Originally Posted by
clevin
Sigh... you utterly missed the point....
The design goal of classic was to recreate Vanilla as closely as possible. Not perfectly, but as closely as they could given some constraints like integration into BNet, etc.
Now, you want to use the fact that some things changed to advocate for MORE changes which is confirmation of the slippery slope argument... that by changing one thing you open the door to people saying "We changed A, let's change B, C D and E!". Congrats, you just played yourself.
Also, most of the changes you note aren't gameplay related. Altering mana use... is. It has follow-on effects that will be obvious and inevitably some that will not be anticipated. We could do this... OR we could tell people that, with 15 years of hindsight, it's their issue if they picked a hybrid class and only want to DPS. Given that you seem to think that because some things have changed we can accept other changes, why not alter the mana use for my mage? Why not put combo points on the rogue vs the target? Why not.... See where this goes?
It's not that some of these changes are bad ideas, it's that you start to move farther and farther away from the primary goal of Classic... which is to be as close to Vanilla is it's reasonable to be.
- - - Updated - - -
I played vanilla, asshole. You obviously did not. And I didn't argue it was perfect. It's goal is to be as close as it can be done given time and other constraints. But you just got an /ignore because you're incapable of anything more than a 13 year old's level of discourse.