Pretty sure I'm not the only one who hates benthic. I'm not even the only one who hates it for the reasons I've outlined. Also, with that logic, everything is a "personal" or a "you" problem.
Oh and I suppose all the scrubs who want progression without being good or doing hard stuff because they just HAVE to be allowed to play solo and still get shinies aren't doing the same?A wide range of people in this thread have pointed out it's not a problem. So by calling it one and demanding it be changed, then yes... you're asking them to design around your enjoyment.
If it were designed like in the past, "tough luck" wouldn't happen. It was statistically much more unlikely to not have BIS by the end of the raid tier than it is TO GET a TF piece during world questing now.The design you've identified is a limiting one... if someone has bad luck in raid drops, then tough shit because you demand a design where that's their only option.
Without my artificial limit, the game is boring af. Too easy. If I were in a raid with 19 other "me"s I'd be full mythic clear by now instead of just half.You've imposed an artificial limit on yourself that you can't enjoy playing a video game unless you're completely equipped in BiS and are better than everyone else at the head of the class - That's not a sustainable design philosophy for the game's ecosystem or its playerbase.
What about players having a perpetual carrot on a stick where everything can be an upgrade if you're lucky enough is sustainable for people who enjoy competition? It's the opposite. So are you saying wow, at baseline, isn't a competitive game? It's an MMO. Any and every multiplayer game is innately competitive. Besides, people actually got a sense of fulfillment before. I'd wager that's far more important than just constantly being able to get something else from your mindless grind. People like to feel accomplished. Randomly getting an upgrade or doing menial tasks to get more power doesn't feel like an accomplishment.
Only to bottom tier humans who like gambling and casinos, who are on par with crack addicts.
Raid instances are different from the zone. Ergo, gear shouldn't work in raid.But that's exactly what Benthic is - gear acquired in Nazjatar and powerful in Nazjatar. It is outclassed in M+, PvP, War Mode outside Naz, etc. I'm constantly swapping sets between my Benthic items, my Versatility items, and my M+ ones, and my trinket sets. There's no aversion considering you've identified a reason why its great - its strengths are completely situational.