Just disable combat logs and dps meters and have fun instead of playing your excel game.
Sorry, if you wanted all classes to be balanced, you shoulden't play Classic.
Oh dear me will you give it a rest? Are you seriously calling for paladins, druids and shaman to be made viable DPS in Classic? Are you really thinking that this would happen? If you are, why are you raising the issue as you see it on a non Blizzard site? What could the MMO Champion forums do about this?
And the speccs aren't overtuned as you put it. It's the other way around. But that's because vanilla was always about more than just raiding.
Yes, elemental and enhancement shaman are not good in raid environment. Restoration shaman is.
Consequently, Arms warrior is not that stellar in a raid environment either. All warriors are either fury or prot if they are "proper" raiding.
Arcane mage is not viable ever, not pure arcane. Arcane/frost is the go to specc for MC and BWL. Arcane/fire is the go to specc after that.
Rogues are combat rogues. Nobody plays Sub or Assa if you're talking "proper" raiding.
You see? Really apart from the warrior, who can be dps and tank, most of the other classes were only ment to fill ONE single role in a raid environment. Or that's how it became. Not that it's impossible for others. Many guilds brought one Boomkin, one Shadowpriest, one Enh Shaman for the buffs they bring. That will continue.
but stop trolling just...stop. You are calling development failure on something as it was in 2006. That's 13 years ago. They won't balance or fiddle with anything and rightly so. Leave it be if you don't wish to play or just be content with the fact that you'll never be top dps as a hunter.
"DIE, INSECT!" - words to live by
LMAO all of the frost mages "Abilities: Frostbolt: 100%"
CLASSIC IS HARD HAHA.
its working as intended, vanilla isnt meant to be balanced, palas are made for healing, mages and rogues are pure dps so they are on top but they cant provide the benefits that a shaman or pally does, in the end the raid composition will be balanced. all classes bring unique abilities to the raid so it doesnt matter if hunters cant do as much dps as mages they will be brought to raid for other utilities
Why the hell would a shaman make as much dps as a warrior? I don't get where people got the idea that balancing is right. The problem is that people have dps meter and these kind of websites. The shaman brings windfury to the group man, it's much better than anything. Paladin gives salvation to the whole group and more buffs that significantly increase the raid's overall dps.
The priest is a fuckin priest, of course he must be the top healer. But guess what? the shaman has an inteligent heal (chain heals) that priests don't. Druids have hots that can heal the tank even when all the healers are CCed or running. Isnt that cool?
It does not make sense that any caster could get close to a mage's or warlock's dps. It doesnt make sense that a healer could outheal a priest. It doesnt make sense that any melee could outdps a warrior/rogue.
BTW raids are so easy for retail players that they could clear MC with a raid made of 40 druids. Getting in a raid as a feral druid (bad dps) is easy, they are literally raiding with 37 people lol. So why cry for more dps? You'll still raid and have gear that is good for your role (dps/emergency healer/emergency tank/group saver).
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Blizzard responded to his request and they created BfA. So where's the problem?
Some play to compete. Others play for the fun of it. Best stick with players in the same camp as yourself if you want any entertainment out of your time spent in-game.
If you knew the candle was fire then the meal was cooked a long time ago.
This is a recreation of the game, as close as they can get it, to what it was at the time. No one promised a balanced experience. This is what is is, what it always was going to be, and what (I can only assume) it always will be. If you don't like it, that's perfectly fine, but in that case Classic probably is not for you.