Last edited by Schattenlied; 2019-10-09 at 07:19 PM.
A gun is like a parachute. If you need one, and don’t have one, you’ll probably never need one again.
I agree with this. There are so many ways not to be camped.
That is one reason why I love pvp servers. Being aware of your surroundings and not getting into contested areas of the map... Trying to learn to get around them is a challenge at times but it brings in another element of the game that I find enjoyable.
Heres a tip I found that helps!
Im in STV at the Ness basecamp, shit is always happening there and very contested. The other day I needed to turn in some quests and of course there's like 6 ally hanging out there. To get around this I literally RP walked my way into the camp very slowly and they all looked at me but didnt engage. They didnt consider me a threat but I just thought it was so funny and a good way to use mechanics and elements like this to get what I need.
They should have attacked me though considering how much of a "dirtbag" I am on this game. I would for sure will engage them after Im done with my turn ins and out and about. lol
"You can't make the judgement of prostitution simply by observing an exchange of goods." - Quetzl
You do realize their *character* is not suffering... they are. You know that, right? The character feels nothing. The *player* can no longer play the game while you are camping them. So the real question is this: is your intent to stop other *players* from playing the game? Because that's really all corpse camping does.
I consider it a public service. My faction gets more access to mobs. They get safer areas to quest. Lots of benefits. I consistently kill everyone. I'm not going to share. If you show your face, you die. Period.
The same is done to me. I don't get angry or make up pseudo morality diatribes to try and make sense of it so I can sit on my high horse and try to feel morally superior to try and justify my own stupidity for rolling on a server type which I don't belong. That is the dangerous world game play that I enjoy. Predator or Prey, kill or be killed.
I find that a little too much corpse camping is just enough.
Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA
“All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.”
― Douglas Adams
Oh man, so glad I dodged the bullet that is PvP servers, this time around.
No I mean it in the sense that I hate the character that they play. I dont know the player IRL so I have no harsh feelings towards them. We could be friends for all I know.
But yes!!! Personally I hate gnomes and try to kill them as much as I can. I also love the sound they make when they die and when they jump up in the air its so funny!
Im not trying to stop anyone from playing the game. Quite the opposite actually... I want them to get on their main or get friends and spend more time fighting this war with me which might lead to me getting corpse camped too. Like what we were talking about earlier, there are many ways to get around getting camped.
"You can't make the judgement of prostitution simply by observing an exchange of goods." - Quetzl
No they are other faction no1 will care
Now if there is some guy questing and you start a little war in a questing zone peopel may be annoyed. But they won't black list you from groups
That's exactly what you're doing, all intentions aside. Additionally, you're assuming they have a main. Think of it this way: If there was a flag that enabled you to be camped... no other up side... how many people would turn it on? Would you? Or would you enable PvP with no camping as that would result in more time for actual PvP?
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Is sitting on someone's corpse to re-kill them when they're 50 levels lower than you REALLY PvP? Or is calling it that just a great way to work out some personal issues?