Arms
Shockwave
Sends a wave of force in a frontal cone, causing (X% of Attack power) damage and stunning all enemies within Y yards for Z sec.
Shattered Ground
Increases the damage of Shockwave to X% damage and knocks all enemies hit up into the air.Rumble
Expend all remaining Rage to cause the ground to shudder after the initial strike of Shockwave, damaging enemies in the area for X% damage for every point of Rage expended over Y seconds.Pulverize
You have a X% chance of dealing AoE damage on your attacks.Scattering Blast
On critical strikes, Cleave knocks enemies up into the air and deals X% damage to enemies where they land.Bloodbath
Enemies killed while affected by Rend cause all enemies within X yards to begin bleeding for Y% Physical damage as over Z seconds.Crushing Advance
Redirect X% of incoming melee damage back to the attacker for Y seconds after Overpower is activated.Revenge
Swing in a wide arc, dealing (X% of Attack power) Physical damage to all enemies in front of you. Deals reduced damage beyond Y targets.
Your successful dodges and parries have a chance to make your next Revenge cost no Rage.
Grudge
Knockback enemies X yards when using Revenge.Rush
Increase movement speed by X% for Y seconds.Gangway
Slams through enemies when Rushing, knocking them back and dealing X% damage.Bravado
While Ignore Pain is active, gain X% increased movement speed and knock enemies away as you run.FuryJuggernaut
The duration of control-impairing effects on you are reduced by X%. In addition, whenever a Stun, Root, Fear, or Immobilize is cast on you, you have a chance to recover Y% of your maximum HP.
Second Wind
Restores X% health every Y sec when you have not taken damage for Z sec.Ricochet
Storm Bolt ricochets to X enemies within Y yards of each other.Stupefy
Aim for the head with Storm Bolt, gaining a X% chance of causing your enemy to become confused and fight other enemies for Y seconds.Thunder Clap
Blasts all enemies within X yards for (Y% of Attack power) Physical damage.
Deals reduced damage beyond Z targets.
Thunder wave
Thunder Clap creates a shockwave that deals X% damage to all enemies within Y yards in front of you.Thunder Hit
When you kill an enemy with Thunder Clap, other enemies within X yards are stunned for Y seconds.
Thunder Clap's damage turns into Nature damage.Launch
You leap with such great force with Heroic Leap that enemies within X yards of the takeoff point take X% damage and are also slowed by Y% for Z seconds.Toppling Impact
Increase the damage of Heroic Leap to X% and send enemies hurtling away from where you land.Call of the Mountain
Heroic Leap causes shockwaves to burst forth from the ground, increasing the radius of effect to X yards and pulling affected enemies towards you.Doom From Above
You land with such force with Heroic Leap that enemies have a X% chance to be stunned for Y seconds.Avatar
Transform into a colossus for X sec, causing you to deal Y% increased damage and removing all roots and snares.
Haymaker
Caster slams his target, inflicting X Physical damage and knocking them back.
Onslaught
After being hit by Haymaker, the enemy has a X% increased chance to be critically hit for Y seconds.
Haymaker's damage turns into Nature damage.Disrupting Shout
Interrupts all spellcasting within X yards and prevents any spell in that school from being cast for Y sec.Sunder Armor
Sunders the target, causing [Weakened Armor].
Weakened Armor
Weakens the armor of the target by X% for Y sec. Stacks up to Z times.Skullsplitter
Bash an enemy's skull, dealing (X% of Attack power) Physical damage.
Glyph of Thunder Strike
Your Thunder Clap visual includes a lightning strike.
Unstoppable Force
Avatar increases the damage of Thunder Clap by X%, and reduces its cooldown by Y%.Heavy Blow
Each hit of Rampage has a X% chance to call down a bolt of lightning from above, stunning the enemy for Y seconds.Demoralizing Shout
Demoralizes all enemies within X yards, reducing the damage they deal to you by Y% for Z sec.Intimidate
Enemies affected by Demroalizing Shout also have their movement speed reduced by X%.Falter
Enemies affected by Demoralizing Shout take X% increased damage for Y seconds instead.Terrify
Enemies are severely demoralized. Each enemy has a X% chance to flee in Fear for Y seconds.Hurricane
Pull enemies from up to X yards away towards you while whirlwinding.Battle Rage
Enter a rage which increases your damage by X% and Critical Strike Chance by Y%. Lasts Z seconds.Call of the Mountain Kings
Summon legendary Mountain Kings to fight alongside you for X seconds. Each deals Y% damage per swing in addition to bonus abilities.
Mountain King #1 wields a one handed weapon and a shield and uses Whirlwind and Heroic Leap.
Mountain King #2 wields a two-handed weapon and uses Cleave and Charge.
Together as One
X% of all damage dealt to you is instead divided evenly between the Mountain Kings.
The Mountain Kings' damage turns into nature.Slaughter
While Berserker Rage is active, Critical Strikes have a chance to cause an eruption of blood dealing X% damage to enemies within Y yards.Nerves of Steel
Fatal damage instead reduces you to X% HP. For Y seconds afterward, you take Z% reduced damage and are immune to all control-impairing effects.
This effect may occur once every A seconds.