Your idea however will only destroy one of the core features of classic, the communities. Communities will form on servers at their current sizes, if you expand that size you give more room for more douchebaggery behavior to appear. By doing server mergers you're essentially giving people a free card to be a douche because at one point or another; a whole new player base will join them that don't know any better.
Classic and BC and had communities and it worked simply because if you were scummy in anyway you were outed for it and you got a rep.
Nah, you'll just get your oh-so-wanted queues in population won't drop for some reason.
Raising the cap is an idiotic idea that reeks of private servers. The game was designed and balanced around this cap, by raising that cap you achieve 2 things:
1) not vanilla experience
2) game re-balance required
Originally Posted by Urban Dictionary
Layering is just software x realm tehnique. Thats what you talking about is more like hardware tehnique. Layering for start is good idea.
if by starting areas you mean horde/alliance territory, then sure that would probably work.
if by starting areas you mean the lvl 1-5 areas, then it won't work at all.
is there actually a source for that? cause it certainly seems that their "very specific cap" coincides just a bit too coincidentally with the maximum load the servers could handle. and i'm sure that maximum load was different at the start vs the end of development, and then even a few years into release.
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ah, that explains it. this sounds like it was a design decision for classic wow, not for original wow 15 years ago.
What a shitty idea. It's just more complicated and solves nothing better than layering.
Also "just merge servers" lmao. Can people fucking stop saying this shit as if it's nothing? Creating more servers and then merging is not only a stupid idea, but it creates a billion different issues.
Layering is already an automatic system of servers that will get automatically merged without all the issues. You get to keep your name, guild, friends etc.
Srsly all these threads about how to "fix the launch" just prove that Blizzard knows what they're doing and that they've thought about it more than 5 minutes.
not necessarily lying, but also not promising. their intention is to remove layering. but when the time comes to actually do that the situation may be so different then they expected that their original intended solution won't be viable.
it's all about how willing they are to stick to their word tbh. if a server with 10k people does end up existing, how long are they willing to let the queues be literally days to "encourage" people to use free transfers before they cave in to the outcry and "temporarily" put layering back in until the server is down to a manageable population (which will ofc never happen if layering is still on).
thats the irony, people will probably ask for layering to come back if they can't login. or the general consensus might end up being that layering is better than splitting a community.
or they can simply say: here is a free transfer to a server without layering, but for those of you who are okay with layering you can just stay on this server, make your own choice.
Last edited by horbindr; 2019-07-05 at 11:06 AM.
They wanted to shard only the starting areas, but people complained.
sharding just the starting zones would have fixed literally weverything, and avoided this layer hopping in later level zones we have now, but people cried so we got the bigger of two evils.
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mark kern is not someone you should trust or beleive in in any matter of the sort, do you forget firefall?
"Hey Ion, we have an issue. Players are starting to complain about sharding in the starting areas."
"F*k it, we're already spending too many resources on this Classic side-project, not to mention my blood pressure is going up. If these whiners have a problem then we'll give them what they want. Shard the whole f'ing server. Just tell them they thought they didn't want it, but they do."
"Roger."
Actually I dont mind server cap to be increased - more people you can group and play with. I really dont want empty servers and 1-2 hours looking for a tank to UBRS. I'd prefer 5 layers with 5000 total on server instead of 3 layers with 3000 ppl total. Game balance wont be changed, but more people to play with.
Layering is temporary and you will hardley notice it, people are freaking out over nothing.