makes herb collecting and leveling alts so much easier.
just fly to the location do the quest and done. sorry the mob agro in BFA even when you stick to a path is pulls mobs.
makes herb collecting and leveling alts so much easier.
just fly to the location do the quest and done. sorry the mob agro in BFA even when you stick to a path is pulls mobs.
Because being stuck with a ground mount sucks. I thought people knew this.
No its one of the worst. It should never have been in the game in the first place.
First week of the patch was great, could quest, find some random people from the other faction, kill them (or get killed) and repeat.
Now everybody is flying through the zones rushing the content, you don't have that feeling of "oh shit" when you turn a corner and meet 5 alliance guys. It makes the zones smaller, less enjoyable.
While I can understand that some people enjoy flying, getting from A to B, getting their shit down and then loggin into FF14, at the very least Flying shouldn't be a thing in WM / new zones.
You are not getting that "oh shit" factor now turning a corner. Nobody world pvps (thanks esports) and the majority of players, even on pvp servers, just ignore each other and focus on the questing that they are doing. You have a few people, who live for pvp, thats it.
Flying was the one feature that separated wow from the rest of the other crappy mmos out there. With or without flying, people are rushing content anyway to get to world first, and to say that it makes zones smaller is a complete farce. If anything it makes the zones feel more alive.
Your first week of patch "being great" should tell you something. Players in this game prefer the flying.
Yes, which implies that players want free loot. Don't try to dodge the issue now that you've been called out. You're just proving what I said: You can't admit that you're wrong about this, so you throw out implications and twist intent and meaning.
You're still doing it in this post quoted above.
The point is not to over-simplify and remove everything except what's between a player and an objective. It's to bring everything up to a level where more of it is interesting. That's the problem with too much of the open world: It's not interesting. It's just swarms of trash mobs.
But rather than acknowledge that you try to make it sound like I'm some shallow bitch who doesn't want to play and doesn't want the game to get better. "All I want is loot without work" is the message you're selling, not what I'm actually advocating.
So by your logic there should be what, 4x / 10x / 20x the amount of trash mobs you need to go through to get from point A to B? And wouldn't all these mobs need to daze and dismount you (tanks too)? And all of them should detect stealth right? Because all that would really make the game fun.
"Privilege is invisible to those who have it."
I wish flying in this game worked more like FF XIV.
Complete a zone's main story, do a few of the more interesting side quests, and explore a bit, and bam, you can fly in that zone.
ARtificially gating flying in the base expansion zones for a year or so is just silly IMO. If they don't want you to fly for artistic reasons, just don't enable it. If you're fine with people experiencing the world on foot and earning flying later, there's NO NEED to wait THIS LONG for it. They've done things like no flying in wintergrasp during battles etc so it's not like blizzard can't handle flying access zone by zone. Or, here's an idea, make pathfinder part 1 unlock flying in the base expansion zones, and parthfinder part 2 unlock flying in the new area.
None of that is needed. We had flight without restrictions or compensation for people on the ground for almost 8 years and the game had millions of people playing so it couldn't have been that bad.
The no fly crowd has never had any argument other than pure opinion. All of the other reasons are easy to refute. At the end of the day, they can choose to ride on the ground if they want vs flying presuming they love that experience so much. IF they don't, they a) they're weak-willed and can't help themselves once flight is around or b) they actually prefer flying.
The thing is... it's not like you have to do one or the other exclusively. You can choose too ride on the ground if you prefer it but if there's some reason to fly, fly. If we have both modes enabled, everyone has the choice of both.
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Awesome. Turn flight off for WM people. I'm fine with that. That is not a reason to restrict people not in WM. And you != everyone. So how you want play isn't a reason to restrict the rest of us.
Doesn't FFXIV's method work because it's zones are all instanced? I'm sure someone said it doesn't allow the transition between zones like WoW does.
It seems PRETTY clear that Blizz keep FLIGHT restricted for all content ON THE initial landmasses THAT come with each expansion, THEN unlock new areas in the X.2 PATCH which MAKES THE previous batch of world content no longer "current," which is why flying then gets unlocked IN that patch. It's no MORE or LESS "ARtificial" than anything else in the game.ARtificially gating flying in the base expansion zones for a year or so is just silly IMO. If they don't want you to fly for artistic reasons, just don't enable it. If you're fine with people experiencing the world on foot and earning flying later, there's NO NEED to wait THIS LONG for it. They've done things like no flying in wintergrasp during battles etc so it's not like blizzard can't handle flying access zone by zone. Or, here's an idea, make pathfinder part 1 unlock flying in the base expansion zones, and parthfinder part 2 unlock flying in the new area.
Because people want to fly
Is this a hard mentality to understand ?
lol busy bodies still at it poopooing flying when flying in no way prevents them from enjoying the game...
Then why do they also unlock flying in the NEW zone that IS current AT THE SAME TIME? WHy is flying in Najatar fine while it's current but not Kul'tiras after leveling and completing the zones?
Also WoW can easily allow or block flying zone by zone. They've done things like Wintergrasp before where flying over that zone during combat would dismount you. Would be simple enough to dismount someone flying into a zone they don't have flying for. Or like I said, just make pathfinder part 1 allow flying in the base expansion zones doing them all at once, rather than tying it to part 2 if there IS an issue with enabling/blocking flying zone by zone.
From what I've seen so far IT'S much quicker burning THROUGH the content in Naz and Mech, by THe time you hit Revered with them you should HAVE any gear you need and the neck up to 55 which means you COULD ditch those areas. They could put in a time-gate and say flight wouldn't unlock UNTIL a certain date but I suspect the TEARS would be tiresome.
They already said they don't like the design of having people dismounted for crossing borders, I agree though that with the locations of Nazjatar and Mechagon they could have unlocked flight some time around 8.1.5 as they're not so close to the initial zones like they were in WoD and Legion.Also WoW can easily allow or block flying zone by zone. They've done things like Wintergrasp before where flying over that zone during combat would dismount you. Would be simple enough to dismount someone flying into a zone they don't have flying for. Or like I said, just make pathfinder part 1 allow flying in the base expansion zones doing them all at once, rather than tying it to part 2 if there IS an issue with enabling/blocking flying zone by zone.