Originally Posted by
Charge me Doctor
Doubt.
Maybe when your dudes wand the skull, rockbiter (pitiful amount of threat per swing) + shock (about x2 threat per damage) is enough to lock one target on you, but i bet one flamestrike will aggro everything off you.
Just as an example - you are level 40 shaman tanking SM (since it's about the level range where shit hits the fan with shaman tanking), your one-hander swings for ~100 (~160 threat every 2 or so seconds, thanks to rockbiter) and you can earth shock every 6 seconds for 225 (450 threat) which is... enough for two fireballs (~800 threat), then mob will start running towards mage, you lose your auto-attacks and rely on earth shock to get aggro back.
Off course you have other tools, like, chain lightning on pull (120 on main target), fire nova totem (200), magma totem (40 every 2 seconds), but it's not enough when compared to x2 threat that warriors get from defensive stance, ~130 threat per sunder armour cast at level 40 and battleshout threat.
Also i have to mention susceptibility to damage (since obviously mail/plate armoured warrior is going to take less damage than leather/mail armoured shaman), it limits your group significantly compared to a group with a warrior (which takes less damage, spend less mana, spend less time eating/drinking), and warriors have one "oh shit" button usable every 30 minutes - retaliation + AoE taunt combo for massive pulls .
Don't take that as i'm trying to insult your choice to play, but a tanking shaman have way less tools to tank than a tanking warrior. Getting complimented is nice, i get complimented for conjuring water, dropping a portal, rooting a feared mob, opening lockboxes regularly, but i don't consider myself better than any other player just because of that.
Agree on that. There were always similar-minded people clumping up to do some quirky stuff. But it's very important to find the right people, instead of pushing your agenda into strangers
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you forget that these two don't have finite resource and have significant boosts for their auto-attacks (weapon mastery, raw damage boost, weapon speed buffs). Again, compared to a ret paladin their auto-attack damage simply scales better.