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  1. #21
    Because the very world design of AV is MASSIVELY slanted in the Horde's favor. There's a very, VERY good reason why Blizzard originally changed it.

    Quote Originally Posted by Volardelis View Post
    Your avg alliance player would rather sit in the mines farming those boxes for the badges then actually doing pvp.
    That has nothing to do with why Horde wins, because horde players spam the farming for the badges instead of actually PvPing too.
    Cheerful lack of self-preservation

  2. #22
    They don't. While in my experience it does seem to be slightly biased towards Horde winning these matches, it's probably closer to 50% than it is from total dominance.

  3. #23
    Quote Originally Posted by Volardelis View Post
    You get 10 timewalking badges for winning, 5 for losing.

    So winning does count towards the mount.
    While true that you get 10/5 for a W/L, those badges don't count towards the mount progress.
    Cheerful lack of self-preservation

  4. #24
    Hordes learned in modern AV that the only and best way of winning is choking point/ slowing alliance down.

    Slowing Alliance is key to secure the win and seems like a very popular method Horde are using frequently.

    I remember those rush/zerg days where a total disaster for the Horde.
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  5. #25
    Scarab Lord
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    I only killed Korrak once and as a Horde lost every bg grinding for the mount. Suppose a good portion of the raid turtling in the mine had a lot to do with it, though it all came back to me: All their npcs have more bite to them. Our towers suck compared to the bunkers and our npc used for turn-ins to spawn a boss-npc lives in a cave that puts it out of the way and makes it the first thing stealth classes go to easily snipe for an early advantage. Horde may have more chokepoints in their base but Ally has more before their base that are more elongated and harder to quickly surpass. Final two towers they can easily assist each other in holding them while the final two bunkers are ways apart and more difficult to destroy at the same time without losing one along with precious time in a race scenario which I did experience once.
    If you knew the candle was fire then the meal was cooked a long time ago.

  6. #26
    Immortal Raugnaut's Avatar
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    Quote Originally Posted by Super Kami Dende View Post
    Because Alliance are smart and are using Korraks to just farm the badges for the event, since winning doesn't go towards the completion at all.
    Horde players are just PvPing, which they could do in literally any other BG.
    Umm, winning does go towards completion, 10 badges.

    - - - Updated - - -

    Quote Originally Posted by Nefarious Tea View Post
    While true that you get 10/5 for a W/L, those badges don't count towards the mount progress.
    Yes. Those badges specifically DO go towards mount progress now.
    Quote Originally Posted by Moounter View Post
    I think your problem is a lack of intellect.

  7. #27
    Lol at all the biased players saying that the terrain favors the Horde. It does not and it got worse for the Horde in the next version of AV.

  8. #28
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    Quote Originally Posted by Exhuman View Post
    Hordes learned in modern AV that the only and best way of winning is choking point/ slowing alliance down.

    Slowing Alliance is key to secure the win and seems like a very popular method Horde are using frequently.

    I remember those rush/zerg days where a total disaster for the Horde.
    This only works if ally doesn't defend the escorts of their wing-commanders. That's all slowing the ally surmounts to as the commanders' npc-reinforcements will otherwise just barrel through the Hordes chokepoints every single time that a ball of death of players otherwise couldn't push through.
    If you knew the candle was fire then the meal was cooked a long time ago.

  9. #29
    The Unstoppable Force Super Kami Dende's Avatar
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    Quote Originally Posted by Volardelis View Post
    You get 10 timewalking badges for winning, 5 for losing.

    So winning does count towards the mount.
    Those Badges don't count towards the completion. Only badges earned via the quests inside were. Unless it was hotfixed.

  10. #30
    Immortal Raugnaut's Avatar
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    Quote Originally Posted by Nefarious Tea View Post
    Because the very world design of AV is MASSIVELY slanted in the Horde's favor. There's a very, VERY good reason why Blizzard originally changed it.
    Nah, the layout was slanted in the alliances favor. More chokepoints, GY spawn is right on/next to the flag, Bunkers, ect. The ONLY advantage Horde had was that their entry tunnel was quite a bit further up then the Alliance's in terms of reaching SF.
    Quote Originally Posted by Moounter View Post
    I think your problem is a lack of intellect.

  11. #31
    Quote Originally Posted by Exhuman View Post
    I play only 40man bg and I noticed the alliance is losing ground even in isle of conquest where they used to win like 90% of the time back in the day.

    - - - Updated - - -



    US or EU?...
    US, I always felt like it was me that made us lose. But in AV that probably isn't the case.

  12. #32
    Of the all the AVs I have played (each one was a 3 hour lovefest) Alliance won all but one. On four of them, Alliance successfully pushed back all the way from the bridge to victory. It is possible, and much more likely that Alliance will win now that the mine turn in is nerfed to hell.

  13. #33
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    my groups all were so efficient, we pushed for mid GY, captured it. if not then kept pushing until we did. at the same time we were collecting blood to summon the icy boi. Once we got him it was game over. Horde wins because we care about winning.
    [/URL]

  14. #34
    Horde works great in a big group, today I won the 2 I did this morning.
    We summoned icelord but he came too late to alliance base we were already killing the boss.

    And the last one before reset alliance gave up after their first wipe, we had like 8 healers tho.
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  15. #35
    Old AV terrain greatly favors horde

  16. #36
    The Undying Lochton's Avatar
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    Quote Originally Posted by Exhuman View Post
    Im not complaining Im a horde.

    But why the alliance is performing so poorly in 40 man bgs?
    Well, not always but mostly.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  17. #37
    I wondered about that too. I've won the 6 AVs that I needed for the mount in a row.

  18. #38
    Quote Originally Posted by Raugnaut View Post
    Nah, the layout was slanted in the alliances favor. More chokepoints, GY spawn is right on/next to the flag, Bunkers, ect. The ONLY advantage Horde had was that their entry tunnel was quite a bit further up then the Alliance's in terms of reaching SF.
    That really isnt true. Once Horde get the graveyard overlooking the hill thats pretty much it for Alliance - they cant get out if the Horde swarm the area.
    Unlike the Horde who can escape out the back and go around. It most does favour the Horde in that aspect
    Quote Originally Posted by Greyscale View Post
    But then again, in the story, we're pretty brutal murder machines and not really "strategical assets". Just send us in and we'll murder everything in our way!
    So I guess the solution here is simple - we'll murder everyone.

  19. #39
    Stood in the Fire conceptKitty's Avatar
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    I've won a total of 3 out of many as Alliance. It's quite depressing.

  20. #40
    Quote Originally Posted by ashblond View Post
    Old AV terrain greatly favors horde
    Sure, The graveyard right outside the entrance to the bunker. The bridge surely favors the horde lol.

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