Hello , There should be a revamp of the Talent system in the new Expansion
Here is how is the revamp
-There will be Major Talents and Minor Talents
-Major talents are more powerful and rotation-altering
-Minor talents offers minor boosts and niches
-Instead of 3 options On talent rows , Have 2 options and offer more rows in the talents , instead of like 7 rows of 3 options , we can have 11 rows of 2 options
-this will give us more talents
-Remove useless Major talents from the options , or Turn them into Minor talents(discussed later) and introduce new ones in place of them
Minor talents : The minor talents is for 4 things , This could be collection of Azerite traits /essences/new ideas with class flavor or theme flavor , 5 things here
1) General minor talents : All classes share them
2) specialization minor talents : Spec or class-related minir talents
3) Dungoens and raids minor talents : Only gets active in Raids and dungoens , Ideas could include(numbers should be low)
-when a party member die , you gain 5% dmg boost for 7sec
-Each mob you kill(or help kill) in dungoen , grants you X haste for 3sec , this effect stacks
-While actively killing a boss , you gain X intellect/agi/str every 3sec , this would help with Long boss fights in dungoens or tyrannical week
4) Zone Minor talents : this ones only get active in the zone specified , There is 4 talents for all zones , choose 2
For ex : in Nazmir we get a minor talent related to blood/souls
In tiragarde we get minor talent related to pirates
In Nazjatar we get minor talent related to water etc
5) PvP talents relates to PvP
So
Minor Talents could fill some niches , for ex if a class is bad in mobility , minor talent would offer a SMALL boost in it
As for the MINOR TALENTS rows :
General Talents : 3 rows with 2 options
Spec talents : 5 Rows with 2 options
Dungoen and raids : 3 rows with 2options
Zones : Each zone gets 1 row of 2options
PvP : 3 rows of 2 options
Minor talents should be fun not dmg increases
For ex : some druid Minor talents ideas
-Standing still for 3sec grant you earth roots that heal
For small amount every 1sec , moving removes effect
-After you swiftmend : a small tree will spawn around the target which grows over 3sec , after 3sec it burst and heal all in 7yards arouns it
-for every moonfire you have , Starfall dmg is increased by X
And much more i can make ideas for all classes ez