Imagine a game released this year. You travel un top of an ancient whale to the middle of the ocean. You descend to the ocean floor and find ruins of a long lost civilization, made of stones that a míithril dagger can't even scratch. Deeper inside you find a city deep underwater with a technology far ahead your own, run by faceless giants who command magic you can't even dream of.
Yeah, for me things can't go more Lovecraftian than this.
Eh, we didn't know that much about the Emerald Dream, Argus, Nazjatar or Ny'alotha. We thought we knew about Pandaria and it turned out to be a mostly empty canvas for Blizzard's writers. Whatever they want to do with Shadowlands, they could have done it with most of these places.
If anything, I expect they'll do the same thing with the next few expansions: they'll hint at something brand new and then waste the stuff they've been hyping for months.
If people complained about Metzen sometimes getting too excited about a new story and rushing towards it, the current writers are way worse, and they have zero respect for established racial identities, faction ideals and character personalities, if they need a hero and a villain, they'll force the first couple of names they pull out of the wiki into those roles. It's embarrassing.
Northrend didn't have forest zones or titanic facilities before WotLK.
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And this doesn't feel good.
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Emerald Nightmare at least had Val'sharah.
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I hope so. Imagine expansion where Illidan is absent and we have to assault Argus(5 new zones) to prevent demons from freeing Sargeras.
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I am sure he wants thme Draenor-sized.
I wouldn't worry to much. They kind of described it to be like the emerald dream which means they can use it whenever as often as they want in any new way as long as it retains the theme and vague rules.