If they’re paid well as a software dev they can likely afford a month off with no pay.
I have enough in the bank to support at least six months with no income from either me or my partner. It’s called being financially responsible.
95% of all the bugs reported to Blizzard resulted in Blizzard saying it's not a bug. What were those bugs? "The game is too easy!" No, it's not too easy, everyone was just playing on private servers where it was made harder or nostalgia is ruining their memory. It's a very known fact that private servers were made more difficult. Blizzard has said it on several occasions throughout their slew of bug-fixing posts. If you care, go find them. If you don't, then we can't convince you anyway.
If you have enough money that you can easily afford a month off, then I don't think it matters. I've taken plenty of unpaid leave myself due to simply wanting time off for something or not wanting to use my vacation time for something. I don't suffer financially, but it allows me to do things I want. I think it's more pathetic that people really prioritize jobs over everything else in life. You should only work as hard as you need to provide, otherwise, life sucks.
I seriously don't even know where to begin. Grats on trying to create a controversy? I mean if they don't realize the potential from method and limit streams, they are stupid. If they do, I hope they can live up to the quality.....which unfortunately will NOT even come close to happening.
Last edited by BananaHandsB; 2019-08-17 at 02:20 AM.
Wrong. Are you crazy? I'm not even sure if I should bother but I'm dumb and do anyways.
Literal indisputable math shows that, for example, in dungeons you gain MORE XP PER MOB on Classic than Private Servers and the mobs hit for SIGNIFICANTLY LESS DAMAGE and die EASIER. This is actual objective reality.
An example that made me laugh while practicing on beta - on private servers, the level 8 frost mage skeletons in Agamand hills would legit kill me in 4-5 casts at most. Agroing more than one was guaranteed death and they were rough to solo.
On beta/stress, each cast did at most 6% of my life. They were a joke. My whole group that played a lot of private servers were just amazed at how insignificant every mob was - the caster murlocs, etc. It's easier on live, sorry mates.
It ignores such insignificant forces as time, entropy, and death
It's not more unhealthy than the races on retail. And one week of intense gaming hardly does any long term harm to you. Get some hours of sleep and you're fine.
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Speaking of being immature, you reak of it.
Why all the hate towards people who do what they love? Is your life that miserable?
Ignoring Private Server information is unwise. Did they get some stuff wrong? yes. Did they get literally EVERY SINGLE durotar quest atleast slightly wrong? yeah, spawn points were off, when u could pick them up was wrong (level, pre-quests, etc) The XP values was also off on most of them, The drop rates were Horribly wrong. So do i expect it to be exactly like private servers? no, I expect it to be even easier. I was 9 years old in Vanilla, so raiding wasn't really possible as I wasn't in control of my own schedule. So i mostly pvp'ed, but I knew some people etc, and the biggest guild on my Server, Semper Danica on Ravencrest boosted me through a few. my very first raid with them was MC, after ZG had released. they got me in on a Split-run. Half this raid was alts, and then a few special snowflakes like me were sprinkled in who had no clue what they were doing, and what the heck consumeables were used. I just brought health pots and food. 48 minutes and the entire raid was cleared. they had speed runs, and i may remember wrong, but i remember being told their speed runs took 20 minutes.
That guild, Those people, with those characters and that gear clearing MC in 48 minutes while having retards like me in tow and dishing out loot? it's not even a question in my mind that Nost, Elysium, and even Kronos overtuned MC. and even with them heavily overtuning it. It was STILL a joke of a raid compared to the later raids, which granted, they very well may have overtuned as well.
can't really talk about ur experience with MC trash, but sounds to me like either ur tanks suck, or your healers suck, I've never seen anything like what you described, but then again I don't know which server you are talking about, so maybe your server just sucks. all i can extrapolate from that is that something or someone sucks.
Only relevant key classes is the tanks. 2 out of 40 members that obviously need to be level 60 with a modicum of gear that they get during the levelling process on classic as the tanks will be warriors, and Dungeon grinding is twice as fast for warriors, so every warrior in a guild aiming for first reset raggy will dungeon level. which means they will farm the dungeons that drop their pre-raid BIS while levelling. which means they will have more than enough gear by the time they hit 60 which should be between 3-4 days /played unless something majorly fucks up, since 3 days /played is the current time for dungeon levelling on Pservers, which once again were significantly overtuned in dungeons.
Source - https://www.reddit.com/r/classicwow/...ic_vs_private/ and every stream and video talking about dungeons on the classic beta.
So, they play classic, like everyone plays retail. Nice. Why not try to go for World First Queen instead?
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Where are sleeping strategies where you only sleep 2 hours a day and be perfectly fine. Need years of training though and very very strict sleeping schedule OR you could be lucky and got some sick genes going for you.
Either way its possible.
Our server just got heavily overtuned. A crit or sometimes a crushing blow easily resulted in a one-shot at nearly armor cap. The reason why feral druids didn't worked as tanks even in exorbitant min-maxed gear on our server. ZG at best. Bosses had 5 times more hp than retail. the players dps output on the other hand were precisely researched and nearly on point with retail vanilla. Additionally to that world buffs and flask were also disabled in naxxramas, just to make naxxramas as brutal as it should be.
I survived just fine with an average of 3 hours of sleep every day, for a couple of months before I started on sleep medication due to insomnia.
Also "not sleeping for a week" =/= "intense gaming for a week". One week with only powernaps won't do them any harm, as long as they eat healthy and stay hydrated (and dont chug 6 redbulls every hour).
Also, the record for no sleep is 11 days, and he survived. He fully recovered, and only had some issues the last few days (aka over a week in), which included hallucinations and short term memory loss.
Personally, I've gone as far as 5 days without sleep, back when my insomnia was at its worst. Was a fun trip, but that's about it.
Youtube:
[Diablo 3] Prep #2: The End of Days / Nolife Mode
From Kripparian :P
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My groups schedule is something like this, gives us 132h to play during first week and we estimate we only need 116 to 60, meaning we can squeeze in another 16h sleep towards the end when we know better how good our estimates were.
We are not account sharing and we are pretty confident on doing MC first week. (sorry if formatting gets ruined)
Wednesday 28th00:00 First Push
33h
Thursday 29th 09:00 First break
6h
15:00 Second Push
33h
Saturday 31st 00:00 Second Break
6h
06:00 Third Push
33h
Sunday 1st 15:00 Third Break
6h
21:00 Final Push
33h
Tuesday 3rd 06:00 Final break
6h
12:00 RAID
And I've been testing a bit with being up 33h and only sleeping 6h and it's been fine. Extra motivation during release will help it.
I've also been up 70h straight at Dreamhack a few years back without any issues at all, tho the constant loud hardstyle music did help
Last edited by Rupenbritz; 2019-08-18 at 12:21 PM.
Ppl rememebering Classic as a difficulty game are funny. I cleared both MC and Bwl as a 13 year old