Modern gaming apologist: I once tasted diarrhea so shit is fine.
"People who alter or destroy works of art and our cultural heritage for profit or as an excercise of power, are barbarians" - George Lucas 1988
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It's not overcharging. Nintendo DID go an extra step above the other remakes, and there's no reason why they should just put it at a lower price because other games do.
I mean, Crash and Spyro I can kind of see, but MediEval? Pretty sure it's safe to say that's niche compared to the other three, so yes the price is going to be lower, and while I don't know much of it off the top of my head besides the little I've seen, 3D doesn't always mean that it took just as much work.
And nothing is stopping you from buying those games instead.
"El Psy Kongroo!" Hearthstone Moderator
Modern gaming apologist: I once tasted diarrhea so shit is fine.
"People who alter or destroy works of art and our cultural heritage for profit or as an excercise of power, are barbarians" - George Lucas 1988
Currently, at the time of this writing, Spyro reignited on Switch has a 78 on metacritic from critics, and a 8.1 userscore. Crash Bandicoot N. Sane trilogy on Switch has an 80 from critics and an 8.5 from users at the time of this writing. The first review I see on Crash from Gaming Age gives it a perfect 100 score and lists $39.99 in the review blurb about the game, seeming to indicate it is a great value.
Whether you believe critics should give games credit or take credit away based on their monetization, it isn't relevant. What I think most of us will agree on is that at least SOME reviewers consider this when reviewing these games.
At the time of this writing Link's Awakening for Switch has an 88 critic and 8.6 user score.
I would also argue that The Legend of Zelda has a higher value as an IP than either of the other two.
So why should Link's Awakening be sold for the same price as the other two games? Wouldn't it be a bargain to get Link's Awakening for the same price as the other two games? Why should they sell it at a bargain price?
At full price, the game has already been successful in sales. Simply googling has made that clear. So.....
Last edited by Zenfoldor; 2019-09-26 at 08:59 PM.
....Okay now you're just not making sense. It's clear you're just grasping at straws, because you don't know what actually goes into making a video game and I don't have time to put 4 years of college and experience in the games industry into a forum post.
I expected this reaction from the thread, but I was hoping to be proven wrong.
You're the one that came into this thread guns blazing claiming Spyro took as much work as LA when it's a fact it didn't- Link's Awakening started development after MM3D released which was well before Spyro remasters where in development, and now you're telling me I'm grasping at straws? That's cute.
Nintendo has no idea how to make games, should definitely hire Poppincaps he will copy and paste some ancient ass gameboy code over to a game fully rebuilt in 3D, HD, widescreen, without scrolling screens. No problem at all.
There really isn't a gray area. Think of it like this a remaster is using a skeleton, organs and building it a new body, a remake is starting from scratch with a brand new skeleton and organs.
Not all remasters are equal, but also not all remakes are equal.
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Yea then we would get ports of sprite based games sold at $20 and Nintendo stock would dip below the Wii U days.
...anyway, I edited out my line about the industry standard of a remake vs remaster, because it detracted from the rest of my post. Think what you will, however I do think that it is impossible to define the exact link where a remaster becomes a remake. There are so many games now that span the range from simple port to reimagining that allow for a gray area where we will disagree about what is what on some games. That's all I'm saying.
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Then why do gamers disagree so much on message forums about what is a remake and what is a remaster?