nah thats not how it works. 2 factions inherrently cause a problem where one is dominant, which then forms a self-reinforcing loop where the dominant factions turns it on cause why not, and the smaller faction turns it off cause they just get the bad effects. situation could easily have been reversed. only real solution is 3 factions, but that's not really an option either. it's the same reason why so many realms are 90% one faction population.