You're basically reinforcing my point, here, so I thank you.
"They're not playable races. Why should Blizzard 'bury resources' on them?"
Goblins gained a truck-load of animations and voice lines when they became playable. Worgen gained a whole new model along with animations and voice lines when they became playable.
Kul'Tiras humans looked exactly like Stormwind humans because they weren't playable. But when they became playable, Blizzard made them different. But before that, the
only difference between the two were the tabard and armor colors, green and blue, respectively.
Well, when you demonstrate such a lack of understanding of what is being talked about, it does look that way. But then it hurts
your attempt at argumentation than it makes mine look bad, mind you.
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And if you followed the conversation here you'd see that I'm not arguing that the
exact same scope of transformation happened to the blood elves. It's like you don't read my replies to you:
For pete's sake, dude. How about some
honesty in this conversation? At no point I said anything remotely close to that dumb strawman of yours. I said, and I repeat:
Resisting the withdrawal effects of an addiction =/= sating said addiction.
There is basis for it. My brother worked through his drug addiction withdrawal by starting to exercise regularly since group therapy wasn't enough for him.
But if you want in-game examples, there are none.
But that does not mean it's not possible. We don't know every single high elf's backstory.
Then you admit to hypocrisy and double-standards as you've shown that "faction identity" is something that "really matters" when other people ask for things that you have no interest in, but you're willing to discard it like yesterday's napkin when it benefits your ideas. Can't eat your cake and have it, dude.
https://playwarcraft3.com/en-us/
Scroll down to the Races section. Bam. Elves with green eyes. Looks like it didn't take "four years" to get green eyes.
"Inventing things" is the basis of story progression, even when retroactively adding things. The draenei are the biggest example of that, considering the majestic draenei we knew literally did not exist before TBC. All we knew as "draenei" are the ones we know today as "broken". And your "lore evidence" does work for squat. You're basically arguing fel magic doesn't change a person's body, despite countless examples of that happening in the game.
That doesn't mean more cannot be added.
And this is such a dishonest argument to make since high elves resemble much closely a blood elf than a night elf in build. It was much easier, faster, and cheaper to simply give the blood elf model to high elves instead of making a specific model for them, since there was no real reason to do so since they are not a playable race.
"Basically kind of are". Words to remember. Also: more words to remember: "not all high elves are blood elves".
Do you honestly think Blizzard would say Kul'Tiran humans would
physically look different than Stormwind humans if this question was asked... say, during Wrath, or Cataclysm?