Originally Posted by
Kolvarg
From a quick search, PoE has 120 people on their team while Diablo's team (Team 3) is between 100 and 300 employees, so at most it's ~2 times the team size.
Regardless, I as a customer care for what I'm getting, not for how companies operate. When I buy a game I want to pay to play, not to help a big corporation reach their unrealistic profit quotas. I'm sick and tired of monetization machines disguised as games being shoved down our throats, and honestly disappointed with how many people are completely ok with it as long as it's "just cosmetic", or because "that's what companies do".
If they want to make a game that makes 2 times more money because they have 2 times more employees, then they should make a game that is 2 times as good. That's all. If I wanted to pay for art I'd buy a painting or comission an artist.
I can respect micro transactions as a monetization system, especially when it comes to smaller games/companies, but the idea that AAA games *need* micro transactions do be profitable is bullshit. They don't need mtx because they need to make profit, they need them because they want to make ALL the profit, and it's disgusting.