Originally Posted by
MiiiMiii
8.2 released. I had fun, I was busy. I did all dalies every day. I even did the pet battles and enjoyed that for extra Najatar rep. I killed almost all rares every single day, all dailies, everything. Then I reached Revered with both factions, unlocked flying. An investment.
Then what? Why would I continue doing dailies? For mounts? No thanks, already have 200+ of those.
I was enjoying 8.2 for the exact amount of time I knew I would enjoy it, until I unlocked flying.
Now it's back to M+ farming simulator. I rather not. I have not played for 4 days now, at all.
And I don't seem to be alone. I payed close attention to the amount of people that were logged on in my guild every day. It somehow stooped down very hard the next coupple of days. Hmm...
Why did people enjoy Legion and the Mage tower? Because they permanently unlocked cool transmogs. It felt like an investment.
Why is all people do these days farm mounts and transmogs? Because it feels like an investment.
Why do people NOT farm the best possible gear? Because it feels like a huge waste of time. Just wait for the next catch up mechanic.
Why do people NOT feel motivated to do Mythic raiding? Because they already beat the raid in LFR. Why would they bother? Blizzards current "carrot on a stick"? A Mount, of course! Other than that it's just the same gear with higher numbers that don't give you exclusive access to ANY content.
It is BLIZZARDS JOB to make us motivated to do their activities.
This is why unlocking allied races and unlocking flying is something people do, it's an investment. Yes they are good systems, as long as Blizzard "never" add a catch up mechanic on them.
They have, however completely failed making us motivated to put any effort into gearing and Mythic raiding.
They failed making people bother getting 25 people together in Cata when they made 10 man give the same gear.
They failed making people bother even raiding when LFR was introduced in the end of Cata.
They failed making people do Battlegrounds because it gives no competetive gear whatsoever.
I am exactly as casual or hardcore in this game as Blizzard manages to make me motivated to be. Mounts and Achievements don't cut it to make me bother putting in any effort. Try something else.
Here is a suggestion for a motivator, that is the core of any MMORPG... GEAR... The main motivator to do anything until catch up mechanics and multiple difficulties started appearing mid WotLK...
And there is no "striking a balance" here on catch up mechanics vs gear feeling like an investement. Either gear feels like an investment OR you have catch up mechanics. There is no inbetween.
And yes, multiple raid difficulties / scaling dungeons is a form of catch up mechanic.
At Blizzcon, there will be yet another expansion with all the same failed motivation to gear up. What exactly will be different this time?