate myself at the expense of miserable people).

    And similarly in other games - you are free to run 100m or marathons outside of the Olympics; and as long as the tournament has a certain level you are competing against the world records.


    I see your vision, and it's a hollow wasteland. (no you don't )
    (And I don't understand the nod to Ulduar - that had at least 4 difficulty levels and wasn't in Vanilla.)
    Ulduar still have only 1 difficulty (players are free to complicate it themselves (but this is done through internal mechanics, and not through complexity choice) if they're in a hurry (so making encounter faster) or want to get a certain bonus, including optional bosses) and you literally understood nothing of FIFA explanation. All this continues to testify only about your absolute lack of understanding about discussed stuff. Strange creature you're
    Last edited by Alkizon; 2019-06-07 at 05:50 AM.
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  7. #1367
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    Now its pretty much given. Twitch and Youtube gave WoW Classic an opportunity to spread around the social elements such as drama, epic and funny moments. Retail WoW lacks of it. I dare to say now WoW Classic gonna be more popular than WoW in 2004-5.

  8. #1368
    Quote Originally Posted by Harbour View Post
    Now its pretty much given. Twitch and Youtube gave WoW Classic an opportunity to spread around the social elements such as drama, epic and funny moments. Retail WoW lacks of it. I dare to say now WoW Classic gonna be more popular than WoW in 2004-5.
    You honestly expect wow classic to get over 7.5 million subs ?? Thats... just so not gonna happen EVER

  9. #1369
    Quote Originally Posted by Vakna View Post
    Not a chance, it appeals to a niche market who very much enjoy it but are nevertheless the minority.
    Yeah the same niche market that wow was based on. HRM... We'll see is all I can add. No sense trying to guess.

  10. #1370
    Quote Originally Posted by Forogil View Post
    Or you stopped enjoying the progression as it is inevitable similar contents followed by similar contents, and blamed it on some unrelated change.

    And you don't have to do the contents on different difficulty levels in BfA; it's just that the option exists - and one could argue that TBC introduced it with ZA.
    I stopped progression raiding for reasons unrelated to having to kill the same bosses at the beginning of a fresh lockout as you previously contended. You can keep trying to guess why I stopped raiding to justify your stance but it doesn't change the fact that "optional" different difficulty levels of the same content is different from progression raiding in Vanilla.

    For many, such content is unenjoyable and a poor excuse for additional max level content. In fact, it's a cheap cop-out that requires little additional resources and is akin, going back to my original car building analogy, to producing identical cars with slightly more horsepower and calling it a day and otherwise not further differentiating between product lines.

  11. #1371
    Quote Originally Posted by otaXephon View Post
    Bellular just released a pretty good video on this subject
    Well, Bellular mixes up the teachings of a management book with what is actually keeping people playing games.

    I think he does a big mistake there. Playing games should not be about work and relationshiips, but just about having fun with great gameplay. And utilizing groups should be optional, and based on your expectations. Forcing people to play in groups is the wrong way to go.

  12. #1372
    If they dont create new content for classic such as new raids and dungeons after Naxx the game will die off because its an MMO and need updates to survive long term.

  13. #1373
    Quote Originally Posted by duselsteiner View Post
    Well, Bellular mixes up the teachings of a management book with what is actually keeping people playing games.

    I think he does a big mistake there. Playing games should not be about work and relationshiips, but just about having fun with great gameplay. And utilizing groups should be optional, and based on your expectations. Forcing people to play in groups is the wrong way to go.
    Gotta disagree here. Bellular made some very salient points and whether he referenced a book about management or a book about game theory it' pretty irrelevant as both deal with the psychology of how people interact and how to design systems to foster and promote that integration.

    Based on your comment regarding being "forced" to group with others it's pretty obvious that Classic WoW is not the game for you. It's likely all the aspects of Retail that appeal to you and all the aspects of Classic that appeal to me are mutually exclusive. That's ok, by the way, because this really shouldn't be about "my version is better than yours".

    With both versions soon to be available and my subscription helping to support the ongoing development of Retail (Classic will have little or no future development costs) it is really a win-win for those who prefer Retail. Unless, of course, Classic decimates the Retail population. As an ardent supporter of Classic who despises the current Retail version of WoW I highly doubt that will happen because, as Bellular repeatedly states, Retail is geared to a different generation of player most of which are unlikely to enjoy Classic. Retail will live or die based on how it competes for the attention of the new generation of gamers vis a vis other new games and not whether or not Classic does well.

    The one point that I think Bellular fails to fully address is how much responsibility should be taken by the developers for the current state of WoW and how much responsibility rests with the player base. As he acknowledges, as the person with the fingers on the buttons the developers can incentivize almost any content to achieve a desired outcome. So some of the changes in WoW that he vaguely suggests were regrettable were the direct result of the developers incentivizing certain content. This does often, admittedly, become a which came first chicken (developers incentivize content) or egg (players demand changes that aren't good for the game) argument.

    But you could also look at many of the changes to the game and accuse Blizzard of greed. A lot of the "mechanisms" that modern gaming rely on are monetization manipulations based on slot machine principles that promise, but often don't always deliver (RNG), instant gratification. Blizzard had a golden goose in WoW that was steadily increasing it's player base without many of the subsequent changes that were implemented. You could argue that the mistake made was trying to have WoW, instead of other Blizzard IP's, compete for players that prefer instant gratification. The end result of that was to strip core elements of what made Classic both great and very successful out of the game.

    The dissatisfaction of the player base that Bellular refers to, generally, with Retail WoW is largely the result of the instant gratification monetization mechanics the game employs that while often giving you a quick hit, like any other addiction, are ultimately unfulfilling and coming down from the "high" is always a bummer.

    Personally, I believe the game would have been much better off implementing a few of the subsequent QoL changes (emphasis on a few) and sticking to its principle game components and Blizzard developing separate IP's (like Diablo 3, Destiny 2 etc) to compete for gamers addicted to the instant gratification model.
    Last edited by Sensa1; 2019-06-06 at 11:30 PM.

  14. #1374
    I see the nay sayers are still alive and well in a dead game on a dead forum

  15. #1375
    Scarab Lord plz delete account's Avatar
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    Quote Originally Posted by clausuk57 View Post
    I think a lot of players will realize they are wrong, whenever they start to play classic.

    Have you guys seen venruki newest video, he was one of the biggest naysayer and retail baby, but look at him now.
    No.
    By the very nature of how paying for either/both will be (they come on the same subscription), they by very definition cannot overcome each other. Intrinsically intertwined.

  16. #1376
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    Quote Originally Posted by Trigsten View Post
    I see the nay sayers are still alive and well in a dead game on a dead forum
    Says the person who claims something is dead yet can't seem to get it out of his mind.

  17. #1377
    Quote Originally Posted by Drusin View Post
    Did I comment in this thread already? I don't remember

    Anyways, "overtake" meaning classic would have multiple millions of players? (inb4 omegalul retail has literally 5 players, omegalul Drusin)



    Nah doubt it, on launch maybe.

    I'll be there either way though Has Blizz released realm names yet? We gotta get together as nerds and decide what server we are playing on since we can't just realm transfer. And we have to force all the streamers onto one realm so we don't get infested
    150k only is awful and that was FREE lol its going to be less then ouch.

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    Quote Originally Posted by clausuk57 View Post
    I don't think so at all, i think retail might be the niche market
    What you been smokeing i want some inless your a grandpa in real life you will and most players will always want NEW content sooner or later and Classic is not that at all the main reason i and most players PLay a MMOrpg in the first place the endless content of expansions coming.

  18. #1378
    Quote Originally Posted by Sorotia View Post
    Says the person who claims something is dead yet can't seem to get it out of his mind.
    This forum is a cesspool of shrills, including u.

  19. #1379
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    Classic will be the pvpers haven, mark my words. Pve nerds will stick to retail after they nolife through vanilla content in a month.

  20. #1380
    I'm genuinely shocked that anyone at all still plays retail.

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