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  1. #41
    Quote Originally Posted by Dekkers View Post
    What was that... no one wants Classic I thought?

    dummies.
    Yon 'You think you do but you don't....' guy must be rethinking that stance.

  2. #42
    Quote Originally Posted by otaXephon View Post
    Sorry, I suppose I should have been clearer: It doesn't matter in the way you think it matters. And for what it's worth, they did exactly what you're saying they didn't. They told us further Legacy is an option and Classic+ will never, ever happen. We'll likely hear more about Classic as it rolls through phases but for now this earnings call simply confirms what everybody already knew.
    Ah, I think I should have been clearer as well: They didn't have an exclusive panel for Classic at Blizzcon, despite the fact that it is their hottest current property. And it has a bunch of giant question marks for the future around it, and having a dedicated discussion even if they don't have the answers yet would have been a good idea. Offhanded remarks about the possibility of TBC or WotLK servers isn't quite what I'm talking about. Also, I don't recall anything about them categorically denying the possibility og Classic+.

  3. #43
    Quote Originally Posted by Lyasandre View Post
    World of Warcraft Classic is to thank for that, Blizzard should really learn more from it just like they said and bring more of it into retail!
    Nah, Classic is fun but retail is it's own beast. It wouldn't work and they tried it with WoD and it failed spectacularly.

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    Quote Originally Posted by glowpipe View Post
    no it doesn't.. Servers are already starting to become barren wastelands. If it had kept growing, Why was there said like 2 lines about it on blizzcon and nothing more ?
    I don't think it will grow but your absolute denial over classics continued success is just staggeringly funny.

  4. #44
    Pandaren Monk Redroniksre's Avatar
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    Quote Originally Posted by otaXephon View Post
    It's included with the same subscription for a reason. Your moral repulsion or retail is anecdotal at best. "Everybody in my Discord channel, RETAIL IZ 4 NOOBZ, agrees that retail sucks," is hardly useful conjecture.

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    And players like you are really reaching (heh) to spin a positive statement in a way that it aligns with the typical anti-Blizzard cynicism you see around here.
    Right? Everybody in my friends list (save for 1 person) that had started playing Classic have all quit by now. But they also didn't come back to retail either, they just quit all together. Everyone should of known Classic will retain at least a decent population that is for sure, though now with Shadowlands announcement i doubt it will be higher, but who knows it doesnt really matter anyways.

  5. #45
    World of Warcraft Classic drove the biggest quarterly increase to subscription plans in franchise history
    And yet, so many people on this forum were absolutely sure that Classic is "just nostalgia" and "dead in 2 weeks"


  6. #46
    Quote Originally Posted by keldarepewpew View Post
    The earnings call Qand A says otherwise. im sure you are privy to activions blizzards internal numbers.
    MAUs can stay the same but servers can still become empty. you only have to log in once a month to be a MAU.

    just about everybody i know doesn't log into classic _every day_ anymore. and most that still play regularly, play with guildies/friends and don't use LFGchat much. so if you are just standing around in a city, i can totally understand there being the appearance of a player drop.

  7. #47
    Quote Originally Posted by FelPlague View Post
    if this lasts another qauter, then well i think we can label classic an outstanding success.
    If they made net money off of the returning subscriptions, Classic is a success. Period. The moment the made more money than they spent, Classic was a success. Everything beyond that is bonus.

    The largest recorded quarterly increase is roughly 2.6 million (Q3 to Q4 '14); so we know that Classic was MORE than 1 Million increase in subs. That's at minimum, an extra 39 million dollars assuming worst case scenario (Only 2.6 million extra subs, not a single sub resubbed, none of the subs were for 6 months). I would be surprised if the development cost was even that high. (For 2 years of development, 39 million would mean roughly a team of 130 in salary, which is MASSIVE and highly unlikely the team was anywhere near this size)

    So given the worst case scenario seems to have already netter profit, it doesn't matter how Classic does beyond. It's definitively a success.
    Last edited by xGLxAnubis; 2019-11-07 at 10:34 PM.
    Quote Originally Posted by Teffi
    You play a game for 20+ hours a week and you're "an addict".
    You sit on your fat ass eating nachos and watching men in tight pants throw a ball around for 20+ hours a week and you're "a man".
    Sometimes, I just can't even:
    Quote Originally Posted by Nixx
    It's just an assertion, so it's neither logical nor illogical.

  8. #48
    Quote Originally Posted by jellmoo View Post
    Ah, I think I should have been clearer as well: They didn't have an exclusive panel for Classic at Blizzcon, despite the fact that it is their hottest current property. And it has a bunch of giant question marks for the future around it, and having a dedicated discussion even if they don't have the answers yet would have been a good idea. Offhanded remarks about the possibility of TBC or WotLK servers isn't quite what I'm talking about. Also, I don't recall anything about them categorically denying the possibility og Classic+.
    Again, it's not a property. It's a player retention mechanism. A museum roller coaster that people pay $15/mo to ride. But if Classic is a roller coaster, retail is the rest of the theme park. You can choose to stay in Classic if you want but the real deal is, and always will be, the retail version of the game. And that's why BlizzCon is about retail, regardless of how ostensibly successful Classic is.

  9. #49
    Quote Originally Posted by xGLxAnubis View Post
    The largest recorded quarterly increase is roughly 1 million (Q3 to Q4 '06); so we know that Classic was MORE than 1 Million increase in subs.
    The MOP end to WOD start quarter gained 3.1 million subs.

  10. #50
    Quote Originally Posted by Varitok View Post
    Nah, Classic is fun but retail is it's own beast. It wouldn't work and they tried it with WoD and it failed spectacularly.

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    I don't think it will grow but your absolute denial over classics continued success is just staggeringly funny.
    what denial ? did i say it wasn't successful ? He said it keeps growing, i said its not, as evident by the current server population and its decline

  11. #51
    Quote Originally Posted by Kyphael View Post
    Too bad we got no new playable class which doesn't bode well for Q1 in 2020's numbers.
    ???

    Has nothing to do with Q1 in 2020. New class wouldn't be playable until likely the 4th quarter of 2020 regardless.

  12. #52
    Quote Originally Posted by Svisalith View Post
    The MOP end to WOD start quarter gained 3.1 million subs.
    I'm seeing 2.6 million, but thanks, I missed that one!
    Quote Originally Posted by Teffi
    You play a game for 20+ hours a week and you're "an addict".
    You sit on your fat ass eating nachos and watching men in tight pants throw a ball around for 20+ hours a week and you're "a man".
    Sometimes, I just can't even:
    Quote Originally Posted by Nixx
    It's just an assertion, so it's neither logical nor illogical.

  13. #53
    Quote Originally Posted by Zentail View Post
    Remember, it was obvious Classic would result in a massive influx on players--there was no question there. The answers we haven't got that I am interested in are:

    - How is Classic doing now (servers are becoming lower pops)?
    - How it Retail doing now (servers are becoming higher pops, but leveled out and haven't changed for a few weeks now)?
    - Obviously tons of players tried Classic and ended up on Retail. Similarly, plenty of Retail players went to Classic. How many of those first-classic players are not playing anymore and how many players from Classic ended up staying on retail and those who went to classic, how many went back to retail?
    imho classic is doing relatively well. The only issue that it has is that its endgame is relatively easy for the current playerbase that has been trained on that game for 15 years. I am hoping that blizzard will take on classic and continue its content after naxx with more challenges, that will go through the roof.

  14. #54
    Quote Originally Posted by otaXephon View Post
    Again, it's not a property. It's a player retention mechanism. A museum roller coaster that people pay $15/mo to ride. But if Classic is a roller coaster, retail is the rest of the theme park. You can choose to stay in Classic if you want but the real deal is, and always will be, the retail version of the game. And that's why BlizzCon is about retail, regardless of how ostensibly successful Classic is.
    Except Blizzard will always be driven by revenue, which they can measure as metric by what subscribers are playing. Having the largest bump in subs ever really is significant. If they see that Classic remains the driving force, as in way more people are active in it than in retail (I'm not saying this is the case, mind you), I guarantee we will see a shift of resource and focus.

  15. #55
    Quote Originally Posted by davidcryix View Post
    New classes are fun but what are we really missing at this point after having twelve of them? Demon hunters are cool but warlocks were pretty unhappy losing ome of their kit to that class. I can't see how they could add another one that wouldn't take away from an existing class in the same way.

    Call me an optimist, but i really believe that streamlining the leveling experience, significantly increasing the character customization available, and adding DK to all races including allied races will be more useful and more fun than a new class at this point. If you've never played a rogue before and now its 50% easier to get one to max level well...it's new to you, right?

    To ride this wave of optimism a little further, if they finish out BfA with some new choices like night elf worgen, lightforged undead, night elf undead, or Sethrak then I think that'd go a long way towards making up for no new class.
    Bringing a new class at this point is unnecessary, imo. Better to polish what we have and, when everything is running smoothly, they can consider adding something new to the roster. A new class now would be nothing more than a smokescreen to cover the flaws of others in disarray.

  16. #56
    classic?i cant believe this.with this old models...xdd

  17. #57
    Pandaren Monk Redroniksre's Avatar
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    Quote Originally Posted by jellmoo View Post
    Except Blizzard will always be driven by revenue, which they can measure as metric by what subscribers are playing. Having the largest bump in subs ever really is significant. If they see that Classic remains the driving force, as in way more people are active in it than in retail (I'm not saying this is the case, mind you), I guarantee we will see a shift of resource and focus.
    No you won't, because that is a terrible can of worms that they would rather not open. What about when people start demanding 1.12 again after the move forward? What about if people like the next patch, but not the one after?

    What will happen if the interest shows to be greater than an average one is that retail will start to pull back to some of the old philosophies. That is all, not a Classic+. I mean hell they said they still need to figure out how to do TBC/WotLK right, and those are much easier to manage than a Classic+.
    Last edited by Redroniksre; 2019-11-07 at 10:49 PM.

  18. #58
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    Hey, I'm J Allen Brack. YOU THINK YOU DO, BUT YOU DON'T.What a pleb.

    Classic made WoW relevant again, hopefully it carries on for a looong time. Nice to actually have a good, fun game to play.

  19. #59
    Classic had no initial price unlike the normal expansions, it would be insane if it did not had increased the subs in that way.

    Quote Originally Posted by TJ View Post
    Hey, I'm J Allen Brack. YOU THINK YOU DO, BUT YOU DON'T.

    What a pleb, Classic made WoW relevant again.
    WoW was relevant as the biggest MMORPG out there since forever, calm down.

  20. #60
    Quote Originally Posted by jellmoo View Post
    Except Blizzard will always be driven by revenue, which they can measure as metric by what subscribers are playing. Having the largest bump in subs ever really is significant. If they see that Classic remains the driving force, as in way more people are active in it than in retail (I'm not saying this is the case, mind you), I guarantee we will see a shift of resource and focus.
    We already know your latter hypothetical isn't the case so I'm not sure what you're proposing. You said it yourself: If Blizzard really did intend to do anything with Classic we would have seen more at BlizzCon. The fact that they didn't leads me to believe that their main focus (as it always has been and always will be) is getting people to play retail.

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