Let's see, A:IR= (all classes get these)
- flying mount at level 1
- own air ship- combat - piloting and fighting just like in EVE ONLINE
- Mecha combat machine, own tinker class
- gliding- best of demon huntards
- kickass world design and story
- fun game play and rotations
- best of both worlds of tab targeting and action combat
- horde vs alliance type factions, story and races (elves, humans, orcs)
- gear in lower levels looks like top end game raiding gear
- best character creation ever
- player housing
- awesome crafting, production and professions system
- Massive RvR battles, Arena (1v1,2v2,3v3), battlegrounds
- Pursue a specific player of the enemy faction for revenge
- Outlaw zone - FFA PVP / 5man PVE open world mini bosses - everyone outside of party is killable regardless of faction
- Dungeons and raids
- 1-50 solo challenges (like in the level cap ones in legion)
- Buy to play, no p2w, no monthly sub
- Frequently iterated, tweaked, optimized and improved engine / graphics
- Stance (spec) dancing for all classes!
WoW:
- Today I like you, tomorrow I don't (basically the story of horde/alliance perpetuated)
- 4 button spec-centric rotations - puke
- 90% of the game is invalidated / irrelevant previous expansion game content that new players will never experience at level cap
- Mythic raiding for 0.1% of the player base - waste of dev time / resources, if only these can be scaled to cap so normal people could eventually do them - WoW's best selling point is raids, but can't do 95% of them at level cap. Genius.
- The most toxic, frustrated and dysfunctional gamer "community"
- No stance dancing even for the classes that once had it by default.