Originally Posted by
Narzok
the problem is that the statweight assumes that your ideal stats are more like a number of percentages.
"if you divide your stats, X% should be haste, Y% should be mastery, and so on.
if your character has 5000 stat points across haste, crit, mastery and versa and the ideal distribution assumes 60/25/25/10, that would mean:
3000 haste
1250 crit
1250 mastery
500 versa
the further you stray from that distribution, the more your statweight will favor the one you are missing.
i don't know how high the current average stat point total is, neither do i know the ideal balance druid distribution, so this is just an example.