I will be honest right now, no matter what the new class is I am playing it. Tinker, Dark Ranger, Necromancer, Dragonsworn. I have played and mastered every class over the years and this won't change that.
They were in WC3.
They've been a part of WoW as long as gnomes and goblins have (the whole time).
They are the most requested class, and Blizzard has acknowledged that people want them.
There is no other class that represents the mechanical abilities of goblins, gnomes, or anyone else who would use technology in combat, even though it's pretty common in Warcraft in general.
*Mekkatorque, Gallywix, and Gazlowe were all featured in the War Campain, specifically demonstrating their combat styles as tinkers.
*Mechagon demonstrated loads more tech based combat styles.
*There are island expedition teams for both factions that have tech based tank, range dps, and healer NPCs.
The three last points are specifically tied to BfA, which is why I think that they'd be coming now. It looks like a way to set up a class ahead of time rather than relying on a new expansion's theme. It's not conclusive, obviously, but it's a pretty decent set of evidence for their presence in Warcraft, and Blizzard's recent attention to the idea.
Can't wait for all the tears when Tinker gets announced.
may aswell say the same thing here dark ranger is most likly not gona happen becus dark ranger is still in horde faction even Delaryn Summermoon joins the horde in the calia becoms forsaken leader video from ptr
the elfs that fighted back in darkshore were wisp and ghost not dark ranger versions
faction problem is in the dark ranger thing + they dont want to do another demon hunter thing where it is race locked
necromancer seems more likely but so far the 17 juni leak that told us most of the stuff that gona happen seems to even say tinker and skin class
so its a wait and see https://imgur.com/a/etFZctZ people can try to say it is debunked but this was around the time blizzard fired 500+ people so does not surprise me
it even says shadowland so its a wait and see and to see what blizzard scratched to do different
This is how I feel too even down to the slight disappointment. You know there’s still gonna be rampant bashing from the side that “wins”
- - - Updated - - -
Agreed, even though I’m not super keen on another dark/death/shadow class
1.Mechagon and Mechagnomes.
2.Gazlowe's abilities from Heroes of the Storm (where he is portrayed as a Tinker) wound up in his Island Expedition team's abilities, and they all had level requirements.
3.Gazlowe replaced Gallywix as leader of the Goblins. Gazlowe hinted at potentially working with the Gnomes in Mechagon.
4.Mekkatorque became a raid boss in his mech, and (I suppose) unified the Gnomes and Mechagnomes.
5.Multiple NPCs including IE Gazlowe displayed mech-based mechanics that were new for BFA.
6.New Goblin mech model (AMOD/GMOD)
7.Motherlode and the retaking of Kezan
We'll know in a few hours if any of that meant anything.
I said this in another thread, but my thinking is this:
It was revealed at some point (Jailor of the Damned, I think?) that the Frozen Throne is a gateway/portal/link to the Shadowlands. Fine. Wonderful. So that means we can GET to the Shadowlands via that route.
But that makes no guarantee we can get back.
So, enter the Tinker, who creates some sort of time-space-dimensional rift transport thing (Shadowlands Humanoid Interdimensional Transporter, or SHIT for short?) that lets us get BACK to Azeroth. It's not the most simple of class links, but it could work if Blizzard is adamant on implementing Tinkers.
Why are you going to go and call people middle schoolers? It speaks a great deal to YOUR maturity.
If death v death worked so well the first tine then why should we add more? Especially dark rangers?
You seem awfully emotionally invested in a class in a game.
- - - Updated - - -
Lol I love it
It actually is: Another example is Destruction Warlock is only a Fire Mage with more primeval fire damage tabbed through the twisting nether. But in the end it's still nearly the same as a fricking fire mage.
So why can't necromancer exist just because Death Knights can summon a fricking ghoul? Sorry, but it is actually the same.
Because people using very bad arguments when they are vehemently against something happening for personal reasons.
Every class has shared/overlapped themes with other classes. Its inevitable when the game only has 3 primary roles.
They could very easily create a truly unique class with necromancer. They could focus on casting abilities through pets, they could allow you to actually take control of your pet and essentially "play" as it, they can have the first true multi-pet class that isn't reliant on CDs or procs to get more than one pet out.
There is even a logic to making necro the first cloth-based tank spec, by either having pets "tank" or by having the necro tank and utilizing his minions to protect him, as a sort of "bone armor"