With all due respect, use your brain, or are you corrupted aswell?
They would possibly explain it with an azerite device made by Tinkers that causes immunity against their whispers.
"The last remaining sources of Azerite inside the Heart of Azeroth have been given into the smart hands of the Tinkers of Undermine, allowing them to build great devices we've never seen before to swap into the Shadowlands in a manifested form at will / block any Old God whispers to those who wield them."
Very hard to explain why we have Tinkers atm.
Considering that we're fighting two, (possibly three) Old Gods in this expansion, and Sylvanas was front and center throughout BFA (even on the promotional material) raising NE Dark Rangers, and having Nathanos venture around the map doing her dirty work, this expansion would actually have been the perfect time to introduce Dark Rangers or Necromancers. It didn't happen.
races for Tinker are most probably going to be:
Gnome, Goblin, Undead, Human, Orc, Dwarf
If we could all sit and talk without demonizing one another and attempt to understand the opposite point of view, the collective world would be a better place. Mental bigotry is the worst of all.
Horde
Goblin (obviously)
Mag'har (iron horde)
Bloodelves (they have some techs, like animas and stuff)
Undead (alchemists)
Alliance
Gnome (obviously)
Dwarves (they are techs too, gyrocopters and stuff)
Draenei (cutting edge techs and titan related)
MechaGnome (obviously)
Humans (could work easily? since they ride tanks and fly airships)
Last edited by Teaon; 2019-10-10 at 12:39 PM.
That's how they are presented as of yet ingame due to dark ranger class not existing. However, both lore and abilities differentiate hunters and Dark Rangers.
Hunters doesn't fulfill the need for a dark ranger class. People wouldn't ask for Dark Ranger class if Hunter were...
Telling others to play hunters is thus a stupid statement. You're other argument that they aren't unique enough to stand on it's own is frankly ALSO stupid statement. Due to fact that they ain't designed yet. We can claim Tinkers aren't unique because engineering exists, but the fact remains that they are as unique as they are designed to be. Same goes for ANY class to be introduced.
You could literally take any class we currently have and make a 2.0 version of it. Warrior 2.0, Priest 2.0 etc etc... They can be introduced and be UNIQUE with new gameplay design if you design them to be. They will clash and be redundant when it comes to aesthetics, you can't however say they won't be unique when it comes to abilities and gameplay.
Since the sole reason to add them would be to add a new spin and be unique compared to previous classes.
No class would EVER be introduced if it doesn't give anything unique with them. Which means that if Dark Rangers were to be added or if Tinkers would be added, or if Necromancers would be added, or if Shamans 2.0 would be added, they would bring unique gameplay with them. Simple as that.
Sounds to me that you think Hunters have covered literally every single base when it comes to a bow class when it comes to design, which shows your lack of imagination and interpretation of a weapon choice. We have multiple 1h users, 2h users, staves you name... all of them being shared among classes yet they are utilized differently.
Current Hunter doesn't play anything like what any of us have seen of Dark Rangers, which mostly stems from Sylvanas as the prime example. Only time they ever did was when they had black arrow, which got removed due to the fact it's horrible misplaced on the class.
I know Teriz used gazlowe from hots as an example of skills. Which is the same amount as Sylvanas. Tinker themselves don't have much abilities to stand on their own either. Most of tinkers abilities have to be CREATED and the class itself needs to be expanded on to make it a full blown class. Same goes for literally ANY other class that have ever been introduced and will be introduced in the future.
Monks are a great example of that, there wasn't much except few references to pandas and brewmaster from wc3... BOOM expanded upon into a full blown class with 3 specs and a expansion to boot.
Saying there isn't enough material atm is an argument in FAVOR of a class introduction, because that means you have some key component of the class that needs to be done right but then you have pretty much free range when it comes to design which makes it EASIER for them to be unique.
This argument is true for even Tinker. There isn't much for tinkers currently which means it's a very good class to introduce because you can truly bring something unique with them.
Can we please stop making the stupid assertions that "X class won't be unique" when the entire reason for ANY class to be unique is through how you've designed them to be. No future class have been created yet, thus we can't know if they are to be designed in a unique way or not. When blizzard design classes and heroes they go for gameplay first, if X abilitiy haven't been referenced earlier, they create it.
Last edited by Kumorii; 2019-10-10 at 12:42 PM.
Let's be completely honest here; The Dark Ranger is essentially just an undead Ranger. That is literally the definition of a Dark Ranger in WoW. Thus, any Forsaken Hunter is essentially a Dark Ranger. That said, the DR is a possibility due to the popularity of Sylvanas and the strong desire of a new ranged class. However, it IS a fair argument to say that a Dark Ranger is covered by the Hunter class entirely, even without Black Arrow, because outside of Sylvanas, Dark Rangers as shown by WoW are just Hunters with Shadow-based arrow abilities. If all you need to cover a class concept is 1 or 2 basic abilities, then yes the class concept in question is shallower than a kiddie pool. I'd also be VERY surprised if Blizzard introduces yet another elf-based, shadow-based, 2 spec hero class into the game right after Demon Hunters.
Tinkers really have none of those limitations. You could make 4 Tinker specs and not even come close to themes or abilities of any existing classes. That is what makes the class so appealing to so many players. In addition, the WC3 abilities of the Tinker are untouched, and the HotS abilities are also untouched by existing classes, so the Tinker concept has FAR more abilities to work with than the Dark Ranger does. So while both classes have a chance to become a class in the next expansion, which one is better for the game? A rehash of an existing class that will struggle to create interesting and unique specs, or a wide open concept that isn't based on elves (for once) that can actually give us something NEW to play?
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The Motherlode wasn't Undermine, just FYI.
And it's laughable that you're comparing a zone to Sylvanas being on the cover of the expansion and being the main focus of the expansion. Again, why not introduce Dark Rangers in an expansion where the 2 main characters (Sylvanas and Nathanos) are Dark Rangers, and where Sylvanas is creating new Dark Rangers?
Simple question to answer. The reason why we didn’t get a new class this expansion is because of statistics. We have been getting a new class every other expansion since wotlk 100%. Every class has been tied to the expansions theme. I don’t see why you delusional people can’t see that. There’s a pattern. If we were talking about final fantasy 14 then I wouldn’t have even joined in this conversation. Why? Cuz they don’t have jobs(classes) ties to the theme of the expansion. The only exception is samurai with stormblood. But we are talking about WoW here so I digress. Why do you think tinker has the slightest chance of possibly even being considered for the next expansion with the current events of WoW. Sorry bro but you’re just setting yourself up for disappointment, it’s laughable.
Edit: my bad on my mistake on the motherlode.
Last edited by Usernameforforums; 2019-10-10 at 01:11 PM.
*facepalm*
Why are you tinker fans so hellbent on being insufferable and obnoxious tools who tell others what they should enjoy and not.
No Hunter doesn't cover Dark Ranger because Hunters have 0 abilities that are associated with Dark Rangers.
Engineering is covering your Tinker needs. Guess we are back to kindergarten arguments as you've demonstrated in earlier discussions. As well as in your reply that's filled with assumptions and misconstrued versions of my arguments.
Last edited by Kumorii; 2019-10-10 at 01:21 PM.
I hope they announce Dark Ranger as a New Class, it will be So damn good, creating my human male dark ranger with new hair style and custimaztion options in order to create my own Natnahos Brightcaller.