1-2 million subs that won't last aint that much revenue for them tho. Considering they made over 150 000 000 euro, minimum, the first day of bfa from expansion sales alone, not counting shop, services and token sales. For classic to reach that revenue, they need a month with 15 million subs. or keep 1 million subs for 15 months. Thats just to make the same as day 1 of bfa. which was easily over 200 000 000 euros
Twitch as a metric is just so dumb and useless in general, as big streamers pull all the weight like Asmongold or Esfand. Classic was obviously doomed to reach the highest increase in subscribers in a quartal (not players in general), as it's basicly a free game without the inital 40 Dollar price point of expansions. If Classic would have a initial price those numbers would be very very different. The real questions are not answered in this call, like how much did continue playing after the first month? Seeing the queues are not there anymore and the general engagement in the open world is very limited now this would be interesting.
Yes? While I'm sure you have super fucking cool ideas about what did or didn't make WoW great, most people don't give a shit. It's a different flavor of the same ice cream.
The fact that you see retail the same way as you see crappy food, cheap beer and crossovers is all the evidence anybody would ever need to understand your distaste for retail is anything worth discussing.Apart from being utterly illogical, your calling my only buying games I like a "moral repulsion" is preposterous. What kind of a twisted world do you live in where every time you don't pay for something it's a moral choice. Is going to a steakhouse instead of mcdonalds a moral choice too? I don't play retail wow anymore because I don't like it. Same way I don't like crappy food, cheap beer or crossovers(cars). Being generous here and assuming you're an adult that's actually capable of appreciating the ridiculousness of it.
Oh, okay. I didn't realize that you talked to every single Classic WoW player in existence. My bad, I now see the err in my ways.As for the rest - "is anecdotal at best." is more than you have. Because you're pulling everything you said straight out of your ass. Unlike you I actually play and talk to other classic players. In the actual game, not some discord or whatever internet echo chamber you're basing your opinion on. Assuming it's not just your fantasy.
Jesus fucking Christ dude. Not everybody hates retail with the unbridled passion as you. Simply suggesting that there exist people who might enjoy both versions of the game shouldn't ellicit this much of a reaction.
That's great news. Thank you classic, I still think I don't, but it sure helps.
Before classic i was invited to a classic guild. On discord in the days before classic came out we had over 400 members coming back. We had spreadsheets with classes, roles and everything ready to go. Out of those 400+ members, we currently only have 72 people left. not even half of them are active and we need to pug people to raid. So based on that retention rate and not my "hate" for the game im currently playing. But you do you
Twitch viewership is not what makes a game relevant. It makes relevant in streaming metrics, but not as an MMORPG. WoW has continued to be the most successful MMO year after year. No other MMO has been able to topple it, no matter how much bluster people throw out.
Classic brought a huge increase in subs, but no one knows yet how long the success it found will last. We also don't actually know how much was retained since October, as they were intentionally vague on that point. Citing reach could mean that people still clicked through on ads, it has nothing to do with active players. Regardless, we will have to see how long Classic maintains a healthy playerbase. It could last 3 months, 6 months, a year. It could fizzle out after the holidays or after Shadowlands drops. The most likely scenario will find Classic hitting a relative plateau after a certain point and hovering there for the foreseeable future.
However, it's evident that, just like retail, subs are already starting to dip. It's what happens, as many players sub for a short period of to enjoy the game, then pop off for a while, only to return later. Let's see how the ship steers in the next 3/6 months (3 months will likely be shortly after 8.3 drops, and 6 will be the drought in between 8.3/8.3.5 and 9.0). I'm very curious to see what the metrics show during these timeframes.
well, I would be one of those players. Classic wasn't for me so I switched to BfA, got my flying and now the anniversary mount. And thus I canceled my sub, because there's nothing I would like to do anymore in BfA, as I don't enjoy the game anymore than at the launch of Beta for Azeroth. Getting to see (and much, MUCH worse: to HEAR) Sylvanas in the new expansion is not very promising as well.
I recon there will be a massive drop in subscriber numbers in Q1 2020, because i can imagine that there are more people like me.