Page 6 of 8 FirstFirst ...
4
5
6
7
8
LastLast
  1. #101
    Things that ruined wow.

    LFR
    Titanforge/warforge


    Thats about it.

    Other than having to inflate gear due to each raid cycle having essentially 4 old school raid item levels in it due to LFR...and 4 total difficulties.
    THEN throwing in warforge/titanforge which doesn't allow you to actually have an "end" to your characters potential.

    The game would be fine.

  2. #102
    Quote Originally Posted by Kokolums View Post
    I'd argue that retail appeals to a grumpy old man. You don't have to talk to anyone, can tell everyone to get off your lawn and play in silence. Queue up for a dungeon or raid and say nothing. In classic, you actually have to talk to people to get anything done. Grumpy old men hate talking to people.
    Funny, I can do that in Classic, and did do that in Vanilla. I'll say this until I'm blue in the face, no you didn't. Made it to 60 with very little interaction with others. Just spammed LF1M need tank for RFD and the like. Just a handful of quests I needed a group and just spammed LFM for what ever quest I needed the help on, Paladin mount and Nathanos. Funny, I even raided through everything up through a handful of bosses in Naxx without being very social at all. This while needed to be social is a myth. Sure people did it. It wasn't necessary.

  3. #103
    Stealthed Defender unbound's Avatar
    7+ Year Old Account
    Join Date
    Nov 2014
    Location
    All that moves is easily heard in the void.
    Posts
    6,798
    Quote Originally Posted by Mormolyce View Post
    Well he didn't say it appeals to ALL grumpy old men.

    - - - Updated - - -



    Valued your time? It was grindy as fuck and everything took way longer.
    That is a highly simplistic view of valuing your time.

    I very much value my time. I want to enjoy the things I do with that time. Classic is, IMO, dramatically superior in that regard. Each level I gain is more rewarding, and most of the content is actually challenging.

    Sure it takes longer, but it takes longer to actually appreciate, say, looking at nature, watching the animals interact, etc than to rush up to goat at a petting zoo. But I will be far, far more satisfied with that time I spent watching nature at play than you can possibly get from quickly petting a goat...and you will be bored in less than a minute looking for the next goat to pet and then claiming victory because you petted 15 goats while I only sat there. And because you'll be sitting all smug with your achievement of petting more goats than 90% of other people, you won't even notice the smile on my face as I've seen a dozen different creatures each doing their things and interacting with each other.

    So congratulations on your petting of 15 goats and still being bored while I continue to sit here enjoying looking and experience so very much more than you ever will at the petting zoo.

  4. #104
    Quote Originally Posted by unbound View Post
    That is a highly simplistic view of valuing your time.

    I very much value my time. I want to enjoy the things I do with that time. Classic is, IMO, dramatically superior in that regard. Each level I gain is more rewarding, and most of the content is actually challenging.

    Sure it takes longer, but it takes longer to actually appreciate, say, looking at nature, watching the animals interact, etc than to rush up to goat at a petting zoo. But I will be far, far more satisfied with that time I spent watching nature at play than you can possibly get from quickly petting a goat...and you will be bored in less than a minute looking for the next goat to pet and then claiming victory because you petted 15 goats while I only sat there. And because you'll be sitting all smug with your achievement of petting more goats than 90% of other people, you won't even notice the smile on my face as I've seen a dozen different creatures each doing their things and interacting with each other.

    So congratulations on your petting of 15 goats and still being bored while I continue to sit here enjoying looking and experience so very much more than you ever will at the petting zoo.
    I completely understand where you are going with this, i appreciate the sentiments, I feel much the same... but wording. Sounds like you're a little too into nature, if you know what I mean

  5. #105
    Classic is like a traditional pizza with few toppings.

    BFA is like 500 people choosing a random pizza topping then placing them all on a single pizza so they can take a pic for insta.
    Last edited by diarx; 2019-09-25 at 02:41 AM.

  6. #106
    Quote Originally Posted by diarx View Post
    Classic is like a traditional pizza with few toppings.

    BFA is like 500 people choosing a random pizza topping then placing them all on a single pizza so they can take a pic for insta.
    And your analogy is like Donald Trump's taste in music:

    It's terrible. (Or Russian, depending on your preferred punchline.)

  7. #107
    Quote Originally Posted by unbound View Post
    That is a highly simplistic view of valuing your time.

    I very much value my time. I want to enjoy the things I do with that time. Classic is, IMO, dramatically superior in that regard. Each level I gain is more rewarding, and most of the content is actually challenging.

    Sure it takes longer, but it takes longer to actually appreciate, say, looking at nature, watching the animals interact, etc than to rush up to goat at a petting zoo. But I will be far, far more satisfied with that time I spent watching nature at play than you can possibly get from quickly petting a goat...and you will be bored in less than a minute looking for the next goat to pet and then claiming victory because you petted 15 goats while I only sat there. And because you'll be sitting all smug with your achievement of petting more goats than 90% of other people, you won't even notice the smile on my face as I've seen a dozen different creatures each doing their things and interacting with each other.

    So congratulations on your petting of 15 goats and still being bored while I continue to sit here enjoying looking and experience so very much more than you ever will at the petting zoo.
    I mean if you just want to stand around in the Barrens watching the plainstriders run by, you can do that in live too.

    - - - Updated - - -

    Quote Originally Posted by Eroginous View Post
    It's not a grind if the game play is actually meaningful (meaning it won't get displaced just because new content comes out) and the length of time things take doesn't matter if you aren't repeatedly being pushed towards some arbitrary new content release (arbitrary because it happens for the sake of happening, at this point, rather than for the sake of releasing content with value).

    Notice, no other Blizzard game has a sub fee and a bi annual box release schedule...
    Well no other Blizzard game is an MMO, so I should think not.

    I don't know what you mean by meaningful, really.
    Quote Originally Posted by Tojara View Post
    Look Batman really isn't an accurate source by any means
    Quote Originally Posted by Hooked View Post
    It is a fact, not just something I made up.

  8. #108
    I'd say it's indeed mostly psychological pressure. It seems that retail has all the systems in place and all that, but for some the pace of content is still too fast. Doesn't mean this is wrong, the game has to be fitted to what is perceived as the majority i believe. But for someone who doesnt spend anymore the amount of time that he used to, like me, it's more a nuissance than anything else having to change the ojectivs every few months when you haven't yet completed the previous ones.

    It's a complicated issue and imo it's the best reason for having something like classic, you can keep retail at the pace it is for those who can and enjoy it, and at the same time have a viable alternative for others to enjoy. All in all a win-win situation it seems.

  9. #109
    Quote Originally Posted by Mormolyce View Post
    I mean if you just want to stand around in the Barrens watching the plainstriders run by, you can do that in live too.

    - - - Updated - - -



    Well no other Blizzard game is an MMO, so I should think not.

    I don't know what you mean by meaningful, really.
    Meaningful game play exists when the following exists within a game:

    1) A player has multiple paths of game play

    2) Choosing a path of play offers a different experience from others.

    3) This difference is compelling enough to make the choice enticing compared to other choices.

    A clear example would be playing in vanilla vs now. Most of the choices you would make in that version of the game, are made for you by the game in the live version. Less choice, less opportunity for meaningful game play.

  10. #110
    Titan Charge me Doctor's Avatar
    10+ Year Old Account
    Join Date
    Oct 2010
    Location
    Russia, Chelyabinsk (Tankograd)
    Posts
    13,849
    Quote Originally Posted by Eroginous View Post
    Meaningful game play exists when the following exists within a game:

    1) A player has multiple paths of game play

    2) Choosing a path of play offers a different experience from others.

    3) This difference is compelling enough to make the choice enticing compared to other choices.

    A clear example would be playing in vanilla vs now. Most of the choices you would make in that version of the game, are made for you by the game in the live version. Less choice, less opportunity for meaningful game play.
    It's actually the other way around, in classic you have way less choice.
    For gods sake, i can level my character without killing ANYTHING on live version, just walking around and mining/herbing/petbattling shit. I can make a PvP-only character with blocked experience without fear of walking out of BG queue room of accidental levelup. I can level in any location i want without that awful "oh damn quests are gray now, i should be here earlier".

    What choice do you have in classic wow? Which mobs you are going to grind for next "collect X Ys" quest? Which location quest arc you want to do? What meaningful game play besides constant grind of mobs classic can offer you? I mean, it's not a bad thing, but don't kid yourself if you think that classic is more variable of presents you with more choice or with meaningful gameplay.

    Just take a deep breath and look at what you do in classic wow:
    1) Walk around / use flight paths / craft / AH / mail / chat (which i'd call "wasted /played time")
    2) Collect / Turn in quests
    3) Grind mobs

    There is virtually nothing else to do
    Quote Originally Posted by Urban Dictionary
    Russians are a nation inhabiting territory of Russia an ex-USSR countries. Russians enjoy drinking vodka and listening to the bears playing button-accordions. Russians are open- and warm- hearted. They are ready to share their last prianik (russian sweet cookie) with guests, in case lasts encounter that somewhere. Though, it's almost unreal, 'cos russians usually hide their stuff well.

  11. #111
    Quote Originally Posted by Torture View Post
    Like many others, I played vanilla 'back in the day'.

    I was under no illusions about classic. What people seem to forget is that a large part of the challenge of vanilla was simply not knowing what you were doing. Raids felt epic because you'd never been in a group of 40 people trying to play together to execute even the most basic of tactics (the idea of dying to Baron Geddon's bomb seems ridiculous now right?). By modern standards, these raids weren't all that difficult (I went on to main tank Heroic Lich King and comparing that to Raggy is just plain daft) but we got into those raids without 10 years of MMO experience behind us and it 'felt' epic.

    Questing didn't feel as tedious, because we hadn't spent 10 years slowly becoming numb to the whole concept of questing (honestly, there was a first time you collected 10 wolf tails). The community felt more balanced because we hadn't learned how to judge other people yet, there simply wasn't enough information to fine tune your preferences and you tended not to care all that much about the fact the tank had cloth spirit bracers on in Deadmines.

    Look, I could ramble for hours, but I won't. Suffice to say that 'newness' was a huge amount of the appeal and you can almost taste it when you hear the way people remember vanilla. They don't necessarily want the game itself back, they want the feeling of it all being new and exciting and epic. They want a time before we all got burned out doing effectively the same things for 10 years. Let's also be honest when we say that isn't happening.

    So, why does classic appeal to a grumpy old man?

    It's about attainability. These days I'm 40. I'm not the younger man that had all the time in the world for video games. As fond as my memories are, when I think about returning to retail it just all feels so daunting. I'm so far behind both in terms of character and knowledge, and even if I can just about scrape back into endgame on limited time, there will always be that steadily moving goalpost of 'the next expansion' looming ahead of me.

    Classic feels like it has a fixed endpoint (eventually Naxx). I feel like I can just chill, take my time, divert from the path to go and pick a few herbs without the game's final point moving away from me quicker than I can get there. Sure, there will be thousands of people through Naxx before I get there, but I will get there. It won't have been replaced by something even further away. Noone is walking ahead of me constantly moving the carrot on a stick into the distance. The carrot is a fixed point and at some point I shall feast upon it.

    Do I think classic is a better game than retail? It's certainly not as pretty, but it's been so long since I enjoyed retail that my opinion is likely not a balanced one. What I do know is that classic, for me (I don't profess to be the voice of the disenfranchised masses) feels like a game I can invest in again, even if I'm investing in much smaller amounts than I used to. Not because it's better, but because it's attainable.

    If this means that I've turned into a 'lolz casual n00b' in my middle years then so be it, part of the joy of passing 40 is no longer caring about being called a 'lolz casual n00b'. I'll grumble all the way to Naxx.
    I object to the OP's perpetuating of stereotypes - a grumpy old man at 40!

    What nonsense! 40 isn't old. 70 is old. If you honestly think you're an old man at 40, Christ, I think you need to get a better, healthier outlook on life.

    I do agree with the comparison between retail and classic though of retail feeling quite daunting and the carrot on a stick analogy. I feel the same, and I feel more settled in Classic.

    - - - Updated - - -

    Quote Originally Posted by Charge me Doctor View Post
    It's actually the other way around, in classic you have way less choice.
    For gods sake, i can level my character without killing ANYTHING on live version, just walking around and mining/herbing/petbattling shit. I can make a PvP-only character with blocked experience without fear of walking out of BG queue room of accidental levelup. I can level in any location i want without that awful "oh damn quests are gray now, i should be here earlier".

    What choice do you have in classic wow? Which mobs you are going to grind for next "collect X Ys" quest? Which location quest arc you want to do? What meaningful game play besides constant grind of mobs classic can offer you? I mean, it's not a bad thing, but don't kid yourself if you think that classic is more variable of presents you with more choice or with meaningful gameplay.

    Just take a deep breath and look at what you do in classic wow:
    1) Walk around / use flight paths / craft / AH / mail / chat (which i'd call "wasted /played time")
    2) Collect / Turn in quests
    3) Grind mobs

    There is virtually nothing else to do
    It's all subjective. Yes technically there may be more to do in Retail (it's been around a lot longer) but for me, and others, it all feels so hollow and pointless. Classic on the other hand doesn't. It's not a whack-a-mole loot fest like Retail.

    Don't even get me started on what they've done to the classes in Retail either.
    Last edited by Heavens Night; 2019-10-10 at 05:39 AM.

  12. #112
    Classic doesn't appeal to grumpy old men. Grumpy old men are already on anger's edge, classic is just the tipping factor that will lead to an early death.
    VOTING IS MOB RULE AND MOB RULE IS MEDIA RULE AND
    MEDIA RULE IS CORPORATE RULE

  13. #113
    Quote Originally Posted by Irian View Post
    I don't think it's a controversial statement to say that the majority of people playing WoW don't care about these kinds of optional resource grinds
    There you go buddy. I fixed it for you. There is no mandatory grind in WoW. This disappeared in 7.2. There is no content that is around that it is mandatory for you to have a certain neck level. Anyone who says this is just revealing how bad they are at the game.

    If you want to eke out a little bit of power then you may do a little bit more grinding. If you want to quickly unlock a socket then you must do a lot of grinding. Me, and the majority, don't give two shits. I KNOW that a LVL 65 neck will be a bit of an upgrade for me. Is it worth doing things that I don't like to do to get it? I am confident enough in my own abilities to say NO. I don't get threatened by anyone's neck level. I don't wish for my fellow Guildies to do worse because it makes me feel better. No. Instead of being a fucking loser who keeps on saying "boohoo, fucking blizzard forced me to do this, they are wrecking the game..." I stand up and I DECIDE what I will and will not do.

    - - - Updated - - -

    Quote Originally Posted by Heavens Night View Post
    I object to the OP's perpetuating of stereotypes - a grumpy old man at 40!

    What nonsense! 40 isn't old. 70 is old. If you honestly think you're an old man at 40, Christ, I think you need to get a better, healthier outlook on life.

    I do agree with the comparison between retail and classic though of retail feeling quite daunting and the carrot on a stick analogy. I feel the same, and I feel more settled in Classic.

    - - - Updated - - -



    It's all subjective. Yes technically there may be more to do in Retail (it's been around a lot longer) but for me, and others, it all feels so hollow and pointless. Classic on the other hand doesn't. It's not a whack-a-mole loot fest like Retail.

    Don't even get me started on what they've done to the classes in Retail either.
    It is not subjective at all. There is objectively more to do in retail than there is in classic. That is a fact. The quality of the content is subjective and the quality of the means of consuming the content (your characters) is subjective. People are not quitting because of the content, they are quitting because it is not fun to do the content.
    Quote Originally Posted by Nizah View Post
    why so mad bro

  14. #114
    Quote Originally Posted by Charge me Doctor View Post
    It's actually the other way around, in classic you have way less choice.
    For gods sake, i can level my character without killing ANYTHING on live version, just walking around and mining/herbing/petbattling shit. I can make a PvP-only character with blocked experience without fear of walking out of BG queue room of accidental levelup. I can level in any location i want without that awful "oh damn quests are gray now, i should be here earlier".

    What choice do you have in classic wow? Which mobs you are going to grind for next "collect X Ys" quest? Which location quest arc you want to do? What meaningful game play besides constant grind of mobs classic can offer you? I mean, it's not a bad thing, but don't kid yourself if you think that classic is more variable of presents you with more choice or with meaningful gameplay.

    Just take a deep breath and look at what you do in classic wow:
    1) Walk around / use flight paths / craft / AH / mail / chat (which i'd call "wasted /played time")
    2) Collect / Turn in quests
    3) Grind mobs

    There is virtually nothing else to do
    I think the argument that people like the guy you quoted are trying to make is that the retail version of WoW has had the curtain pulled back on the wizard, the illusion has been broken and what happens in retail WoW carries no weight to them because Oz is no longer great and powerful.

  15. #115
    Quote Originally Posted by munkeyinorbit View Post
    There you go buddy. I fixed it for you. There is no mandatory grind in WoW. This disappeared in 7.2. There is no content that is around that it is mandatory for you to have a certain neck level. Anyone who says this is just revealing how bad they are at the game.

    If you want to eke out a little bit of power then you may do a little bit more grinding. If you want to quickly unlock a socket then you must do a lot of grinding. Me, and the majority, don't give two shits. I KNOW that a LVL 65 neck will be a bit of an upgrade for me. Is it worth doing things that I don't like to do to get it? I am confident enough in my own abilities to say NO. I don't get threatened by anyone's neck level. I don't wish for my fellow Guildies to do worse because it makes me feel better. No. Instead of being a fucking loser who keeps on saying "boohoo, fucking blizzard forced me to do this, they are wrecking the game..." I stand up and I DECIDE what I will and will not do.

    - - - Updated - - -



    It is not subjective at all. There is objectively more to do in retail than there is in classic. That is a fact. The quality of the content is subjective and the quality of the means of consuming the content (your characters) is subjective. People are not quitting because of the content, they are quitting because it is not fun to do the content.
    That is your opinion, not fact. I completely disagree with you.

    And as far as there being more to do, well I already covered that in what I said originally.

  16. #116
    Titan Charge me Doctor's Avatar
    10+ Year Old Account
    Join Date
    Oct 2010
    Location
    Russia, Chelyabinsk (Tankograd)
    Posts
    13,849
    Quote Originally Posted by Heavens Night View Post

    It's all subjective. Yes technically there may be more to do in Retail (it's been around a lot longer) but for me, and others, it all feels so hollow and pointless. Classic on the other hand doesn't. It's not a whack-a-mole loot fest like Retail.

    Don't even get me started on what they've done to the classes in Retail either.
    It's not subjective, the claim was:
    Most of the choices you would make in that version of the game, are made for you by the game in the live version. Less choice, less opportunity for meaningful game play.
    It's simply not true, live wow has more choice and more opportunities for meaningful gameplay compared to classic wow. It doesn't mean that you can't enjoy that, but saying that classic gives you more choice and opportunities is simply disengenious.

    - - - Updated - - -

    Quote Originally Posted by jakeic View Post
    I think the argument that people like the guy you quoted are trying to make is that the retail version of WoW has had the curtain pulled back on the wizard, the illusion has been broken and what happens in retail WoW carries no weight to them because Oz is no longer great and powerful.
    I may enjoy Guild of Dungeoneering more than live wow, it doesn't mean that wow has less interesting characters or less customisation or whatever untrue things my mind can come up with. It has nothing to do with personal enjoynment of a game, it's a case of someone using lie to support his claim, which he shouldn't even support, because it's a damn opinion, just explain why you like it without going into buzzwords and lies...
    Quote Originally Posted by Urban Dictionary
    Russians are a nation inhabiting territory of Russia an ex-USSR countries. Russians enjoy drinking vodka and listening to the bears playing button-accordions. Russians are open- and warm- hearted. They are ready to share their last prianik (russian sweet cookie) with guests, in case lasts encounter that somewhere. Though, it's almost unreal, 'cos russians usually hide their stuff well.

  17. #117
    Quote Originally Posted by Torture View Post
    Like many others, I played vanilla 'back in the day'.

    I was under no illusions about classic. What people seem to forget is that a large part of the challenge of vanilla was simply not knowing what you were doing. Raids felt epic because you'd never been in a group of 40 people trying to play together to execute even the most basic of tactics (the idea of dying to Baron Geddon's bomb seems ridiculous now right?). By modern standards, these raids weren't all that difficult (I went on to main tank Heroic Lich King and comparing that to Raggy is just plain daft) but we got into those raids without 10 years of MMO experience behind us and it 'felt' epic.

    Questing didn't feel as tedious, because we hadn't spent 10 years slowly becoming numb to the whole concept of questing (honestly, there was a first time you collected 10 wolf tails). The community felt more balanced because we hadn't learned how to judge other people yet, there simply wasn't enough information to fine tune your preferences and you tended not to care all that much about the fact the tank had cloth spirit bracers on in Deadmines.

    Look, I could ramble for hours, but I won't. Suffice to say that 'newness' was a huge amount of the appeal and you can almost taste it when you hear the way people remember vanilla. They don't necessarily want the game itself back, they want the feeling of it all being new and exciting and epic. They want a time before we all got burned out doing effectively the same things for 10 years. Let's also be honest when we say that isn't happening.

    So, why does classic appeal to a grumpy old man?

    It's about attainability. These days I'm 40. I'm not the younger man that had all the time in the world for video games. As fond as my memories are, when I think about returning to retail it just all feels so daunting. I'm so far behind both in terms of character and knowledge, and even if I can just about scrape back into endgame on limited time, there will always be that steadily moving goalpost of 'the next expansion' looming ahead of me.

    Classic feels like it has a fixed endpoint (eventually Naxx). I feel like I can just chill, take my time, divert from the path to go and pick a few herbs without the game's final point moving away from me quicker than I can get there. Sure, there will be thousands of people through Naxx before I get there, but I will get there. It won't have been replaced by something even further away. Noone is walking ahead of me constantly moving the carrot on a stick into the distance. The carrot is a fixed point and at some point I shall feast upon it.

    Do I think classic is a better game than retail? It's certainly not as pretty, but it's been so long since I enjoyed retail that my opinion is likely not a balanced one. What I do know is that classic, for me (I don't profess to be the voice of the disenfranchised masses) feels like a game I can invest in again, even if I'm investing in much smaller amounts than I used to. Not because it's better, but because it's attainable.

    If this means that I've turned into a 'lolz casual n00b' in my middle years then so be it, part of the joy of passing 40 is no longer caring about being called a 'lolz casual n00b'. I'll grumble all the way to Naxx.
    Honestly good for you! I wish there were more ppl like you.

  18. #118
    Epic! Pheraz's Avatar
    15+ Year Old Account
    Join Date
    Feb 2009
    Location
    Feralas, Mount Hyal, Quel'Danil Lodge
    Posts
    1,672
    Quote Originally Posted by Torture View Post
    Like many others, I played vanilla 'back in the day'.

    I was under no illusions about classic. What people seem to forget is that a large part of the challenge of vanilla was simply not knowing what you were doing. Raids felt epic because you'd never been in a group of 40 people trying to play together to execute even the most basic of tactics (the idea of dying to Baron Geddon's bomb seems ridiculous now right?). By modern standards, these raids weren't all that difficult (I went on to main tank Heroic Lich King and comparing that to Raggy is just plain daft) but we got into those raids without 10 years of MMO experience behind us and it 'felt' epic.

    Questing didn't feel as tedious, because we hadn't spent 10 years slowly becoming numb to the whole concept of questing (honestly, there was a first time you collected 10 wolf tails). The community felt more balanced because we hadn't learned how to judge other people yet, there simply wasn't enough information to fine tune your preferences and you tended not to care all that much about the fact the tank had cloth spirit bracers on in Deadmines.

    Look, I could ramble for hours, but I won't. Suffice to say that 'newness' was a huge amount of the appeal and you can almost taste it when you hear the way people remember vanilla. They don't necessarily want the game itself back, they want the feeling of it all being new and exciting and epic. They want a time before we all got burned out doing effectively the same things for 10 years. Let's also be honest when we say that isn't happening.

    So, why does classic appeal to a grumpy old man?

    It's about attainability. These days I'm 40. I'm not the younger man that had all the time in the world for video games. As fond as my memories are, when I think about returning to retail it just all feels so daunting. I'm so far behind both in terms of character and knowledge, and even if I can just about scrape back into endgame on limited time, there will always be that steadily moving goalpost of 'the next expansion' looming ahead of me.

    Classic feels like it has a fixed endpoint (eventually Naxx). I feel like I can just chill, take my time, divert from the path to go and pick a few herbs without the game's final point moving away from me quicker than I can get there. Sure, there will be thousands of people through Naxx before I get there, but I will get there. It won't have been replaced by something even further away. Noone is walking ahead of me constantly moving the carrot on a stick into the distance. The carrot is a fixed point and at some point I shall feast upon it.

    Do I think classic is a better game than retail? It's certainly not as pretty, but it's been so long since I enjoyed retail that my opinion is likely not a balanced one. What I do know is that classic, for me (I don't profess to be the voice of the disenfranchised masses) feels like a game I can invest in again, even if I'm investing in much smaller amounts than I used to. Not because it's better, but because it's attainable.

    If this means that I've turned into a 'lolz casual n00b' in my middle years then so be it, part of the joy of passing 40 is no longer caring about being called a 'lolz casual n00b'. I'll grumble all the way to Naxx.
    I played vanilla from the beginning to the end. And if you are an old man with 40 years then I guess I am nearly an old man.
    And it was fun back then, but it was fun because it was new.

    I didn't like some expansion not as much as others did (Wotlk) but I really liked Legion and Bfa (now more because that blue vs red is over).

    I love that I can build my chars around transmogs and looks, mounts and pets and sometimes do a LFR.
    Every char is perfectly styled for how I imagine it to be.
    I can log in an go out in the "world" and make world quests to get gear.
    I can do so many solo content it's awesome. If i suddenly feel like I want to play together with others apart from WQs I can use "I".

    I seriously think that the modern wow is better in every aspect:

    - better looks
    - more looks
    - more mounts
    - more raids
    - better raids
    - better art
    - more things to do
    - solo content
    - you can play EVERY specialisation
    - you have more classes
    - you have more EVERYTHING

    it's just better, sorry. Yes I loved raiding AQ40 back then with my druid. I think it was fun. But you can still raid... you can still farm... and so on... and everything is more challenging if you are into that kind of groups (mythic raiding.. mythic+)

    So...I really think this has nothing to do with your age, but just with your personal preference.
    Live long and prosper
    Zorn | Vynd | Pheraz | Sylwina | Mondlicht | Eis | Blut | Emerelle - Plus 20 more...

  19. #119
    Immortal FuxieDK's Avatar
    10+ Year Old Account
    Join Date
    Apr 2012
    Location
    København
    Posts
    7,930
    Quote Originally Posted by Torture View Post
    Like many others, I played vanilla 'back in the day'.
    I'm a grumpy "old" (47) man.. The Diablo 3 clan I'm in, is actually called <Grumpy Old Men> and Classic doesn't hold any kind of appeal to me.
    Fact (because I say so): TBC > Cata > Legion > ShaLa > MoP > DF > BfA > WoD = WotLK

    My pet collection --> http://www.warcraftpets.com/collection/FuxieDK/

  20. #120
    Quote Originally Posted by FlubberPuddy View Post
    Sure, but in Classic you will be able to "complete a character" and not have something new come out in 2 years that makes all those gear upgrades worthless. Or you can take your time with Naxx because there's not forced TBC expansion that will overwrite Classic servers. The ZG mounts will be there forever, Thunderfury will stay good forever.

    That's the appeal for a lot of people. Especially when the folks who played Vanilla back then don't have as much time to spend playing Classic now.
    If you like that, good for you. It's just a bit strange to me because that basically turns WoW into a singleplayer game. In Witcher 3, after i finished the story, all my stuff stays relevant, too. But i don't have anything to do with it so i don't continue playing.
    Isn't the whole purpose of MMOs to always progress? What do you do with your still relevant Thunderfury when you finished Naxxramas?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •