N'Zoth's room.
Ny'alotha's skybox
Carapace of N'Zoth
N'Zoth and Nazjatar
N'Zoth's room.
Ny'alotha's skybox
Carapace of N'Zoth
N'Zoth and Nazjatar
Last edited by olddog; 2019-10-09 at 01:51 PM.
I gotta say, Ny'alotha is so badass to look at. Looks extremely Lovecraftian, and it also looks like a mix between something from the Elder Gods, as well as the Chaos Gods from Warhammer. This is definitely a place that could seem to set up something relating to a future battle against the Void Lords.
Imagine: Mortals defeating an Old God at their full might. Something not even the Titan Keepers and their constructs could do. I mean, it isn't an impossible feat, because we did Jail Sargeras, and slay a corrupted World Soul, but still...
Proving Sargeras wrong. Talk about irony.
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Also, N'zoth above Nazjatar is...uhm...
NOPE! NOPE! NOPE! NOPE! NOPE! NOPE! HELL NO! NO!!!!
Ny'alotha seems gorgeous but as a drawn skybox, will it be static ? That'd be a shame if those tentacles didn't move an inch.
Gods, that thing is huge! How are we supposed to actually fight that? Focus on one eye and hope he dies?
What's with the Nazjatar map? Presumably we fight N'zoth in Ny'alotha - in what context would we interact with him outside of Nazjatar?
Does it look like anyone else like his mass would rise out of the ocean? (based on this map)
Sargeras didn't care about the Void Lords. He did care about the Old Gods corrupting a World Soul though. If a World Soul was corrupted (ESPECIALLY AZEROTH, which is deemed to be the most powerful one), then it would make a Warped Titan/Void Titan, something that would corrupt everything, and surpass even Sargeras himself in terms of might. That's what scared him.
It looks nice but i was so disappointed with antorus with how small it actually was and turned out to be just some hallways. I want a firelands style raid but much bigger
...Ok, time to change the ol' Sig ^_^
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Apparently just an unused blockout from when they were building Nazjatar very early in the expansion cycle. N'Zoth himself would have been a subzone, with players traveling on his carapace.
I'm not sure how that would have worked very well, since if he was just stationary terrain he wouldn't feel very alive.
Those N'yalotha pics look a lot like the fan art for the Overmind in Char (in SC1/remastered). But Soon-TM approves, especially if those tentacles do move from time to time
Still, I'm worried that iconic places such as Argus, Nazjatar or the Lovecraftian N'yalotha are being dumped as patch zones. Argus or N'yalotha could have easily carried entire expansions on their own imo... Just imagine a huge, HUGE Lovecraft-inspired city the size of the entire Broken Isles /drool
ya cause spine of n'zoth is what really really need for this raid....