Hahaha. Sure it was buddy. You made yourself look even more clueless with your backpedaling. Hope you don't do that ingame.
Just apologise for being wrong and move on.
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Nice misinformation. Locks are not that great till naxx so you will be dealing with mages and more mages. Last I heard they didn't use shadow magic. SP are not needed.
That math doesn't add up. SP does half mage dps and locks do .8 of mage. Add 15 percent on top, that's .92 of a mage for locks and .575 for SP. So 2 X .12 plus 1 X .075 equals .3175. That doesn't add up to the difference of a mage. 3 locks would make up the mage difference but then you come up against the mage vs lock conundrum. The extra dps that a lock does is less than the difference an equivalent mage would do so you are always gimping your raid.
All things being equal, it is a dps loss if you replace a mage for a SP no matter how many locks you bring. Of course nothing is always equal, things like gear and retardedness play a role as well.
Spirit is a shitty stat for shadow priests. It was until we got the talent in BC that converted spirit into spellpower. For spirit tap to be viable in a raid setting, the shadow priest has to get the killing blow. The likelihood of that happening in a 40 man or even a 20 man raid is slim to none. Blackout was the raiding talent in that row because it at least had a chance of stunning adds on boss fights and trash mobs. Spirit tap requires you to get the killing blow which virtually never happens. Its great for leveling but useless once you hit 60.
I raided all the way to Naxx in vanilla. Your raid only needs 1 shadow priest so that it buffs your warlock's damage done. It wasn't "one of your strongest healers) but it was THE healing spec for vanilla. Pally, shaman, and druid were all subpar healers in vanilla.
O man the edge Lord's are out in force as usual telling you what not to play. I'm telling you don't over think it and play whatever you have fun with.
"I'm Tru @ w/e I do" ~ TM
You can justify your choice in playing a paladin all you want, they weren't topping the meters in vanilla. And FYI I actually know what I'm talking about because my first character that raided was a NE druid. I switched servers & deleted my druid who was in a mix of T1 & T2 because I was tired of raiding with the below 18 crowd that seemed to dominate Alliance raiding. I made my undead priest and stayed Horde for a very long time. Until Horde got BE's in BC the general population of the Horde was more of the over 18 crowd.
Funny how warlocks did more damage than mages in at least the first two tiers of raids so yeah only bring 2 warlocks.........you thinking balance druids were better or something?
Last edited by gaymer77; 2019-08-13 at 08:47 AM.
There is no thing as "subpar" specs in a 40 man raid. You can have several of the "subpar" specs and still suceed. You just should not stack them.
I remember Shadow Priests were used, the same as Moonkins. They weren't performing on Mage (Warlock) level but that was never their goal. Classic players must understand that it's not about max DPS most of the time.
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Nobody cared about topping the meters in Vanilla.
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Druid was the best (raid) healer next to Priest. The only problem Druids had was the missing rezz skill which made them undesirable in environments where you needed that frequently (5 man dungeons). Shamans were good too, thanks alone to their Manaflood totem and Chain Heal. And they were able to pump out very strong ST heals so they made great tank healers.
Last edited by Nyel; 2019-08-13 at 08:58 AM.
MAGA - Make Alliance Great Again
Legion is the worst expansion
BFA=Blizzard Failed Again
https://www.reddit.com/r/wow/comment..._google_trend/
"holy weaving" is some next level tryhard shit. It may sound fine in theory but in practice it sucks.
Legion is the worst expansion
BFA=Blizzard Failed Again
https://www.reddit.com/r/wow/comment..._google_trend/
People didnt know better then, better guilds simply eventually told them to go back to healing and thats a fact.
After you learnt how the game works, you adapt, players that didnt, were simply a hindrance, and again, most guilds didnt know better so it wasnt surprising to see some weird things even at Naxx progression.
But this isnt Vanilla, and everything is now known, if you roll a priest and expect to DPS and be in a meaningful guild, you better get ready to heal.
The again, raiding in Vanilla can have many different terms, claiming you raided in Vanilla to do MC/ZG/BWL with 1.11 talents and gear changes and thinking your argument has any vaue is like claiming the sun doesnt exist.
Actually, that's an opinion. That may have been the case in YOUR guild but it was never the case in mine and others I've known.
Yes, this isn't vanilla but the core experience is the same. People who knew how to properly utilize what's available will do so. Those who never fully understood something will treat it and talk about it like it's trash. And that's their right to do. Ignorant people will be ignorant.
I really have no idea what your last comment means.