Developer Interview - Launch Day Login Experience
Forbes has an interview with Ion Hazzikostas about layering and launch day.
- Layering is the lesser of several evils when it comes to handling launch week populations.
- Many people have been waiting for this launch for years and are committed to the long haul, but there will also be tons of tourists checking it out at launch.
- The team is predicting a fairly steep drop off compared to the interest players are showing on launch day.
- Community is very important in Classic, so keeping the number of realms reasonable to ensure a healthy population is important.
- The team really really wants to avoid having to offer transfers or merging Classic realms later.
- Raising player caps on realms could be done but causes contention for finite spawn points and leads to bottlenecks.
- When you log in, you'll be assigned to a layer and will stay there for that gameplay session.
- The only way to change layers will be accepting a group invite from a player in another layer. Once you move to that new layer, that'll be your new layer for the gameplay session.
- The team expects to aggressively reduce the number of layers after the first few days.
- As the team goes into Phase 2, the goal is to have just one layer per realm.
- Layers will be removed with realm restarts or during maintenance.
US and Oceanic - New WoW Classic Realms are Now Open
EU - New WoW Classic Realms Enabled