Nothin, keep that grindfest to the masochists that enjoy it.
Nothin, keep that grindfest to the masochists that enjoy it.
Originally Posted by Blizzard Entertainment
Nothing, because there's a reason Classic was from 15 years ago. It's a terrible system that should never actually be replicated other than to appease all the boomers that want the "good ol' days where we walked 15 miles up a hill both ways in 5 feet of snow"
"Why of course the people don't want war…. But, after all… it is always a simple matter to drag the people along, whether it is a democracy, or a fascist dictatorship, or a parliament, or a communist dictatorship. Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the peacemakers for lack of patriotism and exposing the country to danger. It works the same in any country."
Bring back server community, get rid of sharding and crz. Bring back talent trees. Bring back reagents, ammo, quivers, soul shards all of that. It added so much depth to the game. Class specific questing was awesome. Make Retail a MMORPG again
Non nobis Domine, non nobis, sed nomini tuo da gloriam
Barrens chat?
Everything from Classic got already fixed in expansions. Class balance, talents, in game calendar, transmog, challenging end game content, and much much more.
I think ultimately, there is truly little Blizz can do. Retail really is a pretty different animal from Classic. They won't be able to suddenly bring back in RPG into Retail...it would be too jarring for the players that like Retail, and would be completely counter to all the effort Blizz has expended removing RPG from the game for many expansions now.
It is entirely likely that Classic is not going the way Blizz was expecting. They were thinking that Classic would bring in a few hundred thousand new subs, it would go on for a few months, then they could close it out with a big "Told ya so!". After 2 weeks, the Classic servers are as crowded as they were on the first few days (you don't see as many queues because this is post extension of the layering).
Blizz may be faced with a more thorny problem...that both Retail and Classic are popular enough to keep, but neither is making such a compelling case that they can abandon one over the other. If Classic actually grows (I give it 50/50), especially beyond Retail, then Blizz may make serious adjustments, but certainly not in time for 9.0.
Keep in mind that Blizz always claims to learn things, but they consistently only seem to learn lessons that point them to short-cuts. Each expansion since Wrath was cheaper than the previous, with the sole exception of Legion (which was more than WoD, but not as much as, say, Cata...possibly on par with MoP). As long as their attitude is to produce expansions as cheaply as possible to suck up money, WoW will continue to wane.
I mean one of the charms of vanilla was something that everyone seems to ignore (read: purposfully forget). Raids were not the sole source of best items, because of vanillas bad itemization (which some people love for god knows why) meant some items were worthwhile for a long time.
I honestly think retail should simply ignore the hardcore (mythic raiders, high m+, pvpers) and focus on making a fun and engaging game, not one where every decision has to be held back because "just think about the poor raiders".
Only one thing.
Server community
Edit: Herm...but there is no point in server community when almost everything in the game is either automated, instanced or a easy solo experience. So...i dont know.
And these items are? Because I remember starting BWL in full MC/ZG gear. I was mostly PvPing in the same gear. The gear progression was mostly the same as now. Quest Gear - Dungeon Gear - PVP/Raid Gear. Except now you have world quests, emissaries and mythic dungeons providing alternate paths.
Hell most of my current gear I didn't get from raiding.
Make it feel like an MMORPG again and not some run of the mill lobby based game where you occasionally have to fly somewhere. The world should matter and be a place where you spend time.
Gearing. I'm sick of the braindead, herp derp item level>all approach. Let me customize the feel of my character via gear, let me target certain pieces that enhance the build I'm going for. If classic has proven anything to me personally it's that I enjoy researching my class, their gear and spending time gearing my character appropriately.
Lastly, fuck all the catch up mechanics, Blizz has taken that shit waaay too far. Dump those in a trash can and light it on fire.
Classic AV and idk maybe the old honor system. PVE wise I enjoyed the mega dungeons like BRD so something like that.
Nothing, Retail and classic should remain separate games.
Retail has it's flaws, but it's 100% better than Classic.
Here is something to believe in!
So like Retail then? Only an idiot takes a pure item level > all approach. I've scrapped, vendored or disenchanted every single Crit/Vers or Crit/Mast item I've received the last two expansions for example. The only flaw with retail is that Titanforging and gem sockets are far too random. Scrapping gear or some other method should allow us to upgrade our gear somewhat.
Vanilla had almost no customization. You simply chased decent items in longer dungeons or raids. Nothing more.
And there's nothing wrong with catch up mechanisms. You play the game how it currently is, not how much time you've invested. As someone who's actually led a guild, I can say recruitment is a giant pain in the ass. I'd rather have people to play with for content I'm currently doing and not waste huge amounts of time farming trivial gear.
I'm a bit above lvl 30 at this point and I'm shocked how much I enjoy classic. First off the feeling of space. Not in every area but in loads of them I feel that I'm actually in a huge area with real immersion and adventure. Now compare this to that gnome Island with Mechagon quests. That Island made me feel like going to a small store to buy the same stuff(dailys) every day. Basically as many dailys as possible in as few pixels as possible. If theres 3 more toons its crowded...
So bring back zones that are LARGE and remove flying and dailys.
Levelling engineering is also fun and above all not as focused on "get +10 of this at max lvl" only. I like how certain stuff ties in with other classes like ammo etc.
Remove Flying, LFR/Normal, LFD, Arena, titanforging
Bring back epic BGs, World PvP, Talents Tree, Buffs, Profession, Attunement, Class identity, PROGRESSION
Last edited by DarkBlade6; 2019-09-10 at 04:33 AM.