If they really go with a death theme xpack, i think Dark Rangers or Necromancers are mostly likely to happen, sadly, because i would want a class without magic shenanigans.
But on the other hand, if Dark Rangers become a thing and they pull a DH out of it, as in, 2 specs, 1 tank , as we seen sylvanas fighting, and 1 ranged spec, that play like bm, but without a fucking pet, with more shoots than commands and any nature relataded abilities, ill be pleased.
1) Then surely you can link me to the poll that supports your claim that gnomes and goblins are unpopular due to lack of a class they can identify with.
2) You damn well know what I'm talking about.
3) Of course it is. Understanding someone's agenda, especially when they are trying to ram so much down other people's throats, is incredibly relevant information.
See this right here. This is patently false. Your view is backed by your opinions which you are claiming to be evidence. You have taken a carefully curated assortment of facts to support your desire to see a Tinker class, and that's all you have.
And let's be clear. That would be fine... if you stopped acting like this was anything bigger than speculation and personal preference.
Which brings us back to the question - what is the point of all this from you?
Also, food for thought - there's a reason you are getting tons of pushback from people in this thread, and it's not because you're a genius and we're all idiots. If you have even the slightest interest in posting in good faith, you might want to reflect on this.
C'mon man, at least mildly act like you read what I wrote.
These would be examples of the carefully curated assortment of facts that you use to support your desire to see a Tinker class.
And again, that would be fine if you just treated your speculation as... speculation.
Also, I'll reiterate:
Which brings us back to the question - what is the point of all this from you?
Also, food for thought - there's a reason you are getting tons of pushback from people in this thread, and it's not because you're a genius and we're all idiots. If you have even the slightest interest in posting in good faith, you might want to reflect on this.
(though based on this response to me, I guess we can all assume you're not interested in posting in good faith)
that has really nothing to do with what i said tho i know abut the demon hunter thing but does not really change my point
i am just pointing out the sillyness of this themed thing and how it have holes
we had alot demon content tbc to wod orc draenei thing that turn into a demon thing and legion right after
even if people dont want a machine based expansion its silly if it keep going to be based around theme
becus we have people forcing themselves to hate gnome and goblin who knows they maby even hate MiniMe
ofc people struggle to the a machine based theme expansion i cant see it to a full thing but blizzard is kinda moving out of the old pattern no new race every expansion but keep getting new in the same expansion that meens it can work with classes aswell this is a wait and see thing not what they did in the past
but you know lightforged draenei tinker use light
I think you'd be hard-pressed to make a valid argument regarding how a huge sword slowly killing our planet and making magic crystals with steroid-like effects for both people and machines wouldn't be pivotal in the follow expansion.
The WC3 Brewmaster HAD nothing to do with the monk class until the Mists of Pandaria expansion came along. Because the brewmaster in WC3 was not a monk. The brewmaster was just that: a guy who loved drinking and making beer.So Brewmaster has NOTHING to do with the Monk class?
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The monk was not based on any WC3 hero and/or unit. It was based on the RPG trope of the oriental martial artist monk, and the WC3 Pandaren Brewmaster was used for flavor.
But not as basis for the class. Saying the WC3 unit was used as basis for the class is like saying paint used to paint the walls was used as foundation for building the house.
Yeah, but we didn't see that until after 7.3 was released. If BFA followed the theme of the final Legion raid, we'd be in a Titan expansion. Almost none of the major themes of Legion carried over into BFA.
So once again; The Brewmaster hero from WC3 was used in the creation of the monk class.The WC3 Brewmaster HAD nothing to do with the monk class until the Mists of Pandaria expansion came along. Because the brewmaster in WC3 was not a monk. The brewmaster was just that: a guy who loved drinking and making beer.
So a Brewmaster Monk doesn't exist?The monk was not based on any WC3 hero and/or unit. It was based on the RPG trope of the oriental martial artist monk, and the WC3 Pandaren Brewmaster was used for flavor.
If you take away every aspect of the Pandaren Brewmaster from the Monk class, you wind up with an entirety different class.But not as basis for the class. Saying the WC3 unit was used as basis for the class is like saying paint used to paint the walls was used as foundation for building the house.
No, it wouldn't be, because the last raid of Legion wasn't centered about the Titans, but centered about ending the Legion threat once and for all, and the lead-in to BfA was the aftermath of it.
Except the WC3 brewmaster was not a monk back in Warcraft 3, and it was not a monk in WoW, until the Mists of Pandaria expansion came along.So once again; The Brewmaster hero from WC3 was used in the creation of the monk class.
Don't play stupid. I'll repeat what I said since you apparently ignore everything and focus only on a few disjointed words: the monk class was based on the RPG oriental monk trope, and the WC3 brewmaster was added as flavor and to make it cohesive with the expansion. The WC3 unit was not used as a basis for the class.So a Brewmaster Monk doesn't exist?
If we remove all aspects of the pandaren brewmaster from the monk class... guess what? It will still be a monk. Because, again, the unit was not the basis of the class.If you take away every aspect of the Pandaren Brewmaster from the Monk class, you wind up with an entirety different class.
I'm not saying that's false. Stop being deliberately obtuse.
What I'm saying, and others are saying, that this is not EVIDENCE that Tinker must happen nor does it make Tinker FACT.
So no, let's not try this again until you stop being ridiculous.
And again...
Every time I ask these and you don't respond, you lose more credibility.
And the final boss was a corrupted Titan, and the expansion ended with the Pantheon and Sargeras, and the realization that the planet itself is a sleeping titan...
What is a Monk in your view?Except the WC3 brewmaster was not a monk back in Warcraft 3, and it was not a monk in WoW, until the Mists of Pandaria expansion came along.
The Brewmaster was also added as a spec, its concept of Brewing was added to each spec, its clothing and weapons were Monk exclusive items, its WC3 abilities ended up in multiple specs..Don't play stupid. I'll repeat what I said since you apparently ignore everything and focus only on a few disjointed words: the monk class was based on the RPG oriental monk trope, and the WC3 brewmaster was added as flavor and to make it cohesive with the expansion. The WC3 unit was not used as a basis for the class.
Yes, a bland 2-spec class without a theme.If we remove all aspects of the pandaren brewmaster from the monk class... guess what? It will still be a monk. Because, again, the unit was not the basis of the class.
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I never said it was.
Teriz = Master of Circular Reasoning.
"Plato is dear to me, but dearer still is truth." - Aristotle
Yeah, I wrote a pretty long reply to him trying to bridge common ground.
He cherrypicks 1 line out of it, makes a dismissing statement, and that was his entire reply.
He's not actively listening to any counter points, he's just looking to dismantle anything that goes against his ideas.
I guess you didn't understand the point I was making. No, they don't have this knowledge right now, but you're making the same sort of argument people made about Zandalari paladins when Rezan died. Although they are not tinkers at this point in 8.2.5, they are well suited to it, and perfectly well suited to overcoming the obstacles presently preventing them from it (they just escaped slavery, they are intelligent, and they are curious).
Are they interested in technology? According to the Allied Race Preview, they are capable of "turning what they find into opportunities to thrive." They are interested in everything they come across. As of the Horde's arrival in Vol'dun, they've come across goblin technology, why wouldn't they be interested?
As for taking time to learn things, that rarely plays out in game outside of major lore characters. Arthas raises death knights and they immediately start learning abilities. In our class halls, we trained troops of all kinds at 30 minutes a piece. In addition to all that, a tinker's role is primarily in using technology. It may take some knowledge to modify it, but far less than building everything from scratch. There is no reason to believe that they wouldn't be able to pick up the class immediately upon release.
The only race I mentioned that I consider to be unlikely based on their nature was Blood Elves. Even that was assuming that tinkers don't use magical constructs, which I will admit I consider less likely than a more strictly technological concept, but I have never claimed even that was impossible. I don't know who you're talking to here, but it's not me. Check my race predictions earlier in the thread if you like. I even stated in my own predictions that Blizzard was likely to prefer giving players more options versus being more restrictive.Still doesn't mean they can become "masters of technology". It's downright amazing how people, in the same breath, can dismiss races that have actually dealt with technology, like humans, dwarves, forsaken and orcs, "because they're not tech-oriented", but then go and say that vulpera can be tinkers, despite being the least technology-oriented race after the tauren and night elves.
Things people want that are easy to make aren't more likely to end up in the game? Really, man? That's the only claim I made here. Void Elf paladins are specifically not possible, but maybe a Void based version could be added as a prestige class. In that case, yes, my point would most definitely apply. If you can simply recolor abilities, versus creating completely new ones, and the result will be something people want, then that's clearly a good use of resources for Blizzard as a company. This is not a controversial statement.Which has zero bearings in deciding if said race can have the option to pick a given class. Otherwise, where are my void elf paladins, since they share the blood elf skeleton?
"Nonsense" is your argument. Goblins and gnomes don't have "exclusive" animations regarding technology, this "production cost" argument holds no water. Production costs are not addictive. You won't have the exact same work and cost to add a new race option to a class that you had when the class was created.
Last edited by protip; 2019-10-17 at 09:37 PM.