Mmmm.... no:
Drawing is
wrong, it's kind of scales, dirty feathers or lambswool, not sure what is less offensive to describe this nasty thing. But this applies to "on skin" (drawing), rest of hair looks probably decent, but they also weren't bad before. Still devs' problem
is in that they don’t know how to draw hair in principle. That is, this doesn't apply personally to worgens, this is also characteristic of other races and animals. Eg., as a result, simplest and most characteristic dwarven beards turned into something wooden, stump-like, and shaggy animals in
wooden toys... and also together with this dimming/varnish effect on all coatings including skin and hair. Just n-o-n-s-e-n-s-e.
...but, as I already
said, it at least could be hidden under armour, but different (≈
wrong) animations - don't.
Feather's part, if someone interested (also isn't ok).