Yes
No
If a rogue has lockpicking high enough, allows us to roll on locked chests and he isn't terrible, he gets an instant add to my friends list. I run as a healer and I always play with a tank. It's funny when a rogue is surprised when we invite a rogue friend to a dungeon without him asking. They are very appreciative.
Last edited by ghotihook; 2019-09-17 at 08:43 PM.
I think everyone should roll greed at best, there is no "need" on any item without knowing what it is.
I personally rather pass, won't be looking for someone to open it and so it just clutters the inv.
And that's fine, everyone is different.
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My stance is that locked chests are for people that can unlock chests, and no one else, regardless of circumstance.
You can't just assume things that you want to be true to be true. What makes you an asshole is your entitlement.
Seriously.
How is it entitlement when it took a group effort for anyone to even have a chance to unlock the chest, even the Rogue/Engineer/Blacksmith?
In this circumstance I'm saying selfish = asshole. It's selfish to say a piece of loot that took a group effort for anyone to have a chance at getting is not group loot.
I agree with the idea that it's ultimately up to the person opening the chest to decide how it gets distributed...can't really argue otherwise since they have to distribute the loot from it. But keeping everything in it to yourself when it took the entire group to get you to the chest for it to be opened is selfish.
As I pointed out previously, by this mentality then everything that drops should be greed rolled or /roll for. This includes all dropped boss loot (after all how does anyone get access to it without the group), as well as any cloth, skins, herbs, and mining node ores (that’s gold that goes towards mounts and BoEs as well as skills and professions). Hell, you might as well include all cloth drops.
Fair point I guess. I don't think many people would argue that mining nodes, herbs and skins count towards things you'd need to roll on though.
I never said people without access "deserve" them, I said it's group loot and should be treated as such, as in rolled for, like pretty much any other need/greed type item that would auto prompt the need/greed pop up like greens/blues/epics or gear dropped from a boss depending on what your party loot rules are.
I think your use of the term entitled here is a bit hypocritical considering your stance on this is based almost entirely on how entitled you feel Rogues/Engineers/Blacksmiths are to the contents of a locked chest.
I don't really see why the mentality needs to stretch into places it's never gone before. I've never seen anyone ever discussing the need or even want to need/greed/roll over mining nodes, herbs or skins except in situations where a group has more than one of those professions and even then they usually just take turns getting them. That's a false slippery slop kind of mentality.
Chests are a little different because they have a chance to drop things that are considerably more useful or lucrative than a mining node, herb or skin....mainly gear.
Lockboxes are for everyone, they can be opened out side of the dungeon. Locked chests go to those who can open them, the loot is often crap anyways. If something nice drops from it, ask the person nicely, "hey, could i please get that?" As you likely would on a regular chest u lose the roll on anyways. Just be glad you can at least see what was in the chest. If the unlocker wasn't there, no damn loot anyways. Calm all the entitled bullshit. And i play a mage, so no bias here.
this is likely just going to continue going back and forth about who's more entitled... the unlocker who prolly couldn't have reached the object on their own and the group who lacks the means to open it.
IMO either establish rules before hand so there are no surprises and if some asshat feels strongly doesn't waste time later.
IMO chests are group loot, if a rogue pulls that shit in a group i'm running they're more than welcome to not expect health stones or summons... i mean they can steal potions from the mobs as we go anyways.