I wonder if Ion will be overseeing Classic, or if it will be a unique team
I wonder if Ion will be overseeing Classic, or if it will be a unique team
Yep. I am (or was) a grizzled vet, with the game since a few months before the launch of The Burning Crusade. My only time away from the game (before I quit) was because school - a year-long stint during Wrath of the Lich King (for which I am forever regretful, because I had a blast the last six months of that xpac, have always thought it was the best, and wish I had been able to experience the whole thing in its entirety).
For me, Mists of Pandaria was the game's swan song. The last of the old ideas and leadership giving us a story that was far deeper than it looked on its surface and an overall engrossing experience harkening back to the old days. I get that people are silly about Pandaren because Kung Fu Panda, but I think it's a better xpac than Cataclysm and the second best after Wrath. The overall quality of MoP compared to all the ones since is glaring and an indictment on the current game, the development team and (highly) likely Activision's garbage influence since their merger with Blizzard.
I gave up with WoD. That was the last straw. The bait and switch over flying, the bugs found in alpha and beta that were allowed to go live (and are still in the game to this day, BTW), the focus on the freaking garrisons, the feeling of deception and gaslighting, and a sense that the core direction of the game was changing permanently into something uncool, made me quit. I heard great things about Legion, but at that point, I was over my addiction, and there were principles involved.
But despite that and my misgivings about the development team (especially Ion and Watcher) that were never assuaged in following news about the game, I came back for Battle for Azeroth because LOLlore got to me. Only to find that the problems from WoD were exacerbated and, worse, the development was still doubling down when the community didn't like something and generally untrustworthy.
I'm playing FFXIV now and, despite initial balking at the art style, it's grown on me, and the amazingly deep crafting system sucked me in and has me working on a main. I'm honestly feeling about my toon the way I did about my main in WoW all those years ago as a baby nelf druid on Teldrassil, and I'm caring about Eorzea. I will probably come back for Classic, and if my interest lasts past the melancholy offered by my rose-tinted recollections, I may stay subbed. Encouragingly, Blizzard is making noises that if Classic is a success, it will be looking at TBC- and Wrath-locked servers in the future.
Give me a Classic-like Wrath server that starts at 3.0.9, and I'll never give a damn what happens to retail ever again in life.
Last edited by ashvirtually; 2019-06-21 at 02:03 PM.
Why are fanboys here absolving of Ion of blame with regard to how the game has turn to shite? He is the lead and in charge of overall direction ffs. Class design has been horrendous this expac and he is responsible for not making sure that the design team is up to task. Not rocket science at all.
Thank you Hazzikostas-chan for eternally decimating HEs!
TAKE MY ENERGY!
Here is the thing: I don't like him, i don't like his direction, i don't like what he did with the game. But at this point i highly doubt there is anyone left at Actizzard who could do better than him. And that's not a praise, it means everyone left (the WoW team) who did his job from real passion, who was a real gamer. Now the company is bloated with soulless droids working for their monthly paycheck not giving a shit. Half the Vanilla game was made by people who coded systems/mechanics/ideas in their free time just to show them their boss and get it approved to be added to the game (im not promoting unpaid overtime, im pointing out they made it willingly because they wanted their ideas to be in the game) Now everyone does the bare minimum they can
Should of made this thread pointing out the obvious prior to 8.2 being announced because now he is not the pariah he deserves to be. When your game director gets up in your announcement video and spends 20 out of the 30 minutes explaining just how bad he has screwed up take it as a hint.
Our bad for crapping of class design, content design and rpg elements of the game for the last 5 years. My bad.
We will see in 9.0 if he has learned anything or if he is just trying to put out a fire he started.
BTW I also refuse to throw the rest of the team under the bus having worked in hierarchies similar to this where game director is basically jesus when it comes to the power they have. They set the direction and makes the very big game changing decisions. No dev sneaks some changes into the live game.
If you really want to get me started. WTF the Lore do and why does he have a job? I have seen some shitty CM's in my MMO career but this guy takes the cake on not knowing how to do his job.
Why the fuck is the game director communicating everything and not the COMMUNITY MANAGER?
Last edited by Puremallace; 2019-06-21 at 08:07 PM.
I'm very late to this thread. But here goes nothing.
WoW has had only 3 game directors that I can think of.
Rob Pardo
Tom Chilton
Ion
With special mentions to Lead Game Designers Jeff Kaplan and Greg Street, as well as J. Allen Brack as the Executive Producer.
Out of the 6 of these people, I would say Ion has made more decisions that have harmed the game both in macro and micro ways. While I felt Legion was the best expansion since Wrath, which is under Ion's directive, he continues to made bad decisions when he shouldn't.
I would say the best person to lead WoW right now would be Greg Street. Mostly because he focused on changing things that weren't fun, as opposed to Ion who changes things and comes up with his own reasoning as to why you shouldn't do certain things.
Allowing the GM of Elitist Jerks to run your game has clearly been a bad decision.
Why doesn't Blizz boast their 10 mill subs anymore then? Oh right.. because they are hovering at a couple mill AT BEST lol don't delude yourself into thinking any different. They always loved posting their insane sub numbers. Now that the game 'died' they keep it on the hush. Can't blame them, really. It wouldn't exactly be strong PR to post current sub numbers that we all know are low asfuck compared to any other point in the games history aside from launch.
There's a reason why everything is now sharded with their laggy ass cancer tech, zones would be literal dead otherwise, and they still are pretty damn dead if you don't see a zerg then you don't see anyone really. WoW may be big but that is no excuse for how dead the zones are because the only relevant content in this game is CURRENT content and there is no one there unless you are making/joining a shard for a world quest or zerg pvp.
Everything else attached to a queue, keeps the illusion that this game still has players, but it is not a lot by any means especially compared to the ever rising numbers in the other big 3 once players realize how bad Bli$$ is fucking their playerbase in the anus sans lube.
It is time for it to die purely out of ignorance of its developers, but again I can't blame them either because none are even the original or have any passion whatsoever nor do they even play the game obviously or it would be fun so.. GG b team!
What about wildstar? The ignorance of that dev team was mind blowing, they just refused to assimilate any player requests and rode that 'hardcore' dick until it died a pathetic death. It is the polar opposite of what Blizz is doing (making everything 100% braindead rng with 0 rpg elements) but very similar at the same time.
QFT
Ion's my favorite, to be honest. Gregg was pretty close though.
To sum this up you are basically saying:
Greg Street is the best because hje made decisions I liked
Ion is the worst because he made decisions I hated.
I cannot take an argument seriously that one is the best siomply because you liked the decisions they made. Talk about complete bias.