Originally Posted by
JavelinJoe
That is a few steps further yes but I can see where it comes from, hunter did become seriously bland, its my favorite spec concept wise along with DK but I do think SV ranged should have stayed, melee spec should have been added seperately but the game was desperately in need of that fantasy being filled, melee fighting side by side with the beast, the woodsman/hunter archetype is present in every culture worldwide, and almost all use spears/bows in combination, with a very strong emphasis on traps, mastery of the environment etc, and that is what SV is trying to be with the pet thing being mixed in.
Hes saying you just want to play a warrior, Ive no clue how he equates these two. One is quite literally a hunter of animals/people, a woodsman, someone tribal, using spears, and bows to hunt/be stealthy, to a warrior, whom in WoW terms is all about power and armour, literally completely opposites.
Id love to see more work to SV though, I still think its really boring, its 100x better than legion but id like to see more emphasis on its ranged ability, maybe they are doing that by going back to the ways of old where a hunter is always a hunter, with a slight twist based on spec. I always envisioned the melee hunter as someone who fights side by side in melee range with fast sweeping attacks with the spear etc, precise mastery of a spear etc, with exploding back to range, using their agility and whipping out their bow which they have equal mastery of, something like a CD where your entire ability set switches to pure range for like 30s or something.
I think that would make for some seriously engaging gameplay aswell as making them extremely interesting having such a balanced blend of both melee and ranged ability.